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New Expansion Pack From Microsoft later this year

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FS Insider gives us new information on when we will get the DX 10 update. Looking forward to it, as well as the expansion pack.

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An expansion pack, while not entirely unexpected, is very exciting news.At least some of the suspense is gone now! Looking forward to hearing more about this.

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The news of the expansion pack caught me by surprise.The only concern for me, as a developer, is that it appears at this point that the expansion pack will offer extra functionality not contained in the existing standard or deluxe editions.Although it's too early to say, this could possibly suggest that developers are going to need create separate versions of their products: one for standard/deluxe owners and one for people who also own the expansion pack. This will add yet another layer of complexity to an already complex and intricate process.Still, any news that MS is continuing to develop the FS franchise is good news :-)-Bryan

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Hello Bryan,Though the expansion pack will add new functionality to the FSX platform, it should not impact developers significantly. Any content you create for standard or deluxe will continue to work with the XPack. You will not need to create separate versions, unless your release is leveraging new XPack functionality. I will be able to give you more information on what that functionality is in the coming months.Eric Matteson,PM, FSX: Adrenaline

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>I wonder if this is what P-12C Pilot has been hinting at for>awhile...>>See the Some Wild Flying Today blog entry here:>>http://blogs.technet.com/p-12c_pilot/default.aspx>>Has to be...He also talked in the past about the Red Bull races and incorporating some of that, and a lot of vague references in regards to additional content as opposed to just fixes and alterations.The core mechanics of the platform shouldn't be changing much, as far as things seem. Other than the multiplayer racing, new missions and new airplanes won't change the way the sim runs. So add-on products should stay unchanged.

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Man I got to jump in and say that a dx10 patch a year after vista is released is unacceptable. Sorry guys but it just is. *thumbs down*________________________________________________________________________________________________Intel D975XBX2 'Bad Axe 2' | Intel Core 2 Duo E6600 @ 3.20Ghz | 2 GB Super Talent DDR2 800 | Big Typhoon VX | eVGA 8800GTS @ 565/900 | Seagate 2x320GB SATA RAID-0 | OCZ GameXStream 700W | Creative X-Fi | Silverstone TJ-09BW | Matrox Triplehead Setup

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>Man I got to jump in and say......what you say every post. By now, we've all got it memorized... :-bang

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>>Man I got to jump in and say...>>...what you say every post. By now, we've all got it>memorized... :-bang Pardon? 2 posts does not make it every post so drop the embelishment. If you are happy with a dx10 patch 13 months after fsx is released and 10 months after it was promised then by all means happy flying because I am not! ARgggghhh. It's enough to make me deltree the entire program and ebay it.________________________________________________________________________________________________Intel D975XBX2 'Bad Axe 2' | Intel Core 2 Duo E6600 @ 3.20Ghz | 2 GB Super Talent DDR2 800 | Big Typhoon VX | eVGA 8800GTS @ 565/900 | Seagate 2x320GB SATA RAID-0 | OCZ GameXStream 700W | Creative X-Fi | Silverstone TJ-09BW | Matrox Triplehead Setup

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>Man I got to jump in and say that a dx10 patch a year after>vista is released is unacceptable. Sorry guys but it just is.>*thumbs down*Right cause there's soooo many DX10 cards and games out right now...

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With all due respect (and I really mean that), we're talking about a particular simulation, not games. The point is that it's supposed to increase performance. They should not have originally been so vague.

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The worrying thing is that they talk about new exclusive features.So now are we going to have:FS-X the regular editionFS-X the deluxe editionFS-X the regular edition SP1FS-X the deluxe edition SP1FS-X Adrenaline installed on any edition (includes SP1?)FS-X the regular edition SP1 & DX10FS-X the deluxe edition SP1 & DX10FS-X Adrenaline installed on any edition (includes SP1?) & DX10And this is only the standard MS released versions without all those performance patches. It loook like a 3rd party supportdesk nightmare!

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This is getting ridiculous,Not only did MSFT brought us such a horrible half baked simulator , they also now trying to shove their addons down our throats.this doesnt come by surprise though.. i bet they've been analyzing the addon market for a long time and now decided to join it.Lets just hope this addon package doesn't come close to the default aircraft modelling

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>This is getting ridiculous,>>Not only did MSFT brought us such a horrible half baked>simulator , they also now trying to shove their addons down>our throats.>>this doesnt come by surprise though.. i bet they've been>analyzing the addon market for a long time and now decided to>join it.>Lets just hope this addon package doesn't come close to the>default aircraft modelling Yes.... it is just terrible!....All these MS representatives on my lawn, breaking down my front door forcing their addon's down my throat, while I'm trying to finish baking their "horrible sim"!:-roll Pete S.

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I bought the FSX in October 2006 and invested 300 EUR additional on an High Performance Video card for it. Now 5 months later the Engines of my Simulators (FS9 and FS10) are mostly off since Cristmas 2006. I started with Bruce Artwicks initial FS in 1983 and was amazed in this Time for many Hours and months. But most of the M$ Improvements since then were Improvements on Eye candy and most of the time the interfaces stayed too worse documented and so many of others (and also my my) work on Scenery addons and Aircrafts was often lost again latest in the overnext Simulator version. Too much time to spend on research with the Comunity was lost since then in exploration on things that were not realy necessarry and some years later outdated (Thanks again here to Frank Moldenhauer who develloped a remarkable Scenery compiler in the 90th that is still working for FS9). But the most disappointing thing I've seen in this 23 Years was the FSX. Many posters have beated this product in the last months but the only remarkable Reactions from the official M$ Publications was to ignore that Critism on basically Problems and to look forward on new Announcements like the new Trainsimulator based on the still unacceptable FSX-Engine or "Adrenaline" that makes no improvements to the actual FSX Situation.So again the new Anouncement from the FS-Insider team now increases only my Adrenaline of frustration. The essential Homework ist the SP1 and surely not the Announcement of new Products or nebulous Additions.Aces from M$, if you can read me here then you should recognize that my trust in your Simulator products is meanwhile nearly at zero now. Since 20 Years I'm waiting now on a more realistic Aircraft Simualtion (try to stall in a too narrow curve radius and compare to a real plane if you want to see the fundamental Difference) since ten Years im'm waiting now on a improvement of your contemporary Illumination model (you may remember to this if the very high pushed Expectations for the DirextX10 patch may get visible foy you anywhen) that is now since long time outdated in the 3D-gamers Simulation model world, and since at least 5...10 years I'm waiting now on a better Support for Addon Designers with Tools that will not need a large learning Curve because they are made for Professinals like I.E. GMAX that is additional horrible interfaced to the Simulator. Insteadod the Merchandising Targets for commercial Addons get more and more on the Focus of M$.I'm still looking on Alternatives. Meanwhile I explored the exciting supported Addon community of the TrainZ world and my Motorbike is ongoing replacing my Dreams for Freedom and Speed of the FS in the last 6 Months. Time is running or my Acceptance to the M$ Product.Now in the 21th century the Computers an the SW would be able to simulate and visualize perfectly what was approximately not the case at Bruce Artwicks Computer World of the ending 70ts and his visionary Product but the Targets of M$ seems to be elsewhere more on Steve Balmers line. But one of the frustrating thing I've recognized from M$ in the last years was that most of the ACES Team Members from M$ did not get the Chance to get high expired with Fligth Simulation. Too many of them are only working for one Release on the Team and so often their Knowledge and experience was lost again after finising of one Release. Instead of the Product Managers seems to be too much under pressure for near targets and too much Ideas and Innovations are constantly lost on the near marked Targets. If somebody thinks that I'm only whining here then - yes, but please also respect that my time on this planet is limited and one of my dreams from younger Years was to fly without the necessety of doing this on a Real Plane. I'm only expired in flying of small Delta Hangglider for some years but this is not longer possible for me and so the real flying world stays very limited for me.Regards Heinz-Werner (Germany)

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Yes Bryan,So much for ACES are now supporting developers. I've not found that at all and none of my team/partners have been approached by ACES to give us any support. People like Damian Clark from Active Sky are my partners. And no support at all.ACES are now going in to competition with developers in one way or another.Also, Bryan it could easily mean we have to produce two versions of some things. It could also mean some things we are working on, especially on a more ambitious scale could be out done by ACES.ACES are clearly going in to the area of Multiplayer expansion so this would make it a dangerous thing for developers to try to expand.The multi-player side of things is potentially very exciting for developers with larger teams like myself. With the competition now being the owner of the platform, i.e. ACES owning FSX means any work we do that is considered a threat to them could end up being attacked by them.All developers know there are lots of areas close to infringing the EULA. One aspect the FSX EULA clearly states is. "you cannot work around any technical limitations of the software" Technically this means any aircraft we make or anything that is some clever way works around a technical limitation (this means just about anything )can at the mercy of ACES be stopped in it's tracks.ACES are now playing with a loaded dice in their favor.The war in some aspect has now started and in some ways this reminds me of the fact Adolph a really bad dude just before the world war got on the front page of magazines for talking about world peace and convincing some people to diss arm.Now we have ACES saying they are now supporting the community and also the developers.Their actions though are not suggesting this either from my knowledge or experience.First they now have their own FSinsider which is obviously a first step towards making us change our FS home page from Avsim to FSinsider. Next step is to get the confidence of it's users. Convince everyone they are on our side both developers and users.Time will tell but I would think perhaps for the first time in FS history we'll see a lot of efforts from developers stopped by ACES and a lot of clever workarounds with program like FS Navigator that put a program inside FSX will be considered a Work around a technical limitation.Let's hope ACES do not try and get a monopoly but common sense suggests that's the longer term goal that's coming and let's face it; Microsoft have always worked this way in the longer run. They eat everything up that others try to develop. Even Apple Mac is half owned by Microsoft.My personal view is only my personal view and please don't think any of what I say is a predetermined deal.I could be pleasantly surprised to find I'm wrong about some of this?Peter

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Just wondering when the alledged 'talking to the FS Addon Developer Community' will actually take place or is it M$'s idea that they should just go for the monopoly of all things FS.Neither Damian, Peter or I have ever spoken to an Aces representative about development of future enhancements to FS or of any architecture changes due to the upcoming SP1 or Adrenaline so I'm just wondering who have they spoken to.I wonder what architecture SP1 and Adrenaline will change to break current or soon to be released addons. Looks like this is going to be a very interesting 12 months and I think support issues will be a significant drain on our resources whenever they think up some new idea to generate more interest in FSX.Our team will be watching the next few months with great interest

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Oh my :-eekWe need "Damage Control" here.... Mr LAdamson we need you ;-)Lee

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Peter,You have made a few good points, but somehow I cannot imagine ACES aiming for monopoly; The resource required to support this goal would be tremendous. Let's think about how many good paywares we have out there;GEPRO, ACtiveSky,Dreamfleet, PMDG, LevelD, PSS, etc (and the list goes on)... I just can't see ACES being able to deliver quality products such as yours, they have much on their plate, SP1, DX10, TrainSim, FS11, etc....ACES is reading the forum, so let's hope this can be resolved behind the scene and get you guys up and running, I personally can't wait to see how GEPRO is going to look like in FSX :) Thanks to all developers out there making our hobby the way it is today!!!Happy landings,John

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Yeah, where is he. Shame this company M$ always wants to make money, I thought they released FS for charity. Shame on them for trying to make a profit by creating new missions and aircraft on their own software. They should do it for free just like all the 3rd party developers.Oh, wait, they make money as well. Shame on them too, whining about all the hard work they put into a product and the long hours etc. and having the gaul to charge 39.99 for a complex, realistic rendition of a 737. Dispicable is all I can say. Let's start adding $ to these 3rd party vendors as well. Real Air $imulations, PMDG$ or Eagle$oft. How dare they charge money for their work.I just don't get the vitriol towards Microsoft and the Aces team. They say the expansion pack will not effect 3rd party development yet people see a conspiracy that MS will stop all 3rd party development. They add a few new aircraft and all of a sudden they're going to halt all aircraft add-ons. It makes no sense.And to compare MS to a really bad dude? Come on, that's a litte below the belt. They are a business, the main objective of a business is to make money, a corporation makes money for the stockholders and employees. MS employs thousands of people, most of which have families who depend on a paycheck just like the rest of us. They may be aggressive but they are similar to nearly every corporation in the world in the quest for money and profit.Aces seems proud of the mission aspect in FS and they want to promote it. I see nothing wrong with that, but I guess others see it as a monopoly over 3rd party development. Only time will tell I guess.Ian.Waiting for the brown shirts from M$ to take me away.

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>Oh my :-eek>>We need "Damage Control" here.... >>Mr LAdamson we need you ;-)>Yes, I've been reading this baloney all morning, and thinking bla,bla,bla..... :-lol A bunch of testimonials from specific circumstances, as to why FSX doesn't work for them. Then you go to an X-Plane forum, and it's all about why FS9 suppose-ably s-u-c-k's in comparison. Personally, I'm not a real X-Plane fan, but once again, it's because of my "specific circumstances".As I've said before.......I see benchmarks in FSX that appear to be unachievable in FS9, and visa-versa. I'll continue to use both at the present, and the only reason my FSX copy will gather dust, is because it isn't required in the hard drive! :7 L.AdamsonBTW- who cares about old fashioned FMC's.:-lol We see the "first's" in GA anyway. Items such as detailed moving map GPS, XM Satellite uplinked weather, and now detailed glass panels for the PFD & MFD. But slowly, over time, they finally make their way into airliner cocpits.

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>>This is getting ridiculous,>>>>Not only did MSFT brought us such a horrible half baked>>simulator , they also now trying to shove their addons down>>our throats.>>>>this doesnt come by surprise though.. i bet they've been>>analyzing the addon market for a long time and now decided>to>>join it.>>Lets just hope this addon package doesn't come close to the>>default aircraft modelling >>Yes.... it is just terrible!....All these MS representatives>on my lawn, breaking down my front door forcing their addon's>down my throat, while I'm trying to finish baking their>"horrible sim"!:-roll >>>>Pete S. :-lol :-lol :-lol :-lol :-lol :-lol

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>So much for ACES are now supporting developers. I've not found>that at all and none of my team/partners have been approached>by ACES to give us any support. People like Damian Clark from>Active Sky are my partners. And no support at all.With respect, Peter, that is simply not accurate at all...There is - in fact - such a relationship between ACES & outside developers, encompassing both freeware and payware folks. But, the onus is on folks to ASK for inclusion...Might I humbly suggest that you and your associates establish email contact with Michael Zyskowski at ACES directly ASAP... preferably before your words completely poison the well? :-lol

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