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Fenix a320 CFM: any way to increase brightness...

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Just went back to Discord and says I still don't have permission to post messages so will ask here.  In the upper instrument panel area, where MACH  TRK LAT ALT display, it's just so dim and haven't found any brightness controls for the characters displayed there. 

Also, the big Fenix splash screens with the login for this plane and some other document that appears during flight launch in 2024.  Any way to make that go away? 

Thanks

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

7 minutes ago, Noel said:

Just went back to Discord and says I still don't have permission to post messages so will ask here.  In the upper instrument panel area, where MACH  TRK LAT ALT display, it's just so dim and haven't found any brightness controls for the characters displayed there. 

Also, the big Fenix splash screens with the login for this plane and some other document that appears during flight launch in 2024.  Any way to make that go away? 

Thanks

Yes ,FS2020

There are brightness controls for the FCU on the underside of the glareshield IIRC.

David Porrett

Exactly what @DavidP replied.

The one for the brightness of the FCU digits is, for the captain, just underneath the junction between the central glareshield and the left panel.

Edited by jcomm

Flying gliders since 1980

Flightsimming since 1992

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  • Author
4 hours ago, filou said:

Yes ,FS2020

No I mean a control in the plane.  There are multiple brightness controls as you know, and is there one for this part of the instrument panels?

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

4 hours ago, Noel said:

No I mean a control in the plane.  There are multiple brightness controls as you know, and is there one for this part of the instrument panels?

Yes the black rotary on the bottom of the glareshield (the right one of the two). You need to go close to see them, they are pretty hidden

For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.

  • Author
6 hours ago, Fiorentoni said:

Yes the black rotary on the bottom of the glareshield (the right one of the two). You need to go close to see them, they are pretty hidden

Thanks!  Turns out it was already maxed so surprised they aren't coded to become brighter like other elements in the avionics are.  

Edited by Noel

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

13 hours ago, Noel said:

No I mean a control in the plane.  There are multiple brightness controls as you know, and is there one for this part of the instrument panels?

I think it's more of a FS2024 problem since Fenix is still in experimental version it seems to me.

Unfortunately, this is one of those areas where the “experimental” nature of the Fenix release for 2024 does not provide optimal results. Of course, the brightness of the cockpit view can be improved thru the Nvidia brightness filter, but that introduces a balancing insofar as how much increase you can tolerate with your external views. Hope this is remedied when there is the official release for 2024. 
Rich

  • Author
4 hours ago, rlashier said:

Of course, the brightness of the cockpit view can be improved thru the Nvidia brightness filter...

The Nvidia Details filter's 'HDR Toning' slider helps more selectively than does the Brightness/Contrast filter in my experience.  Still though the max brightness is just out of sync w/ brightness maximums in glass panels.  I know they're different but still, not good IMO.

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

  • Commercial Member
15 hours ago, Noel said:

The Nvidia Details filter's 'HDR Toning' slider helps more selectively than does the Brightness/Contrast filter in my experience.  Still though the max brightness is just out of sync w/ brightness maximums in glass panels.  I know they're different but still, not good IMO.

Actually they should be entirely different in brightness from the main display as one is a back-lit LCD, the other is front-lit 7-segment with a much dimmer light (I've spent hours photographing both in real A32X aircraft during bright sunshine, cloudy days, and the darkness of night with calibrated exposures and colour charts). The two are very different technologies and to 'sync' them in brightness with eachother would be a step back in the simulation. With this said, BFU will bring some improved simulation to the visuals for back-lit and front-lit displays, with the latter being more physically accurate than what MSFS has previously allowed devs to simulate.

  • Author
1 hour ago, FNX_Dave said:

Actually they should be entirely different in brightness from the main display as one is a back-lit LCD, the other is front-lit 7-segment with a much dimmer light (I've spent hours photographing both in real A32X aircraft during bright sunshine, cloudy days, and the darkness of night with calibrated exposures and colour charts). The two are very different technologies and to 'sync' them in brightness with eachother would be a step back in the simulation. With this said, BFU will bring some improved simulation to the visuals for back-lit and front-lit displays, with the latter being more physically accurate than what MSFS has previously allowed devs to simulate.

Sure, I understand and understood that glass panels are completely different.  I, however, will always opt for using a little poetic license when it comes down to making a desktop sim more enjoyable by for example making characters readable, even if less than authentic.   Therein lies the difference between real and virtual worlds.  Some are authenticity fanatics, but that's not me.

What's "BFU"?

Dave, for some reason I'm not able to post mssgs on your Discord channel.  I would love to ask a couple of questions I've not found answers to on the FAQ, private messaged Joshua there, and still no reply.  

Edited by Noel

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

23 minutes ago, Noel said:

What's "BFU"?

Big Fenix Update

Cheers, Søren Dissing

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20 hours ago, Noel said:

Dave, for some reason I'm not able to post mssgs on your Discord channel.  I would love to ask a couple of questions I've not found answers to on the FAQ, private messaged Joshua there, and still no reply.  

If you haven't already you need to link your Fenix account with discord, this is done under the user settings on the Fenix site.

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