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PMDG update

Featured Replies

I just hope they have the financial strength to survive a year plus delay in releasing on MSFS.  More disappointing then the delay would be PMDG failing as a business all together.

[email protected] - ROG Strix Z790-E - 2X16Gb G.Skill Trident DDR5 6400 CL32 - MSI RTX 4090 Suprim X - WD SN850X 2 TB M.2 - XPG S70 Blade 2 TB M.2 - MSI A1000G PCIE5 1000 W 80+ Gold PSU - Liam Li 011 Dynamic Razer case - 58" Panasonic TC-58AX800U 4K - Pico 4 VR  HMD - WinWing HOTAS Orion2 MAX - ProFlight Pedals - TrackIR 5 - W11 Pro (Passmark:12574, CPU:63110-Single:4785, GPU:50688)

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16 minutes ago, Ricardo41 said:

Hmmm, I think I'll take my clues from this guy. Then, again, what does he know, he's only "a real world Airbus pilot with thousands of hours flying the real aircraft."😄

This sorta reminds me of a split-screen video skit I saw where a guy was chatting-up one of those sexy voices at a 1-900 service...the sexy voice on the other end was coming from a 300 pound 50ish tattooed pierced biker mama.

I can't count the number of times a "real world xxxx pilot" has been thrown out as justification for us to believe the unbelievable. 

"Beware of internet testimonials--sometimes those people aren't who they say they are"  -Thomas Jefferson

Bob Scott | President and CEO, AVSIM Inc
ATP Gulfstream II-III-IV-V

Sys1 (MSFS20+24/XPlane12+11): AMD 9800X3D, water 2x240mm, MSI MPG X670E Carbon, 64GB GSkill 6000/30, nVidia RTX4090FE
Alienware AW3821DW 38" 21:9 GSync, 2x4TB Crucial T705 PCIe5 + 2x2TB Samsung 990 SSD, EVGA 1000P2 PSU, 12.9" iPad Pro
Thrustmaster TCA Boeing Yoke, TCA Airbus Sidestick, Twin TCA Airbus Throttle quads, PFC Cirrus Pedals, Coolermaster HAF932 case

Sys2 (P3Dv5/v4): i9-13900KS, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090
Samsung 55" JS8500 4K TV@60Hz,
3x 2TB WD SN850X 1x 4TB Crucial P3 M.2 NVME SSD, EVGA 1600T2 PSU
Fiber link to Yamaha RX-V467 Home Theater Receiver, Polk/Klipsch 6" bookshelf speakers, Polk 12" subwoofer, 12.9" iPad Pro
PFC yoke/throttle quad/pedals with custom Hall sensor retrofit, Thermaltake View 71 case, Stream Deck XL button box

Sys3 (DCS/P3Dv4/ATS/ETS): AMD 7800X3D, MSI MPG X870E Carbon, Noctua NH-D15S, 64GB GSkill 6000/30, EVGA RTX3090
Alienware AW3420DW 34" 21:9 GSync, Corsair HX1000i PSU, 4TB Crucial T705 PCIe5 + 2TB Samsung 970Evo Plus,
TM TCA Officer Pack
, Saitek combat pedals, TM Warthog, TM RS300 FF wheel/pedals, Coolermaster HAF XB case

Just now, odourboy said:

I just hope they have the financial strength to survive a year plus delay in releasing on MSFS.  More disappointing then the delay would be PMDG failing as a business all together.

Yes, I was not looking on this side but your are quite right.

With a falling number of P3D users, it might be hard on them to stay afloat for a long time

3 hours ago, highflyer2020 said:

Kind of tired of this moaning by developers on the SDK when you see the progress being made FBW, Working Title etc. they are all just quietly getting on with it and delivering.

Hmmm, do you honestly assume that these mentioned products are in any way comparable to somewhat professional simulation aircraft!?

Okay, if you just like playing, then you may see it differently. 

  • Commercial Member
6 minutes ago, bendead said:

With a falling number of P3D users, it might be hard on them to stay afloat for a long time

Why not make "study level" DHC-6 or DHC-2 just to survive?

I've said it before and I'll say it again,

If the developers would use the tools at their disposal, mainly, the javascript API, they would find that there are really no missing features from which to build a fully functional aircraft with full systems depth.

Between what is available in JS and WASM today,  I can see no barriers to developing a "study level" (though I'm starting to hate that term) aircraft. The issue is that the developers are refusing to use what's available to them and instead waiting for everything that's already available in more modern tooling to be shipped to the C++ experience.

I dare say you'll see systems depth rivaling the big players before too long here.

-Matt

17 minutes ago, odourboy said:

I just hope they have the financial strength to survive a year plus delay in releasing on MSFS.

I think (or want to think) they do. If it wasn't the case I would have expected the anouncement of some "basic" version, like Aerosoft with their Airbus'es: suited for daily operation. And the more complex simulations as upgrades.

Edited by Tom_L

Asus ROG STRIX X870-E Gaming; Ryzen9 9950X3D; RX9070XT; 96GB RAM; 4GB/2GB M.2 SSD; 8GB HDD; LG 45GX90SA-B

16 minutes ago, odourboy said:

I just hope they have the financial strength to survive a year plus delay in releasing on MSFS.  More disappointing then the delay would be PMDG failing as a business all together.

So what do you suggest they do to speed up the process?

Dan

i9-13900K / Asus Maximus Hero Z790 / RTX 4090 FE / G.Skill Trident Z5 RGB 64 GB DDR5-6400 CL32 / Artic Liquid Freezer II 360 / Samsung 980 PRO SSD 1TB PCIe NVMe M.2 / Samsung 980 PRO SSD 2TB PCIe NVMe M.2 / Samsung 970 EVO Plus SSD 2TB PCIe NVMe M.2 / EVGA 1000W G3, 80+ Gold / Phanteks Eclipse P600S ATX Mid Tower / Arctic P14 PWM Case Fans / LG C2 42 Inch Class 4K OLED TV/Monitor / Windows 11 Pro / 1Ghz AT&T Fiber

It is great that PMDG and others such as Leonardo are communicating with us about the development timeline regarding the SDK.

Edited by Pugilist2

Intel i-9 13900KF @ 6.0 Ghz, MSI RTX 4090 Suprim Liquid X 24GB, MSI MAG CORELIQUID C360, MSI Z790 A-PRO WIFI, MSI MPG A1000G 1000W, G.SKILL 48Gb@76000 MHz DDR5, MSI SPATIUM M480 PCIe 4.0 NVMe M.2 2TB, Windows 11 Pro Ghost Spectre x64

“We sleep safe in our beds because rough men stand ready in the day and night to visit violence on those who would do us harm”.

1 minute ago, OSM said:

Why not make "study level" DHC-6 or DHC-2 just to survive?

I would buy that,

But the issue will be on working on the plane from scratch, 3D inside/outside model, sounds, control, etc... I will take time to make it great.

As for the 737, 777 and 747 they can reuse a lot of assets

10 minutes ago, Pegaso said:

Hmmm, do you honestly assume that these mentioned products are in any way comparable to somewhat professional simulation aircraft!?

Okay, if you just like playing, then you may see it differently. 

If you follow the next releases of these aircraft (big things around the corner for both), I think you'll find that these types of replies are somewhat silly.

Paid or free has very little to do with systems depth, accuracy, and quality.

-Matt

6 minutes ago, bendead said:

With a falling number of P3D users, it might be hard on them to stay afloat for a long time

I think the customer bases of developers like PMDG and FSL will largely follow them to whatever platforms they produce for.  Those of us who aren't shy about paying $100-200 for a high-fidelity add-on aren't going to give up what we gain with their add-ons in favor of default acft, however nicely modded, on a different platform.

In the meantime, they can stay afloat by regaling their devoted customer base with new products on the platforms they can currently work with.  They can do more than just the one thing--nothing stopping them from operating where they're established now while simultaneously working towards a functional SDK for MSFS.

Bob Scott | President and CEO, AVSIM Inc
ATP Gulfstream II-III-IV-V

Sys1 (MSFS20+24/XPlane12+11): AMD 9800X3D, water 2x240mm, MSI MPG X670E Carbon, 64GB GSkill 6000/30, nVidia RTX4090FE
Alienware AW3821DW 38" 21:9 GSync, 2x4TB Crucial T705 PCIe5 + 2x2TB Samsung 990 SSD, EVGA 1000P2 PSU, 12.9" iPad Pro
Thrustmaster TCA Boeing Yoke, TCA Airbus Sidestick, Twin TCA Airbus Throttle quads, PFC Cirrus Pedals, Coolermaster HAF932 case

Sys2 (P3Dv5/v4): i9-13900KS, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090
Samsung 55" JS8500 4K TV@60Hz,
3x 2TB WD SN850X 1x 4TB Crucial P3 M.2 NVME SSD, EVGA 1600T2 PSU
Fiber link to Yamaha RX-V467 Home Theater Receiver, Polk/Klipsch 6" bookshelf speakers, Polk 12" subwoofer, 12.9" iPad Pro
PFC yoke/throttle quad/pedals with custom Hall sensor retrofit, Thermaltake View 71 case, Stream Deck XL button box

Sys3 (DCS/P3Dv4/ATS/ETS): AMD 7800X3D, MSI MPG X870E Carbon, Noctua NH-D15S, 64GB GSkill 6000/30, EVGA RTX3090
Alienware AW3420DW 34" 21:9 GSync, Corsair HX1000i PSU, 4TB Crucial T705 PCIe5 + 2TB Samsung 970Evo Plus,
TM TCA Officer Pack
, Saitek combat pedals, TM Warthog, TM RS300 FF wheel/pedals, Coolermaster HAF XB case

  • Commercial Member
8 minutes ago, MattNischan said:

I've said it before and I'll say it again,

If the developers would use the tools at their disposal, mainly, the javascript API, they would find that there are really no missing features from which to build a fully functional aircraft with full systems depth.

Between what is available in JS and WASM today,  I can see no barriers to developing a "study level" (though I'm starting to hate that term) aircraft. The issue is that the developers are refusing to use what's available to them and instead waiting for everything that's already available in more modern tooling to be shipped to the C++ experience.

I dare say you'll see systems depth rivaling the big players before too long here.

-Matt

WOW! I am not only one who knows the truth about famous developers "SDK" mystery!!! 😄

Edited by OSM

  • Commercial Member
5 minutes ago, bendead said:

I would buy that,

But the issue will be on working on the plane from scratch, 3D inside/outside model, sounds, control, etc... I will take time to make it great.

As for the 737, 777 and 747 they can reuse a lot of assets

Other words they are simply lazy!😄

2 minutes ago, w6kd said:

I think the customer bases of developers like PMDG and FSL will largely follow them to whatever platforms they produce for.  Those of us who aren't shy about paying $100-200 for a high-fidelity add-on aren't going to give up what we gain with their add-ons in favor of default acft, however nicely modded, on a different platform.

In the meantime, they can stay afloat by regaling their devoted customer base with new products on the platforms they can currently work with.  They can do more than just the one thing--nothing stopping them from operating where they're established now while simultaneously working towards a functional SDK for MSFS.

Yep, if their base is willing to buy new or updated products from a less used platform and they can reuse a lot of their work on MSFS, that makes perfect sense.

 

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