November 18, 20205 yr Hi all, I've enabled G-sync via Nvidea control panel for my Asus monitor that supports Freesync and disabled V-Sync. I can't tell if it has actually done anything - MSFS might be a bit smoother but it might just be a placebo. In theory should this do anything? I have a low-end GFX card (GTX 1060 3GB).
November 18, 20205 yr You shall enable both V-Sync and G-sync in Nvidia panel for best performance, I also cap my frames to 30fps with Riva Tuner, I have a BenQ freesync monitor and it works great. System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I
November 19, 20205 yr 9 hours ago, dolbinau said: Hi all, I've enabled G-sync via Nvidea control panel for my Asus monitor that supports Freesync and disabled V-Sync. I can't tell if it has actually done anything - MSFS might be a bit smoother but it might just be a placebo. In theory should this do anything? I have a low-end GFX card (GTX 1060 3GB). You have to enable GSync also for windowed mode in order to have it working with MSFS: 7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber
November 19, 20205 yr I have done this and I'm not convinced it's working. There's an nvidia gsync demo app, and perhaps it will not work with freesync, but that shows tearing just no no V sync when I set it to G Sync on? Temporarily using a Asus VP28U that supposedly supports FreeSync. EVGA RTX 3080 FTW3, Asus Rampage IV Gene X79, Intel Core I7-4820K at 4.5ghz. 32GB RAM, Samsung 850 EVO 1TB, Samsung 940 EVO 1TB.
November 19, 20205 yr G-SYNC PENDULUM DEMOhttps://www.nvidia.com/en-us/geforce/community/demos/ EVGA RTX 3080 FTW3, Asus Rampage IV Gene X79, Intel Core I7-4820K at 4.5ghz. 32GB RAM, Samsung 850 EVO 1TB, Samsung 940 EVO 1TB.
November 19, 20205 yr The FreeSync refresh rate range for that monitor is only 40-60 Hz, that may be the issue.
November 19, 20205 yr I follow this tips, works perfect with my BenQ Freesync monitor, https://blurbusters.com/gsync/gsync101-input-lag-tests-and-settings/14/ My monitor sync range amounts are between 48-100Hz, but it also have low framerate compensation (LFC), which allows sync technology to work when the framerate falls below the minimum refresh rate of the display, so check if your monitor have LFC technology. Edited November 19, 20205 yr by Ixoye System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I
November 19, 20205 yr Author Thanks all. I'm personally finding that when it's enabled I get weird flickering on my screen that is unbearable so I'm going back to Vsync only I think.
November 19, 20205 yr 2 hours ago, dolbinau said: Thanks all. I'm personally finding that when it's enabled I get weird flickering on my screen that is unbearable so I'm going back to Vsync only I think. I also get flickering if I run with G-Sync only. Edited November 19, 20205 yr by Ixoye System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I
November 19, 20205 yr Works for me .. No flickering. Your experiences will vary depending on hardware i guess. AMD Ryzen 9800X3D/ Asus ROG Strix B650E F Gaming WiFi / Asrock Taichi 9070XT / 32GB G.Skill Trident Z5 Neo DDR5 6000 / 2x ADATA XPG 8200 Pro NVME / Arctic Liquid Freezer II 280 / Seasonic Vertex 1000w PSU / Lian Li LanCool II Mesh Performance / Asus VG34VQL3A / Topping E70 Velvet DAC & L70 Amp /Sennheiser HD660s2 Thrustmaster Boeing Yoke + TCA Sidestick + TFRP Rudders
November 19, 20205 yr 3 hours ago, Ixoye said: I also get flickering if I run with G-Sync only. Brightness fluctuations are expected when the framerate (and the refresh rate, with a Freesync/Gsync monitor) oscillates, especially with VA panels. Either you live with it or use a fixed refresh rate. Oddly, in MSFS I have this issue even when I lock the framerate at 30 fps, when theoretically the monitor should always work at 60 Hz (2*30). IIn Red Dead Redemption 2, which runs at 45-60 fps on my system, I don't have it and the experience is smooth and flawless. Maybe that's because RDR2 can run in real fullscreen mode while MSFS runs in borderless window mode and in these conditions GSync is kind of buggy. 7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber
November 19, 20205 yr 3 hours ago, MrFuzzy said: Brightness fluctuations are expected when the framerate (and the refresh rate, with a Freesync/Gsync monitor) oscillates, especially with VA panels. Either you live with it or use a fixed refresh rate. Oddly, in MSFS I have this issue even when I lock the framerate at 30 fps, when theoretically the monitor should always work at 60 Hz (2*30). IIn Red Dead Redemption 2, which runs at 45-60 fps on my system, I don't have it and the experience is smooth and flawless. Maybe that's because RDR2 can run in real fullscreen mode while MSFS runs in borderless window mode and in these conditions GSync is kind of buggy. Or purchase a higher end monitor that is G-Sync hardware based and has no flicker all the way down to 20fps. There is so much mis-information regarding G-Sync on these forums it would take a decade to correct!
November 20, 20205 yr 7 hours ago, Ianrivaldosmith said: Or purchase a higher end monitor that is G-Sync hardware based and has no flicker all the way down to 20fps. Such as...? Mention some models pls. 7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber
November 20, 20205 yr 2 hours ago, MrFuzzy said: Such as...? Mention some models pls. All that have the real G-Sync badge, not only G-sync compatible, you'll only find them in the upper price class unfortunately. System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I
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