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Robert Kirkland

I probably missed something... (Adobe Traffic Pack)

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Title really says it all.I have heard this name for the very first time today, and there is not much info on the forum.Is there some website where to get info/the package itself?Regards,Robert

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Here's the site based on a google search: Link RemovedIn Korean and looks solely like a Korean program but then they have links to Adobe too.Jim

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Robert:The Adobe Traffic Pack is a full global AI Traffic offering which is a gathering of existing AI traffic sources from PAI, CDAI, FSPainter, AI Aaardvark, etc. It combines all of these extremely high quality and frame-rate friendly AI aircraft into a single area.Adobe also includes a traffic.bgl files complete with flightplans that will give you instantly available global AI traffic on the scale of Ultimate Traffic and MYTraffic.BUT, there are drawbacks. Some of the aircraft have faulty air files originally designed for FS 2002. The BAE-146 for instance won't take off and will wreak havoc with your airport traffic flows as it goes down the runway at 2 mph. The key concept here is that you will need to do some legwork to optimize your AI once you have installed Adobe. It is a great compilation but has a few bugs.I also found that UT does not have liveries for MANY major airline's aircraft that Adobe has so the merge actually increased my UT diverse traffic. For instance where UT will display an A340 model for all varients I now have disperate A340-200, 300, 500, 600. Secondly UT does not have winglett models that I have now with Adobe. Replacing the horrid CRJ/ERJ model in UT with accuate CDAI CRJ 100/200/700/900 is very nice as is the ERJ 135,145 winglett / non-winglet adds to the mix. PLUS, Adobe includes many special repaints for each aircraft livery as is in the real world. For instance airlines such as Frotier, Southwest and America West. Plus (shhhh) the Peter Max COA 777 is included, plus global special repaints for many, many airlines epecially the Star Alliance aircraft. The wonderful thing about using UT for the interface is that you can simply designate one of each so that there is not multiple special livery aircraft flying around when in the real world there should be only one. For instance there is only ONE Peter Max in the real world and there is only one in my virtual world. Most times you don't see it, but when you do it is a treat just like in the real world.I've taken the last 4 days merging Adobe with Ultimate Traffic and I will tell you that the payoff IS the holy grail of AI Traffic. I've realize a HUGE frame-rate increase and the high-fidelity AI models take any high detail over the top. The coupe de grasse was the installation of AISound.EDIT: Mike.... tsk tsk tsk... Image exceeded our size limitations.Notice here in the screenshot about 30 visible aircraft, UK 2000 scenery 100% AI, London City scenery, full overcast skies and STILL at around 17fps!!!If there is interest I can upload the merged Traffic.bgl file to Avsim that mates all global airlines in UT and Adobe.

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I can only echo what Mike has said. The Adobe traffic pack is simply the best collection of AI aircraft available anywhere (I've used UT, Traffic 2005, MYT2006 and PAI).If you do a search in this forum there is a post recently with instructions of where and how to download the Adobe pack.Mike, I'd be very interested in your merged Adobe/UT traffic. I already spent a few hours going through the aircraft.cfg files and correcting as many callsigns as I can to the correct EVP compatible callsigns. Do you have any reccommendations for replacement BAe 146 air files?

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I, as a longtime lurker, also second mike's opinion. The Traffic Pack is superb in many ways.I have a P4 2.4 w/ a GF6600, and frames are good. Traffic is at 20%, but I decompiled the traffic.bgl and discovered that most of the flight plans (around 80%) are set to 1% so this traffic will show up anyway.My remedy for the BAe146 issue is the deletion of the respective flights :-). I noticed that the Lufthansa 146s seem to take off correctly, which is all that matters as far as I am concerned so no need to take action here.Anyway, I'd like to know how I should go about fixing the airline callsign issue in the aircraft.cfgs... I realized that even after installing EditVoicepack there are still several callsigns which remain unidentified.

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Go here.Edit: Link RemovedThe above has where and how to download the files.I noticed that with ADOBE installed FS takes longer to start up. Filemon shows that FS is reading something from every AI planeinstalled. I wouldn't mind seeing that bgl file.Let us know.Where is aisound? I searched AVSIM but no joy.JimCYWG

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I'm interested in your merged files as well, MikeT.

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Open up the aircraft.cfg, in each aircraft section you'll find an entry marked "atc_airline". This is the callsign the aircraft will use. Lots of the aircraft in the Adobe pack use callsigns that aren't available with EditVoicePack. Other aircraft simply have the wrong callsign.A good place to start is with the "View Missing" feature of EVP which will scan your aircraft.cfg files and show a list of aircraft with callsigns that FS can't speak.A good source for real world callsigns is www.aerosite.net If you have EVP installed you can find 99% of the callsigns required in the Adobe pack and edit the atc_airline entry accordingly.

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Whooops! Sorry Tom! Just goes to show ya that your loving staff totally ignores everything you say! LOL!!!

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I have downloaded the Adobe Traffic Pack after I figured out how to de-crypt Korean and I went back to PAI, downloaded models and textures and spent a few hours installing and importing most of the airliner pack into Ultimate Traffic over the weekend.I couldn't be happier with the results. The framerates have improved and the visuals are better than ever. I did not realize that AI traffic can look that good and could be easy on the system. It was well worth the effort.Bottom Line: Ultimate Traffic is the ultimate AI traffic engine for me, if being used with PAI models and textures. I would have included also some AI Aardvark models, but they just seem to be too cumbersome to install/import to UT.Pat

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I need to say something here.These packages contain work by many freeware developers, whose work has been downloaded from the Avsim file library and recompiled into these installers.The vast majority of these files were uploaded to Avsim with distribution limitations to prevent other sites from hosting them or reformatting for non-commercial or commercial use.As a developer who has had his Avsim files 'used' by Adobe & Tantris, I can say for sure that they have not asked UGA for permission to include it's work. This obviously contravenes our copyright as the original developer and the conditions to which the files were made available to the Avsim library and library users.I cannot speak for all the other developers involved, but I am willing to bet, they have not given permission either.I am extremely disappointed that a member of Avsim Staff is seen to be publically applauding these files in this forum.

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I can only agree with David .. Those packs are just a compilation of the work of many freeware authors, all of which probably can just be found in the libraries of avsim and the likes ..it's regretful that those packs are being applauded in an avsim review, thus encouraging many more people to investigate these packs ..all i can say, if you want good AI traffic, and you want it for free, go visit AI Aardvark and evolveAi, ultimateGa and all the other good developers of AI planes and plans, browse the library for many more good plans and you'll get the satisfaction of building your own AI world instead of some prefab, stolen, lazy mans option ..

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This seems a matter of concern if the allegations are true.

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To David Cooper, LeFreak and mgh:I shall repeat what I said in the previous AI traffic thread, which applies to both the Adobe and TANTRiS packages:"IMHO, I don't think it's a major problem that the developer of Adobe's Traffic Pack included some paints and models in his package without permission of the original authors, because:1- It's a freeware package, and all of the paints and models in the package are freeware.2- If you look at the HUGE number of aircraft and repaints that are included in the package, you'll understand why he didn't ask for permission for every paint and model in the package. At the same time, keep in mind that Adobe created the package as more of a personal package to share between his friends, not as a package to share with the whole FS community, hence the fact that the package is almost unheard of outside the Korean FS community.Generally speaking, Adobe's Traffic Pack isn't free of bugs, but after a bit of fixing up, it really does prove to be a very nice freeware AI traffic package, especially for those who can't afford to buy Ultimate Traffic or one of the other commercial AI traffic packages, or don't have the time to create a very large and detailed AI traffic package for themselves."It's all freeware files, for God's sake, so don't make such a big deal out of it. Keep in mind that all of the files that are involved here are freeware files in a freeware package, in other words, it isn't being sold as payware.Cheers,

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Hello All, Well, I tried Adobe -- I get more traffic at 15 % with friendlier frame rates than I did with MY Traffic at 50% on the traffic and 20% on the frame rates.And the Adobe looks and acts just great! No comparison, My Traffic went into the recycle bin and Adobe is doing the job, it was a no brainer!I have yet to experience the 2mph 146, but when I do, I'll deal with that one! Adobe rocks!BestClayhttp://www.dreamfleet2000.com/gfx/images/F...ers/Dopke01.jpgClayton T. Dopke (Clay)Major, USAF (retired)"Drac"

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OK, first off, I am all for copyright protection and such, but before everyone starts crying foul, why don't all the people involved come to an agreement and allow this to be posted at a major site since it is beneficial to the community. Afterall, what is the point of producing an AI aircraft, or repaints, or even flightplans if they don't get used. Contrary to one poster, while it may be satifying to do it all yourself, it is tedious and time consuming. I think another part that is being overlooked, is that it took work om someones part to put this together.Regards, MichaelKDFWhttp://www.calvirair.com/mcpics/mcdcvabanner.jpgCalVirAir International

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>OK, first off, I am all for copyright protection and such,>but before everyone starts crying foul, why don't all the>people involved come to an agreement and allow this to be>posted at a major site since it is beneficial to the>community. Afterall, what is the point of producing an AI>aircraft, or repaints, or even flightplans if they don't get>used. Contrary to one poster, while it may be satifying to do>it all yourself, it is tedious and time consuming. I think>another part that is being overlooked, is that it took work om>someones part to put this together.>>Regards, Michael>KDFW>>http://www.calvirair.com/mcpics/mcdcvabanner.jpg>CalVirAir InternationalDitto!!!!

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Michael we do have an agreement in the community, you don't STEAL other peoples work. I recently had an issue with my plans being reuploaded without my permission by someone else, I wasn't the only one to suffer from this person and they basically flat out refused to remove the files, thankfully AVSIM were on the case and quickly removed them.I personally and many others including all the people whose work is in this Adobe traffic pack have an agreement with World of AI to use our work to make their packs, so we are working together to make easy to install AI, while if you want GA AI aircraft you use Ultimate GA which is the contents of Adobe's pack, used without permission!You say that were overlooking that it took work for someone to put this together, yes your #### right it did, all the honest freeware developers like AIA, CDAI and so on who have had their work STOLEN by Adobe, make no mistake yes this may of been a good idea but it is still copyright theft, anyone who uses this pack is condoning piracy and is the reason why so many people have given up on developing for FS, after all whats the point when people can just take your work and claim it as their own?

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>Michael we do have an agreement in the community, you don't>STEAL other peoples work. I recently had an issue with my>plans being reuploaded without my permission by someone else,>I wasn't the only one to suffer from this person and they>basically flat out refused to remove the files, thankfully>AVSIM were on the case and quickly removed them.>>I personally and many others including all the people whose>work is in this Adobe traffic pack have an agreement with>World of AI to use our work to make their packs, so we are>working together to make easy to install AI, while if you want>GA AI aircraft you use Ultimate GA which is the contents of>Adobe's pack, used without permission!>>You say that were overlooking that it took work for someone to>put this together, yes your #### right it did, all the honest>freeware developers like AIA, CDAI and so on who have had>their work STOLEN by Adobe, make no mistake yes this may of>been a good idea but it is still copyright theft, anyone who>uses this pack is condoning piracy and is the reason why so>many people have given up on developing for FS, after all>whats the point when people can just take your work and claim>it as their own?Alright then, point taken....Cheers,

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Has anyone tried Active_Korea_FS_Traffic_Ver3.4_Setup.exe yet? It's the one that is about 320MB. I downloaded it today, I have ADOBE and UT coming in. Anyway, AI packages have been very hot for the last 2 weeks on the boards. But I could not find a single opinion about ACTIVE KOREA (TANTRIS'S) package.

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It's a shame the links to files containing pirated copyrighted material are not deleted by the mods. -- from this...http://www.avsim.com/pages/0901/carenado_s...ado_092701.html(Quote: While we will fight documented and verifiable cases of Copyright violations, we have worked too hard to get where we are today to allow anyone, staff or otherwise, to jeopardize our reputation and that of those who give their time freely to keep our readers informed. Unsubstantiated allegations are just as heinous as copyright violations and we will tolerate neither.)...to these threads here...

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Well, nothing wrong with copyrights as well, but, it would be nice, if the AI developers would start making comprehensive bundles of complete airliner packages and eventually even charge a fee and sell it online, so that the rest of us users don't have to sit for hours performing all the same tasks independently. I would not have a problem paying for a complete set of PAI and AI Aardvark AI planes.Of course, what would be even nicer is if the AI traffic developers, like UT, MyTraffic and Traffic would include those models to begin with or at least make them available as an add-on or even free update. It took me a weekend to upgrade everything and I couldn't be more pleased with the results.Pat

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How comes when it comes to freeware that its ok to break the copyrights attached to it?If this was payware and someone was offering up a link to a download of MyTraffic etc then people would be all over it like flies on sh*t, mods and posters alike.Just because something is provided as freeware does not mean that you are FREE to do whatever you feel like, no matter how much it "annoys" you that it takes some time to put together your own AI package.Don't be hypocrites here people.

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