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Leclercq A.

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About Leclercq A.

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  • Birthday 11/23/1957

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    Belgium

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  1. I installed Orbx renaming all v6 folders to v5. The addon file does point to the main v5 library. After install renaming v5 to v6. Here is what comes out of it: 2S1: OK 7WA3: OK AYEO: Emo Mission: Black wooden buildings. (S9° 7.34' E148° 2.58') CAC8: No water. CAE3: No water. CAG8: No water. CAX6: No water. CEJ4: OK CEN4: OK EDBH: Buildings mixed with p3d generics. EDCG: OK EDVR: OK ENJA: OK KCGX: (payware) OK KHQM: Okay LIDA: Lack of vegetation in places. LSGK: Buildings mixed with p3d generics. LWSK: OK (Don't forget SODE for p3dv6) YBLN: OK YCUN: Buildings mixed with p3d generics. YLIL: Buildings mixed with p3d generics. YMLT: Buildings mixed with p3d generics. YMUI: Lack of vegetation. YPLC: OK YRC: No water. YRED: Okay I have the impression that the exclude files do not work.
  2. For ground texture replacement, don't forget to try my freeware "Terra Emergence Project"... Video here: https://sites.google.com/site/aimecreations/freeware-fs2004/fs2004ter/fs2004ter_videos Available here http://library.avsim.net/search.php?SearchTerm=terra+emergence&CatID=root&Go=Search
  3. Merci pour l'info Joyeuses fêtes à toutes et à tous. Aimé
  4. The minimum gap between max and min appears to be in 1500. The more the gap widens between these variables less trees you see on the edge of display. (This is more sparse in the distance.)
  5. AUTOGEN_TREE_MAX_DRAW_DISTANCE=12000 seems to be an acceptable maximum. and 2500 for minimum. http://www.orbxsystems.com/forum/topic/82985-mix-screenshots/ It seems that the "AUTOGEN_TREE_MIN_DISTANCE_TO_LOD" is recalculated and stored in the config if too much value is used. I will do some tests. Edit: Maximum values are: AUTOGEN_TREE_MAX_DRAW_DISTANCE=12000.000000 AUTOGEN_TREE_MIN_DISTANCE_TO_LOD=10500.000000 Minimum: AUTOGEN_TREE_MAX_DRAW_DISTANCE=1500.000000 AUTOGEN_TREE_MIN_DISTANCE_TO_LOD=0.000000 Recalculated by P3D and stored in the config if too much or too low values are used. LOD_RADIUS did not affect the result of the distance display.
  6. Mmmm, why not ;-) I like testing. What I expect... In tweek section: a slider for AUTOGEN_TREE_MAX_DRAW_DISTANCE (P3Dv2) with "AUTOGEN_TREE_MIN_DISTANCE_TO_LOD" set automatically. An auto backup of "VehicleFavorites.xml" (I had this file reset to nul after uninstall something). No other idea for this time ;-) Regards Aimé
  7. Hi Peter, concerns 2.3 build 01 of SIMstarter. I noticed that the "TERRAIN_SHADOWS_CAST" was always set to 1, even when the cursor "Terrain shadow cast distance" is by default on zero. Unless you move the cursor "Terrain shadow cast distance" to the right, and replace it on zero. It's not really a problem when we know. But if I forget to move it, I have black squares that flash on the ground. That's how I noticed it. Regards Aimé
  8. wow, good song. Thanks very much!
  9. Hi Peter, First Thanks for this terrible utility. Very interresting. It's possible in the futur to add in livrery manager the management of favorites vehicle (new stuff in P3D) ? Thanks again for that utility. Regards Aimé
  10. Info du 27/06 sur le blog de Dino F-14D Tomcat Version v2.33Voir son blog pour le descriptif des mises à jour et pour le téléchargement http://indiafoxtecho.blogspot.ca/
  11. Installé dans P3Dv2.2: impec. Merci pour l'info.
  12. Ce type est incroyable! Comment fait-il pour produire si rapidement des modèles si bien aboutis? Merci pour cette info. ça télécharge.
  13. Il est vrais que nous avons quelques belles vallées. Dans quelques millions d'années, les Alpes seront aussi érodées que nos Ardennes. Il faudra que les simmeurs du moment mettent à jour leurs mesh B)
  14. Merci. C'est une scène assez intimiste. Mais quand on a déjà volé dans le coin, c'est assez sympa de l'avoir.
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