February 25, 20215 yr I know someone had made a mod back in the old days (FS2004?) to create wake effects for float planes. Now that we have some excellent amphibians to fly (like the excellent Bush League Legends Cub pictured below), I'm wondering if anyone has seen such a mod for the new sim? https://www.mediafire.com/view/dz3buh31pti9cej/BoeingDriverSignature.jpg/file
February 25, 20215 yr Read the latest words from Hendrick and his global ships which will be launched shortly. It will be a little while before that will be possible, etc. Martin Parr Retired professional yacht skipper for vessels up to 46m System: Omen 40L GT13-0054na Gaming PC; Windows 11 Home 64-bit OS; Intel Core i9-10900K CPU @ 3.7GHz; RAM 32GB; Samsung S34J55x Monitor 3440x1440 @75 Hz Resolution; NVIDIA GeForce RTX 4080 Ti. MSFS P/D; TM Pendular Rudder Pedals, TM Warthog Hortas Throttle/Joystick Combo.
February 25, 20215 yr I wonder how exactly the wind parameter affects the water. I know that you can increase the turbulence of the water by increasing the wind effect, but how exactly does it work? Does it affect all the water in the sim, or just a certain area of water? MIght the wind variable be manipulated in some way to create turbulence behind a boat? I'm thinking they might create a box around the boat like they do for the rain on the windshield effect. Edited February 25, 20215 yr by dobee51
February 25, 20215 yr Hopefully stuff like this will be introduced when particle effects come to the SIM New PC Ryzen 9850X3D - 32gb ddr5 6000Mhz - MSI MAG B850 Tomahawk wifi - Gigabyte wind force gaming OC 5090 - 2TB Sabrent NVMe. Old PC - Ryzen 5900x - 32gb 3600Mhz RAM - Asus Strix X570-F Motherboard - ASUS TUF OC RTX 3090 - 1TB Sabrent NVMe. AOC AGON 32" 144Hz - Honeycomb Yoke - Thrustmaster HOTAS Warthog. T Flight Rudder Pedals - Trackir.
February 25, 20215 yr For now, just turn up your surface winds to a 15-20 knots level (or even more) and you'll notice more waves than before. I don't personally like the way the turbulence or wind effect over the GA aircraft is modeled in MSFS, so I suggest keeping the winds at the lowest possible value you start to notice the waves over the water. If you have the weather presets from SoFly (found at ORBX Central), there's a preset named "Coastal Winds" that does a good job. Cheers, Ed Edited February 25, 20215 yr by edpatino Cheers, Ed MSFS2020 Steam // Rig: Corsair Graphite 760T Full Tower - ASUS MBoard Maximus XII Hero Z490 - CPU Intel i9-10900K - 64GB RAM - MSI RTX2080 Super 8GB - [1xNVMe M.2 1TB + 1xNVMe M.2 2TB (Samsung)] + [1xSSD 1TB + 1xSSD 2TB (Crucial)] + [1xSSD 1TB (Samsung)] + 1 HDD Seagate 2TB + 1 HDD Seagate External 4TB - Monitor LG 29UC97C UWHD Curved - PSU Corsair RM1000x // Thrustmaster FCS & MS XBOX Controllers
February 25, 20215 yr 1 hour ago, Boeing_Driver said: I know someone had made a mod back in the old days (FS2004?) to create wake effects for float planes. Now that we have some excellent amphibians to fly (like the excellent Bush League Legends Cub pictured below), I'm wondering if anyone has seen such a mod for the new sim? According to Asobo all FX effects will come when they introduce DX12. That included wake effect for floats! Life time flight sim enthusiast, current airplane owner 172P (past C182F). FAA CP/IR ASEL/AMEL, FI ASELMy System: AMD Ryzen 9 9950X3D , MSI X870 GAMING PLUS, 64G RAM, ASUS RTX5090, 4T SSDPut my hands on (pic/dual/given)7GCAA, 8KCAB, BE24, BE76, BE35-C33, BE35, C150, C152, C172B/N/P/R/SP, 182F, M20E,M20C, M20J, AT6(SNJ4), PA28-140,PA28-151, PA28-161,PA28-181,PA28RT-201,PA28R-180/201T, PA24-250, PA32-300R, PA44, AC114, YAK-18T, YAK-52, SR22
February 25, 20215 yr Water physics in general needs work. Float planes do not act like floatplanes...
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