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About rlashier

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  1. Ironically, LM’s own guidance says that updating the client component is the recommended approach, so it’s not entirely fair to say that a full install is always recommended. In most instances, installing the client only works fine, unless there is new content or scenery you must have.
  2. The A2A Bonanza cockpit is also much too dark for my liking. A shame this was not corrected in 5.2.
  3. You will need to replace GEX with GEP3d, which Flight 1 markets for use with P3d.
  4. The P3D versions of your A2A aircraft are well worth the investment and will be great for you in P3D. And if you had the Real Air Duke in FSX, there are P3D installers for that classic as well. P3D really shines with the tube liners though. Can highly recommend the PMDG 737 NGXu and either Aerosoft or Flight Sim Labs version of the Airbus A-320 and its siblings.
  5. You are probably making right choice by gravitating to v4 with your mid range PC. I run both v4 and v5 on my somewhat dated (4790K CPU, GTX 1070 video card, 16 GB ram) system, and both run quite well. It’s true that v5 moved to DX12, and this had effect of offloading some of the processing effort from the CPU to the GPU, with the result that v5 presents fewer stutters. But while v5 runs a bit smoother than v4, I prefer the look of v4 to v5. I’m hoping LM improves the look of v5 in later updates, but for now, the lighting effects in v5 just don’t cut it for me. The enhanced atmospherics work ok in some contexts, but not so well in others. For now, clouds are depicted better in v4 with weather add-ons such as REX and AS. And a real v5 downer for me is that the virtual cockpits are rendered far too dark, such that I can barely use some of my favored aircraft (e.g., the A2A Bonanza V-Tail). In my opinion, given the current state of v5’s development, v4 is the better choice.
  6. There’s plenty of bang for the buck in the Aerosoft Pro series buses. Particularly, if your interests are flight planning and normal operations.
  7. I’m also experiencing issues with the P3d v5 Bonanza. When in virtual cockpit view my frame rates drop to 20 or high teens. I have my system locked at 30 FPS, and my external spot views of the Bonanza hold 30 FPS easily, even in complex and dense scenery. But switch to virtual cockpit view, and the frames drop off. I do not see this behavior with the Bonanza in P3d 4.5, nor with the Cessna 172 that A2A released for v5 of P3d. It does this whether using default GPS or the F1 GTN 650/750. Rich L
  8. Is there a way to get rid of the multiple objects with same title name error that v4.5 generates when the Duke is also installed in v5? It appears that the plane still flys after you click through the error dialogue several times, but it is irritating. Rich
  9. The updater doesnt do it then.
  10. I’m a Day Tripper!
  11. All is good now (except for the nasty little detail of v5 trying to crash the Duke on final approach!). The documents/add-ons folder was on another drive and not under the users directory of my Win10 install.
  12. I may be overthinking this, but I want to be sure I don't screw up the install procedure. I am running both v 4.5 and now v5 of Prepar3d. The install instructions that are issued by Real Air with the installers, as well as the advice of this thread, advise to point the installer to the Add-ons directory of v5, which should be at this location: users\myname\documents\Prepar3D v5 Add-ons But in my system, there is not an "Add-ons" folder at this location; rather it refers to: users\myname\documents\Prepar3d v5 files This is the same way v4.5 is set up. And of course, the Aircraft in v4 and v5 all are installed to the "\simobjects\airplanes" folder of each installation. So my question comes down to how do I proceed to install the Duke into v5 with the installer: 1. Install it to the ..\documents\Prepar3d v5 files folder that already exists, 2. Do I create an "Prepar3d v5 Add-ons" directory under the documents or Prepar3d v5 files folder, or 3. Simply point the installer to the simobjects\airplanes folder of the v5 installation. Sorry if I'm overcomplicating this, but sometimes these details do matter! Thanks, Rich L
  13. I would be interested in knowing if the folks installing UTX in this manner are happy with the results. I have used UTX for years and have UTX and GEP3D running on my v4.5 setup. I'm cuUTS'rious about v5 success here because it seems that both ORBX and Flight1 declined to update their comparable products (Vector and UTX) to upgrade the default textures, coastlines, and streets. Apparently, we are to believe that LM did a credible job updating the default program so that the 3rd party upgrades are not needed. And yet, with by brief experience with v5, I see many more roads to nowhere and the like than I saw with UTX. But I wonder if with all the new updating LM did of airports, runways, and streets, will there be clashes with UTX such that UtX's placement of streets and rivers, etc just won't work with the new v5. What are you finding? Rich L
  14. Exactly! Part of the rush comes from tweaking your system and then convincing yourself that you’ve gained some advantage or a smidgin more FPS.
  15. I suspect that even if LM got all this sorted out, many simmers would still tinker with their settings, since tinkering and trying to derive more performance (and fewer stutters) seems to go with the turf in this hobby. But I was a bit surprised that it took only 5 days since the launch for the HT on/off and AM yes/no debates to begin. But it’s all part of the fun. Rich L
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