March 1, 20215 yr 5 hours ago, HumptyDumpty said: Hmm i do have the SDK but i am not sure if it's installed properly i will recheck. Glew and Png libraries are installed yes. https://github.com/mSparks43/Enhanced-Cloudscapes-Engine Getting the XTLua line suggests you are on that? should just need the Enhanced_Cloudscapes_Engine folder dropping in the plugins directory https://github.com/mSparks43/Enhanced-Cloudscapes-Engine/tree/master/Enhanced_Cloudscapes_Engine do you have all the folders in there? textures/shaders AutoATC Developer
March 1, 20215 yr Author 12 hours ago, HumptyDumpty said: sure NP. It seems happy with the Windows link code but doesn't seem to recognise the Linux link. It doesn't like 'Custom Scenery' and says the 'Scenery' folder doesn't exist. So it's the space between Custom and Scenery that may be the issue? Could this be anything to do with the fact that the Linux disk isn't NTFS? It's something with a 4 at the end. I forget exactly. path for the Windows disk is Disk1/X-Plane 11 not sure what the full path for Linux would be? /home/X-Plane 11 ? Everything I've tried and it always says the 'Scenery' folder doesn't exist. Edited March 1, 20215 yr by jarmstro
March 1, 20215 yr 21 minutes ago, jarmstro said: Everything I've tried and it always says the 'Scenery' folder doesn't exist. wrap the entire name in quotes, it doesn't like the spaces in the folder name "/blah/Custom Scenery/blah/" alternative is to use tab while you type it and it will escape the spaces for you (can also do this by hand, but tab or quotes is fastest), an escaped space has a \ (backslash) before it escaped folder name looks like /blah/Custom\ Scenery/blah/ Edited March 1, 20215 yr by mSparks AutoATC Developer
March 1, 20215 yr Author 24 minutes ago, mSparks said: wrap the entire name in quotes, it doesn't like the spaces in the folder name "/blah/Custom Scenery/blah/" alternative is to use tab while you type it and it will escape the spaces for you (can also do this by hand, but tab or quotes is fastest), an escaped space has a \ (backslash) before it escaped folder name looks like /blah/Custom\ Scenery/blah/ The same for X-Plane 11? ie X-Plane\11 instead? So is there a space after the /? ie Custom\Scenery or Custom\ Scenery? Any chance you could kindly let me have the exact code I should use? Edited March 1, 20215 yr by jarmstro
March 1, 20215 yr 6 minutes ago, jarmstro said: The same for X-Plane 11? ie X-Plane\11 instead? So is there a space after the /? ie Custom\Scenery or Custom\ Scenery? with the space, so X-Plane\ 11/Custom\ Scenery or "X-Plane 11/Custom Scenery" Edited March 1, 20215 yr by mSparks AutoATC Developer
March 1, 20215 yr Author 13 minutes ago, mSparks said: with the space, so X-Plane\ 11/Custom\ Scenery or "X-Plane 11/Custom Scenery" OK thanks. I'll try it again later.
March 1, 20215 yr 5 hours ago, Janov said: Honestly? This is pathetic. Almost 20 pages of thread and that poor guy hasn´t even started X-Plane yet. Who needs any further proof? 🤣 I will make you switch to Linux too Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus
March 1, 20215 yr 6 hours ago, Bjoern said: If the plugin works in OpenGL mode and in Vulkan mode on Windows, it's indeed a driver related problem. The problem with AMD Vulkan drivers is that AMDGPU Pro may work better in terms of compatibility but it performs significantly worse than AMDVLK or RADV (Mesa). The other two, however, do exhibit bugs with some add-ons (SASL-driven 2D windows tend to run fine though). One sleeve card you can try to pull is launch X-Plane with Mesa's threaded GL mode: mesa_glthread=true /path/to/xplane/binary This does boost OpenGL performance quite a bit on a 5700XT and 6900XT. Mostly plug&play except for setting some flags. You should always check app compatibility on https://www.protondb.com/ . Users generally share additional steps that may be required to get a game to run as intended. Googling "[game title] proton" may also point to some discussion about compatibility issues on the web or Proton's Github page. My CMakeLists edit is done by hand as I only pull from the offial one. https://github.com/FarukEroglu2048/Enhanced-Cloudscapes Thanks for the info. I will try with your Cmake. Yeah , checked Protondb and DCS is on Silver so it might or might not work. Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus
March 1, 20215 yr 6 hours ago, Bjoern said: This does boost OpenGL performance quite a bit on a 5700XT and 6900XT. My gpu is from the last century RX 550 2Gb not even a gaming card. But it does run things well. Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus
March 1, 20215 yr 1 hour ago, jarmstro said: It seems happy with the Windows link code but doesn't seem to recognise the Linux link. It doesn't like 'Custom Scenery' and says the 'Scenery' folder doesn't exist. So it's the space between Custom and Scenery that may be the issue? Could this be anything to do with the fact that the Linux disk isn't NTFS? It's something with a 4 at the end. I forget exactly. path for the Windows disk is Disk1/X-Plane 11 not sure what the full path for Linux would be? /home/X-Plane 11 ? Everything I've tried and it always says the 'Scenery' folder doesn't exist. Tell me the whole path , can you take a screenshot "PRNTSC" on your keyboard and the shot would in /Pictures folder. Take the screeny while in the terminal with the whole path Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus
March 1, 20215 yr 1 hour ago, mSparks said: https://github.com/mSparks43/Enhanced-Cloudscapes-Engine Getting the XTLua line suggests you are on that? should just need the Enhanced_Cloudscapes_Engine folder dropping in the plugins directory https://github.com/mSparks43/Enhanced-Cloudscapes-Engine/tree/master/Enhanced_Cloudscapes_Engine do you have all the folders in there? textures/shaders Yep everything is there. Going to redo it. Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus
March 1, 20215 yr Author 46 minutes ago, HumptyDumpty said: Tell me the whole path , can you take a screenshot "PRNTSC" on your keyboard and the shot would in /Pictures folder. Take the screeny while in the terminal with the whole path Just thinking... Is this actually going to work? There will be two scenery_packs.ini files the sim will be referencing? Even if I delete the one in the Linux folder it will just create another one and I can't delete the one in the Windows installation? Should I delete the Linux Custom Scenery folder itself entirely?
March 1, 20215 yr 2 minutes ago, jarmstro said: Just thinking... Is this actually going to work? There will be two scenery_packs.ini files the sim will be referencing? Even if I delete the one in the Linux folder it will just create another one and I can't delete the one in the Windows installation? Should I delete the Linux Custom Scenery folder itself entirely? Ahaha there you go. You don't want the Custom Scenery folder sitting in XP Linux for now just rename the folder to something and then do the linking. Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus
March 1, 20215 yr 7 hours ago, Janov said: Honestly? This is pathetic. Almost 20 pages of thread and that poor guy hasn´t even started X-Plane yet. Who needs any further proof? 🤣 proof for what? you do understand that "linux"=1000000 different distros, all with dis/advantages when it comes to how "easy to use" they are. if one looking for as simple as possible, steam works perfectly on most known linux distors, xplane is there, click and install it is. if one likes to tinker, then why not?
March 1, 20215 yr Author 32 minutes ago, HumptyDumpty said: Ahaha there you go. You don't want the Custom Scenery folder sitting in XP Linux for now just rename the folder to something and then do the linking. There seems to be two names for the Windows disk. Disk1 and /dev/sda2. Am I right to use Disk1?
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