September 7, 20214 yr I have VSync on, tripple buffering Frame rate P3D limited to 21 Variable refresh rate and tried now Nvidia G-Sync with my Freesync monitor and it works perfectly. It was good before now even a tick better with G-Sync. Driver is 471.96 DCH OS=WIN11 Home, Sim=P3D5 5.3 (P3D4 and FSX for install reasons) Addons=ORBX, ASCA, AS, TOGA and tons of sceneries, aircraft MB=Gigabyte AORUS Z790 Elite AX, CPU=i13900K, Cooling=Be quiet! Pure Loop II FX GPU=KFA2 RTX3090 24 GB, RAM=64 GB DDR5-5600, HOTAS=Logitech G Saitek X52 Pro Visit my website for fixes and addons: https://sites.google.com/view/dans-p3d-mods
September 9, 20214 yr My issue with FreeSync and my Nanocell TV is that the screen has a slight Flicker. Even with an 8K HDMI cable. Follow me on : Instagram See my Trailer: A Year Of Flight
September 9, 20214 yr Author 10 hours ago, Alcides Segovia said: My issue with FreeSync and my Nanocell TV is that the screen has a slight Flicker. Even with an 8K HDMI cable. Did you try it with Display port cable? That is what is advised
September 9, 20214 yr 30 minutes ago, rob0203 said: Did you try it with Display port cable? That is what is advised Can I try a display port to HDMI? Follow me on : Instagram See my Trailer: A Year Of Flight
September 9, 20214 yr Author 2 hours ago, Alcides Segovia said: Can I try a display port to HDMI? You can try, but DisplayPort to DisplayPort is what is the advise
September 12, 20214 yr On 9/6/2021 at 11:16 PM, David Vega said: Thank you @Chapstick. I've done as you suggested: In P3D Display VSync: Off Triple Buffering: unchecked Variable Refresh Rate: Checked Target frame rate: Unlimited In Nvidia Control Panel G-Sync: Enabled for windowed and full screen mode On Manage 3D settings and for P3D: Max Frame Rate: 36 FPS Monitor Technology: G-SYNC This resulted in a very smooth flying experience. I don't know why others say that P3D can't take advantage of G-sync. Maybe they were talking about an earlier version. Again, thank you. David Thanks may I ask what setting for vsync option in ncp if using P3d v4.5? for a 144hz monitor With no variable refresh option? thanks mike Edited September 12, 20214 yr by mikeymike
September 23, 20214 yr On 9/6/2021 at 11:16 PM, David Vega said: Thank you @Chapstick. I've done as you suggested: In P3D Display VSync: Off Triple Buffering: unchecked Variable Refresh Rate: Checked Target frame rate: Unlimited In Nvidia Control Panel G-Sync: Enabled for windowed and full screen mode On Manage 3D settings and for P3D: Max Frame Rate: 36 FPS Monitor Technology: G-SYNC This resulted in a very smooth flying experience. I don't know why others say that P3D can't take advantage of G-sync. Maybe they were talking about an earlier version. Again, thank you. David Been trying this thou I have noticed in long flights there is pauses on approach and high cpu usage with stutters. is this due to the 144hz? thanks mike
September 23, 20214 yr On 9/6/2021 at 5:58 PM, Chapstick said: If you're on V5, try G-Sync on and VRR on in P3D (vsync and triple buffering off). Set the limit in CP to 36 (1/4 of 144hz). Leave your monitor at 144hz. Have reviewed the topic - but could you explain what is the logic behind the formula - 1/4 of 144hz? If I have for example 120Hz monitor, should I set limit to 30? There are a lot of guides about optimal G-Sync settings, this is one of them (recommended on various Reddit topics): https://blurbusters.com/gsync/gsync101-input-lag-tests-and-settings/14/ There is a quote from article: Nvidia Control Panel Settings: Set up G-SYNC > Enable G-SYNC, G-SYNC Compatible > Enable for full screen mode. Manage 3D settings > Vertical sync > On (Why?). In-game Settings: Use “Fullscreen” or “Exclusive Fullscreen” mode (some games do not offer this option, or label borderless windowed as fullscreen). Disable all available “Vertical Sync,” “V-SYNC,” “Double Buffer,” and “Triple Buffer” options. If an in-game or config file FPS limiter is available, and framerate exceeds refresh rate: Set (a minimum of) 3 FPS limit below display’s maximum refresh rate (57 FPS @60Hz, 97 FPS @100Hz, 117 FPS @120Hz, 141 FPS @144Hz, etc). So what is the difference - Why in this topic 1/4 of monitor refresh rate is recommended and in the article limiting fps by setting 3 FPS below max refresh rate?
September 23, 20214 yr I actually tried this the other day, my 38" does not have either free/g sync unfortunately but my brothers 34" has it, along with a faster refresh rate and HDR too. So I barrowed it for the weekend. MSFS is so smooth with my 3090 it wasn't a huge difference but for people still using Prepar3d WOW very nice the cars move very smooth not all jerky like before. My next monitor will have G-sync and HDR. Flight Simulator's - Prepar3d V5/MSFS | Operating System - WIN 11 | Main Board - GIGABYTE X870E Aorus Elite WIFI7 | CPU - AMD 9800X3D | RAM - CORSAIR 64GB 6600Mhz | Video Card - EVGA RTX3090 FTW3 Ultra | Monitor - DELL 38" Ultrawide | Case - CORSAIR 750D Full Tower | CPU Cooling - CORSAIR H170i Elite LCD 420mm Push/Pull | Power Supply - EVGA 1000 G+ | Sound System - Definitive Technology ProMonitor 600 w/subwoofer
September 23, 20214 yr 1 hour ago, ark4diusz said: Have reviewed the topic - but could you explain what is the logic behind the formula - 1/4 of 144hz? If I have for example 120Hz monitor, should I set limit to 30? There are a lot of guides about optimal G-Sync settings, this is one of them (recommended on various Reddit topics): https://blurbusters.com/gsync/gsync101-input-lag-tests-and-settings/14/ There is a quote from article: Nvidia Control Panel Settings: Set up G-SYNC > Enable G-SYNC, G-SYNC Compatible > Enable for full screen mode. Manage 3D settings > Vertical sync > On (Why?). In-game Settings: Use “Fullscreen” or “Exclusive Fullscreen” mode (some games do not offer this option, or label borderless windowed as fullscreen). Disable all available “Vertical Sync,” “V-SYNC,” “Double Buffer,” and “Triple Buffer” options. If an in-game or config file FPS limiter is available, and framerate exceeds refresh rate: Set (a minimum of) 3 FPS limit below display’s maximum refresh rate (57 FPS @60Hz, 97 FPS @100Hz, 117 FPS @120Hz, 141 FPS @144Hz, etc). So what is the difference - Why in this topic 1/4 of monitor refresh rate is recommended and in the article limiting fps by setting 3 FPS below max refresh rate? Manage 3D settings > Vertical sync > On (Why?). In my system if I don't set it to ON, I'll get screen tearing when below fixed fps (45 in my case). SN737
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