May 19, 20224 yr Moderator But why does it look so good in V1 with PG on? To me, it should work in both. RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti 40" 4K Monitor 3840x2160
May 19, 20224 yr 11 minutes ago, vgbaron said: But why does it look so good in V1 with PG on? To me, it should work in both. I wish I knew, hopefully it can be updated Jay| PPL ASEL || Ryzen 7 7800x3D | MSI GeForce RTX 4090 Gaming Trio 24Gb | ASUS X670E-E ROG Strix | 64GB G.Skill Trident Z5 Neo RGB DDR5-6000 | x2 32' 4K | Windows 11
May 19, 20224 yr 15 hours ago, ryanbatc said: Dj - did you not see my photos above? Literally nothing changed in v2. The texture quality is awful. Yeah they were pioneers in FSX, but this is MSFS - things just look out of place if the textures are poor. Not only that the scenery is unusable due to fps issue. I owned a ton of their products in p3d/FSX. If they continue releasing products of this quality - I won't be buying anymore. I just updated to V2 and ummm.....I am going to agree. I cannot believe they were going to charge again for this!! I seems no different to me at all. What is wrong with the trees? They seem to glow at certain angles. Disappointed in ORBX and really have not bought any of their airports in a while. This one (V1) was the last I purchased I believe. Looks like a lazy update to me. What ever happened to that guy that ran ORBX...JV I think?? Did he sell out? Eric i9-12900k, RTX 5070ti OC, 32GB ddr5 5600 RAM, 2TB 980 Pro SSD, Titan 240RX AIO, Samsung CRG90 49", Win 11
May 19, 20224 yr On 5/17/2022 at 6:11 PM, scotchegg said: Orbx product quality (as expressed here in texture quality and FPS over time) has declined because their CEO has progressive social attitudes? Ooooh, I'd love to see some proof of that one. It's true. The new CEO is allowing every sick pixel paid leave and replacing them with temporary help who do not look quite as good as the 1st team dots. Kidding aside, KBUR II looks good on my system, I have no real complaint at all. Maybe I'm just easy to please. Or my lack of 4K hides the true picture quality in all scenery, maybe that's it. EDIT: Had to quit MSFS and reboot it up and it works better. FPS at Burbank II is 25 to 30, Burbank I about 2 fps more. Both now working fine and looking OK to me. Edited May 19, 20224 yr by Fielder 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
May 19, 20224 yr 9 hours ago, vgbaron said: But why does it look so good in V1 with PG on? To me, it should work in both. The buildings (and cars) in the first screenshot do not look like PG to me. They look more like custom models. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
May 19, 20224 yr Author They are all custom static models. I explored the whole airport with photogrammetry off. Unfortunately alot of static tarmac vehicles aren't positioned well on the ground.(floating) Edited May 19, 20224 yr by blueshark747 Asus Maximus X Hero Z370/ Windows 10 MSI Gaming X 1080Ti (2100 mhz OC Watercooled) 8700k (4.7ghz OC Watercooled) 32GB DDR4 3000 Ram 500GB SAMSUNG 860 EVO SERIES SSD M.2
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