March 5, 20233 yr I built a new system (see sig), man what a difference it makes moving from 4770 to the new build, it is a giant leap for me after about 9 years, MSFS feels much different in a very positive way now. and yeah, I started using VR HP reverb G2 after some time on the shelf due to lack of power to enjoy what it does, happy guy here. Ali A. MSFS on PC: I9-13900KS | ASUS ROG STRIX Z790 MB | 64GB DDR5/6000MHz RAM | ASUS TUF RTX4090 OCE | 1TB M.2 Samsung 990 Pro (Windows) +2TB Samsung 990 Pro for MSFS + 2TB Samsung 860 EVO SSD for DATA | EK-Nucleus AIO CR360 Lux D-RGB CPU cooler. HP Reverb G2 VR (occasional use) | LG-45GX950A-B 5K 5120X2160 monitor | Tobii Eye tracker 5 | Logitech sound system 7.1 | VIRPIL Controls (Joystick + thrust levers + rudder pedals) | Windows 11 Pro.
March 5, 20233 yr 1 hour ago, cianpars said: Even with a 5800X3D, RTX3080, 32 GB RAM and a 2TB NVME, I can't max out everything at 1440 with a lot of addon scenery. I like to run with a LOD of 300 but sometimes need to reduce LOD below 200, buidings LOD below 150 and Render Scaling down to 90 with some payware airports and extensive addon photosceneries (especially when they have not been well optimised). I just went to a 5800X3d with a 3070Ti, and I've got most settings between high and ultra, and the ones I don't run at ultra are the ones that I kinda couldn't see a difference with, like water waves. But the one thing that I noticed really helped drop the stuttering at payware airports was, surprisingly, switching "use generic aircraft models (AI traffic) to on. Probably because those payware airports are usually large ones and there are a lot of airline liveries getting loaded in at once. With that setting on, I was able to fly out of Flightbeam's KIAD and into KJFK without stuttering once anywhere, which is something I'd have never even attempted on my old rig. Ryzen 7 7800X3D/B650 X AX | 5090 | 32gig | Win10 | Pimax Crystal Light
March 5, 20233 yr 8 hours ago, Ricardo41 said: Yeah, I think I can squeeze out very high settings at 1080p - and probably go to 1440p at high settings. There are videos of simmers using the cards at 4k with acceptable performance. Excepting Terrain LOD (that variable who's benefit:cost ratio is very poor) you will be on all Ultra no problem. Do you have a Gsync screen? If so and you aren't getting essentially flawlessly smooth performance everywhere in any plane PM me and can help you setup for fabulous performance. Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
March 5, 20233 yr 4 hours ago, penta_a said: I built a new system (see sig), man what a difference it makes moving from 4770 to the new build, it is a giant leap for me after about 9 years, MSFS feels much different in a very positive way now. and yeah, I started using VR HP reverb G2 after some time on the shelf due to lack of power to enjoy what it does, happy guy here. Same here... Initially I bought the gpu with the waterblock... few days later the cpu and the waterblock to match a high spec gpu... today... I ordered the motherboard and faster ddr5... the good thing is that I don't have buyer remorse... LOL... this is my hobby... The specs are similar to yours but using MSI stuff... i9 13900KS - MSI 4090 Suprim X - Corsair Dominator DDR5 7200MHz - MSI MEG Z790 Ace... Intel i9 13900KS @ 5.8GHz - MSI MEG Z790 ACE Gaming - MSI RTX 4090 Suprim X - Corsair 96GB DDR5 6400MHz @ 6600MHz Dominator Titanium RGB - 2x Samsung 2TB 980 Pro + 3x 4TB 990 Pro M.2 SSD Raid 0 - LG 4K 55" OLED C1 - EVGA SuperNOVA 1600 T2 PSU
March 5, 20233 yr 2 hours ago, Noel said: Excepting Terrain LOD (that variable who's benefit:cost ratio is very poor) you will be on all Ultra no problem. Do you have a Gsync screen? If so and you aren't getting essentially flawlessly smooth performance everywhere in any plane PM me and can help you setup for fabulous performance. Not who you directed this at but I also have a powerful system that still gets some stuttering even with good fps. Would a gsync monitor help solve that? 5800x3d Asus 4090 ROG Strix OC 2TB SSD 32GB Ram
March 5, 20233 yr 1 hour ago, sfgiants13 said: Not who you directed this at but I also have a powerful system that still gets some stuttering even with good fps. Would a gsync monitor help solve that? It really depends on the source of stuttering. I mentioned that because the method I use to deliver fluid performance at modest frame rates requires a Gsync monitor to eliminate a screen tearing issue that happens w/ this method--but this method delivers ultra smooth performance, more than all others experimented with. You might create a signature and include all system specs which will help folks respond to questions like this. Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
March 5, 20233 yr 43 minutes ago, Noel said: It really depends on the source of stuttering. I mentioned that because the method I use to deliver fluid performance at modest frame rates requires a Gsync monitor to eliminate a screen tearing issue that happens w/ this method--but this method delivers ultra smooth performance, more than all others experimented with. You might create a signature and include all system specs which will help folks respond to questions like this. Thanks I did that. I get great FPS in most scenarios but for some reason just can't eliminate stutters. My settings are all on ultra but the terrain lod is dialed back to 250. 5800x3d Asus 4090 ROG Strix OC 2TB SSD 32GB Ram
March 6, 20233 yr Is this everywhere, no matter which aircraft, or more just with highest demand scenarios? Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
March 6, 20233 yr 38 minutes ago, Noel said: Is this everywhere, no matter which aircraft, or more just with highest demand scenarios? Everywhere. I can get 100 FPS and there's still a bit of a stutter. 5800x3d Asus 4090 ROG Strix OC 2TB SSD 32GB Ram
March 6, 20233 yr If you paid attention from gate to gate on a typical 2h flight how many instances of 'stuttering' do you think you would see? Some addon ware is not optimized and can cause stuttering. FBW's A320NX recently had regular stutters especially noticeable during taxi and turning. It's been largely improved but still needs more optimization but it's decent for sure, just not perfect like PMDG 738 in this regard. You make a good point that high FPS is only one element of total visual performance. I discovered ultra low frame time variance is strongly correlated with perception of smooth animation, even at modest frame rates. In PMDG 738 from gate to gate I will have maybe 0 to 2 instances of stuttering, and have this kind of ultra low FTV. 34FPS with ultra low FTV is perceived as fluid, and is stuttering free as well in this capture: This is not to discount the value of high framerate, but it does demonstrate that ultra favorable performance can happen at modest framerates when optimally configured. Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
March 6, 20233 yr Author I don't have a G-sync monitor. And, to be honest, I spend as little time as possible "optimizing" the sim. For me, it's mostly "set it and forget it". As long as I get a solid 30fps with minimal stutters, I'm good.
March 6, 20233 yr FPS and stutter are almost unrelated. FPS is related to your PCs ability to consistently pump out the frames governed by processor type/speed and graphics chip. Stutter is related to the ability to handle sudden demands, effected by a lot of things including network speed, VRAM, system ram, HDD speed. One thing to watch is that you load the CPU and GPU equally so the in game FPS monitor flips between limited by GPU and limited by main thread. as If you let it sit predominant on GPU limited or CPU limited you can get stutter, it seems like the unused device sort of goes to sleep in some fashion and stutters as it has to wake up.
March 6, 20233 yr Author Well, as luck would have it, I was able to buy an affordable 1440p monitor, so we'll see....
March 6, 20233 yr It's about the same specs that I have, I run in 3440-1440p at Ultra except Terrain lod at 150 at 45-50 fps, but in special weather condition like dense fog I have to put down clouds settings a notch, and I feel no need to upgrade as long as I use a 3440-1440p monitor. System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I
March 6, 20233 yr 6 hours ago, Glenn Fitzpatrick said: FPS and stutter are almost unrelated. FPS is related to your PCs ability to consistently pump out the frames governed by processor type/speed and graphics chip. Stutter is related to the ability to handle sudden demands, effected by a lot of things including network speed, VRAM, system ram, HDD speed. One thing to watch is that you load the CPU and GPU equally so the in game FPS monitor flips between limited by GPU and limited by main thread. as If you let it sit predominant on GPU limited or CPU limited you can get stutter, it seems like the unused device sort of goes to sleep in some fashion and stutters as it has to wake up. For me my GPU has way less of a load than the CPU. I have a 4090 and use DLSS quality because a lot of airports have really bad shimmering with TAA enabled. Pretty much leaves me with little option to run up the GPU loads to match the CPU. 5800x3d Asus 4090 ROG Strix OC 2TB SSD 32GB Ram
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