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wcschulz3

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Everything posted by wcschulz3

  1. Hi, Could you share your source for the Ortho data? I wasn't aware than any existed for AK? Thanks
  2. Hi I use the BSS soundpack, and it's wonderful. There is an easy fix to the engine shut-down, that is included in the documentation (requires a very easy tweak to the N1 limits in PlaneMaker). Overall, this soundpack makes the CRJ200 so much better to fly with.
  3. I've been fortunate enough to be able to experiment with a few of the XP weather options, including XEnviro, SMP, UWXP and now ASXP. I love XE when it works, and 1.10, if it delivers, will be magnificent. In my tests last night matching ASXP with SMP, I found the fluid aspects of the atmosphere to be much improved using ASXP. I think ASXP should be thought of as a fluid atmosphere simulator right now (visuals provided via another source of your choice). As an atmosphere generator, so far it appears to be very accurate in METAR rendering and interpolating winds, and in incorporating turbulence, chop, and a more general "fluid" feel--making flying more challenging and real feeling! Until XE is stable and released in 1.10 form (and I am hoping it's a smashing success, because it looks stunning), I'll keep tinkering with ASXP as the atmo engine, and see how SMP and UWXP do at rendering.
  4. I SO love that livery! Great shots.
  5. Very nice! Is there an XP-11 update that allows for the PBR effects that show on your engines? I have this, but was not aware of an update. Please advise. Thanks!
  6. Nice photos! How immersive and complete are the FMOD sounds on this aircraft? Thx
  7. Flew my first "TrueSky" flight in DTG, and really, really enjoyed the ambiance and the 3D feel when flying through the clouds. Darn near the best GA flying experience I've had in any sim!
  8. Thanks....my, how much I've forgotten about FSX related shortcuts!
  9. Hi all, In the spirit of supporting new flight sim efforts, I've flown a bit in the early release of FSW and think it has promise, especially if they can get good third party support. Flight dynamics are smooth, as is rendering with GForce 1060 card. Having said that, I've been with X-Plane for some time now, and am used to using the mouse for view movements. I can't seem how to figure in FSW how to use the mouse for moving my view (like I can in AeroFly2 even). Any suggestions? I thought I remembered being able to do this in FSX, but it's been a while. Thanks
  10. Yes, you need to edit the cockpit.obj file, and change the setting for camera to ATTR_no_solid_camera (Default is solid, hence you are locked into the cockpit or cabin)! You can open the cockpit.obj file with wordpad, notepad, or similar. Bill
  11. Rotate MD-80 for 11 is silky smooth, love the sky textures and color reflections off the wing...this PB is a great step up....so glad I've stuck with XP. When aircraft start getting FMOD sound enhancements, it'll start making me cry! :)
  12. Thanks so much for your engagement in this forum! I'm looking forward to purchasing your KSAN scenery. AND...do you have any other teaser information on the DC-9 project? Will you be including early variants like the -10, -15 or -20? Would love to see those, as the -50 starts to look and feel so much like the MD-80 series. So exciting to hear about a DC-9! Thanks, Bill
  13. Hi, I love flying in and out of KSAN, and am pretty happy with one of the payware versions (Mister X?, not sure) for X-Plane. I also like some of the payware airports--and would like to know if anyone has tried Icarus' new KSAN via X-Aviation? Is the upgrade worth $20US? Thanks Bill
  14. I must be fortunate...I've done lots of long-distance flights and have not had wx-related crashes or sudden snap changes to weather. But then I'm flying tubeliners that don't linger in one spot very long!
  15. Thanks so much for the heads up on the sounds with the MD-82. It seems very promising and I'm looking forward to flying, and hearing, this bird! Bill
  16. K, What are your first impressions, including how the sound is rendered? I'd love to hear the sounds, as that is as important to me for immersion, as is a good flight model. Thanks! Bill
  17. Well, I've been flying with XE since it has launched, and have not once run into the kind of display shown above. I've flown a ton of bad weather ILS flights, and have not really found any strange phenomenon like shown, and find the XE experience to be good for nasty weather approaches. We would all like the perfect weather rendering experience--but until XP re-builds it's atmosphere model top to bottom, we're not likely to get close for a while. If you can't accept non-perfection, perhaps investing in actual flight would be an alternative?
  18. This is the wonder of it all, each person sees, focuses on what they find important. To me, the XE looks best overall. The puffs on ASN are worse to me, and reflect a mid-summer cumulus--so they are also way out of context. To each his or her own
  19. Yes, it does cloud draw to the horizon, both from ground and air views.
  20. Gregda, indeed, we are all looking at the product through our own lenses. I, like you, love the far-distant views. When I'm coming in close to the cloud deck, and transitioning to IFR, my head's already in the cockpit, so I don't see many of the "razor" clouds Still, for those that want and can, supporting the development of XE is a good thing--competition leads to breakthroughs!
  21. Quick question...the DCS world shows the Nevada packet as "pre-order". Is that pack available now for use with DCS. I'd like to fly around that area in the F-86, but only if it's not "Beta". The DCS world seems so much better than when I tried it a few years back! Thanks Bill
  22. I had that same problem. Flew the Cessna for a bit, ate lunch, re-booted the sim and the FMS was available for the MD-82 and 737 (where it was giving me the same error you had). Go figure. Still, LOVE X11 and it can only go up from here. Bill
  23. This will/must be system dependent. On my Win10 machine, with i7 @3.50 GHz, and a GTX 770 I'm getting smooth framerates from 30-40 with the default MD-80 (a very nice aircraft for default, lots of fun) around the KSGP area, with objects to full and a few AI aircraft running around, with few clouds. Clouds, like usual, can be a big hit on F/R. Sitting at default KATL with the MD-80, with lots of static aircraft, I'm getting around 23 FPS. Number of objects set to highest. Move to next lowest objects setting (no static), I get 36 FPS (32 with static). My first impressions are really, WOW. Once things are optimized, folks coming to XP for the first time will really enjoy the default planes. Someone will make some good money learning the new sound system and linking it to the default planes to start with. I was surprised, and pleased to hear the Cessna taxiing and taking off in front of me as an AI aircraft...very fun. SO much promise--and so far, good smooth flying here. Bill Bill
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