March 27, 20251 yr Not on my end, but I do not use HDR David Webster AMD Ryzen 7 5800X3D | G.Skill 32GB DDR4 3600Mhz | EVGA RTX 3080 Ti @ 3440X1440 | Crucial 2TB M.2 | Win11
March 27, 20251 yr 1 minute ago, Barnes said: Not on my end, but I do not use HDR OK thanks. I'll jump into the beta and have a look.
March 27, 20251 yr A few notes for those using FG with either 2020 or 2024 and AutoFPS: FG is detected by reading the FG setting in the MSFS settings. If you are using an FG mod that doesn't utilise this MSFS setting, it will not be detected correctly. Detection of FG is normally only performed upon starting a flight. If FG is enabled or disabled after this detection is normally performed, press the Reset button for it to be detected. FG is only active when MSFS is in focus. When detected as enabled and active, the base FPS provided by MSFS is simply doubled. With 0.4.4.8-test20 or later, FG should be detected correctly in 2020 and 2024, including the SU2 beta for the latter. If FG is not being detected correctly, and you are absolutely sure it is not just your FG mod no longer working correctly, contact me on my github and I'll take a look. 9800X3D | 4090 | 64GB | 2+1TB NVME | 2TB SSD | 2TB HDD | 85/50/43” TVs | Quest 3 | DOF H3 Motion Rig | Buttkicker | T.16000M Flight Kit MSFS @ 4K Ultra DLSS Performance FG 80 FPS | VR VDXR Godlike 80Hz SSW | MSFS VR DLSS Quality, Ultra Preset - Windows 11 Acer Nitro 5 | i5-11400H | RTX 3060 6 GB | 32GB DDR4 | 15.6" FHD IPS 144Hz | 2 x 512 GB SSD | Windows 11
March 27, 20251 yr Author 37 minutes ago, Dazzlercee23 said: Does it wash out your colours like some users are describing? yes it did Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS
March 27, 20251 yr My card is 30 series. Comparing between FSR and Lossless Scaling, the later gives me more clarity IMO. DA B760M PRO4 | i5-13400F | RTX 3060 12 GB | G.Skills Ripjaws 32GB | MSI MAG A550BN | Ace Power 1 TB NVMe | Cooler Master Hyper 212
March 27, 20251 yr Author So having got 2020 working great with FG... I reinstalled 2024, applied the DLSS4 with DLSS swapper as I've done a million times. I used the latest universal FG mod file, using the version.dll variant. FG came alive in the menu options after this was applied. So, without FG active...(see menu settings) and With FG active... and So FG is supposedly active, but isnt producing any difference in fps.. WHY? Edited March 27, 20251 yr by kevinfirth Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS
March 27, 20251 yr Author ok, so after failing to get any version of the framegen mod to work in SU1, I rejoined SU2. DLSS framegen did not work the native FSR3 framegen did work however! ok some solution at least. Rivatuner shows the actual frames generated using FSR3 FG So if I use Rivatuner to limit the real fps to 40, say, the FG fps drops to 80 Which drops the GPU usage and give me back some headroom again and I get silky smooth headtracking back as well Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS
March 27, 20251 yr 6 hours ago, Dazzlercee23 said: Does it wash out your colours like some users are describing? There is an easy workaround: in the sim menu, turn HDR off and then back on and the colours will be back to normal. CPU Ryzen 5800X3D RAM 64GB DDR4 3200MHz GPU RTX 5070 Ti (16 GB VRAM) Display 38" LG OS Windows 11
March 28, 20251 yr Had the same problem with FrameGenMod after SU2. Went beck to live version and noticed, that there was no difference with Frame Gen on or off. I was getting about 40 fps. I've found the solution by deactivation Smart Docking System in the option menu from the Dev Mode. This system was preventing the Frame Gen Mode to work as it should be. Hope I could help!
March 29, 20251 yr Author 10 hours ago, Ori87 said: Had the same problem with FrameGenMod after SU2. Went beck to live version and noticed, that there was no difference with Frame Gen on or off. I was getting about 40 fps. I've found the solution by deactivation Smart Docking System in the option menu from the Dev Mode. This system was preventing the Frame Gen Mode to work as it should be. Hope I could help! Nice find, I'll test that later on! Thankyou Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS
April 3, 20251 yr On 3/27/2025 at 9:49 AM, kevinfirth said: Can you confirm which of the universal versions it was please? The last update I can see was 16/3/25? dlssg-to-fsr3-0.130 (Universal)-738-0-130-1742150779 Was this with SU1 or SU2? Correct, with both SU's including the betas. Havent't had the opportunity to test the latest beta (.10) yet, but it alwys worked for all versions of FS2020/2024/nVidia drivers. Never had any problem at all.
April 3, 20251 yr On 3/27/2025 at 9:49 AM, kevinfirth said: Can you confirm which of the universal versions it was please? The last update I can see was 16/3/25? dlssg-to-fsr3-0.130 (Universal)-738-0-130-1742150779 Was this with SU1 or SU2? Correct, with both SU's including the betas. Havent't had the opportunity to test the latest beta (.10) yet, but it alwys worked for all versions of FS2020/2024/nVidia drivers. Never had any problem at all.
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