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PMDG MD11 engine cut out problem
stretch1365 replied to muskrat's topic in PMDG MD-11 (Legacy Version)
Hi all, How are the test flights going? It does sound at first as if you have somehow managed to get a fuel cut off command and some other button connected. Donald you never said if you used FSUIPC, if you do maybe you have a "global" button assignment on the same button as an "MD11" button, which could cause issues. I am just in the process of redoing all my assignments in FSUIPC to remove any "global" axis or buttons just for that reason and making everything "Profile" only. You can also get fuel freezing on the MD11, as Adam said above, I came foul of this myself over Greenland one winter many years ago............Even with failures disabled it is something that is still modelled in the MD11 which didn't have fuel heaters like a Boeing. having said that you would see a "Low Fuel Temp" warning light before anything happens on the Fuel display. Oh one other thing, make sure you keep a copy of your MD11 download, I am not sure but as you can't buy it anymore from PMDG, can you still download it from your orders page, maybe someone else might know that question. -
Hi all, I had a similar thing happen to me recently. I only have an i3 and with GEX, UTX PMDG and Active Sky am happy with mid twenties frame rates most of the time, but the other day I too was down to 7fps if not lower. I thought my PC was on it's last legs. However I found a test program on the Intel site to check your processor for faults. It basically loads your processor over 10 mins or so and monitors the temperatures. Mine failed................Oh no. So I took the cover off the PC and found the Heat Sink had become detached from the processor after the last clean. Fixed it back in place after another clean, cleaned the GPU which was totally full of dust, how it ever worked I have no idea. Anyway, now I am back to almost high 20's to 30 fps...................So a good clean out of your PC to remove dust and stop it overheating might be something to try too. Hope this helps some.
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Hi all, I downloaded your Air Atlantique repaint at the weekend Ron, what a beauty. I then put the new Black VC with your repaint and wow what a stunning plane it turned into. Thanks so much for your great work Ron. Best regards and
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Hi Oh now those screenshots do look lovely Ron. I'm glad you decided to do this paint scheme and not one of the other older ones. Looking forward to the weekend now, assuming you have the time to finish it by then. If not then when you do. Thanks Ron for what looks like a great job.
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Hi all, Grabbed mine this morning first time, no issues, I guess it just depends if you happen to pick a quiet moment or not..............The Sim Out House servers have been struggling with the demand I think hence any issues people are having downloading this. I have to say a great big thank you to the team who developed this, it is truly wonderful and flies like a dream. I hope Ron is considering doing a repaint in Air Atlantique colours, as one of the last commercial operators in the UK. Hope you all manage to grab your copy soon.
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Hi all, I don't know if the original post member is still reading this thread. On the off chance that they are, here are some interesting observations I have found. I bought ActiveSky16 and ASCA at the same time, within 24 hours of their release. The screen shots just won me over............Anyway I only run FSX boxed version on an i3 processor system, and also have UTX and GEX installed and various addons as most of us have. I also run it all with DX10 enabled and although my frame rates are only mediocre mid to high teens usually it runs silky smooth and I am happy with it all. Anyway after my new purchases the other day I find the weather and clouds much more immersive and now damn right scary, especially near the ground. The clouds were never that scary using Active Sky 2012 and REX textures. I now find myself going for flights just to fly around the clouds looking for all the variations in texture they now contain. I also noticed now that the GPU is now working more than it did before ActiveSky16 was installed.............I am wondering if the weather and clouds are now being drawn using the graphic card on the pc, leaving the CPU to run FSX only. Tonight I was flying the PMDG 737, usually an aircraft which works ok but kills my frame rates, and I noticed 20 frames per minute, with clouds all around the aircraft and the ground showing through at times.........This is much better performance than before, and really helps my older system alot, and makes flying FSX a real pleasure. So the purpose of my comments, well I just wondered if there was any chance you might pass on my sincere thanks to the team and developers of Active Sky16 and Active Sky Cloud Art ASCA. from a very happy contented sim flyer. Thank you.
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Hi Robert, Nice screen shots of this AS16 product................a well kept secret! I like the idea of the dynamic weather textures changing during a flight, how cool! Are you able to tell me if the weather radar in PMDG products, which requires AS2012 to draw a weather return has been tested with this new product and will it still work? I ask as many of us fly PMDG products, so it would be good to know in advance. Thanks. Happy Flying, David Phillips.
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Hi all, I found the Iron Maiden livery the other day in the library, great job whoever did the paint. I then downloaded the real flight plans from FlightAware and so far have completed the first two legs of the world tour...............EGFF to KFLL and KFLL to KTUL ready for KTUL to KLAS next time. I hadn't flown the queen for such a long time I had forgotten quite how good it is............Really enjoyed my two flights and clocked up about 13hrs in total so far on the tour. Nearly ran low on fuel on the Transatlantic leg in bad weather but eventually found some good weather en route and clawed some economy back. Thinking of trying to do the whole tour as time permits, should be fun!
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fsx-ms QualityWings or CaptainSim 757?
stretch1365 replied to Noah101's topic in MS FSX | FSX-SE Forum
Hi Noah101, It depends on how much realism you want really. The Quality Wings 757 is as it say's on the tin, "complexity simplified" and some of the systems are quite simple but it will get you started with commercial jets if your new to them. The FMC automatically fills in some details but it does follow a flight plan fine and you can do SID/STAR routes too. The external model is nice too and you do get all versions of the 757, 200/300 freighters, C32 the lot for one price which is nice. It is quite easy on your PC too, which is something to consider. The Captain Sim 757, is just the one version the 200. the freighter and 300 versions are add on purchases for 9.99 euro's each. Unfortunately you just missed the 24 hr sale that Captain Sim hold where everything is just 9.99 euro's. I only bought mine in this years sale and still getting used to it. It does have a few issues mainly with the FMC and autopilot, but I am finding work around's for those. The VC is lovely and everything appears to be clickable and work. Considering it has been out a number of years now I think it is still pretty good. I really like some of the animations, like opening cockpit windows etc. You also get a full virtual cabin, which seems a bit much for me, but it is something unusual although nice, although the frame rates aren't as good for me as the Quality Wings 757, I have flown my Captain Sim 757 into some FlyTampa, and FSDT airports and I was quite happy with the results. It might be worth checking out Youtube as there are a few nice video's showing you some of the differences between the two so you can compare them both. So unfortunately I am not alot of help, both are good products, both have fans who like one not the other. The quality Wings 757 is the simpler of the two, but how realistic the systems on the Captain SIm 757 are I am not sure of either. Having just started flying the Captain Sim one, I am leaning towards the Captain SIm version at the minute it does seem more immersive with a nicer Virtual Cockpit. -
[01JAN16] New Year... New Updates for the 777 product line!
stretch1365 replied to rsrandazzo's topic in PMDG General Forum
Hi all, Just wanted to say great job on finding that smaller memory footprint thingy while developing the 747 and including it as an update on the 777. I installed it a few days ago but didn't have time to try it until today flying Sydney YSSY to Perth YPPH and I have to say the 777 flew lovely and seemed so much smoother...................I don't tend to look at figures and stuff, just does it work well or not, and is the view nice and smooth while I am flying...............I have to say with the new update YES it's very smooth and a pleasure to fly. Thank you PMDG. -
Hi all, Mourning the fact that the MD11 is no longer available. It almost feels like the real thing being retired. I will just have to cherish the ones I have flying around my virtual world, what a great quirky wonderful aircraft. My go to airliner most of the time. I wonder how much website space it takes to leave the poor old bird available as a legacy item, just for old times sake, and those folks who wish they had bought it when they could. I guess space is needed in the PMDG hanger for the 747-400v2 and the DC6...........Oh well!
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fsx-ms Looking For an AI Traffic Prog
stretch1365 replied to flynman33's topic in MS FSX | FSX-SE Forum
Hi all, I too was looking for a more realistic Ai traffic package than the default one. I decided after reading some posts on here that I would try World of AI "WOAI" as it is freeware, if it didn't work nothing lost. It took a few hours work to get the hang of installing the files and then converting the flight plans from fs9 to fsx, but I have to say it works very well and with very little impact on my fps, which is important on my mid range system, especially as I like the complex addons in fsx. I am not too bothered that the schedules may be old, it is just nice to have some realistic looking airlines flying around instead of the default ones. If you decide to go this route, you will need to install the World of AI installer from their website to install the free airline packages you see in the library here, and point it at your fsx folder. You will also need a small program called AIFP3 which will allow you to change the WOAI flight plans to fsx format. You have to do this because any fs9 traffic files in your fsx scenery folders will prevent any AI traffic showing up, not just aircraft but ships and road traffic too. These files are found in "fsx/scenery/world/scenery". World of AI will install the fs9 traffic files to that folder in fsx by default, so highlight them and use AIFP3 to convert the World of AI files to fsx format and delete the original fs9 traffic files. Sounds complicated I know, but once you have done a couple it only takes seconds to install WOAI packages and they are very good. I was bored with default traffic and World of AI provided what I wanted which was perfect. However I soon made another tweak, I didn't want default commercial traffic to appear but did want default GA traffic, so I made a couple of folders in "addon scenery", "World of AI", being all my new AOAI traffic files, "default AI" the original fsx default traffic files and "Default GA", which is a copy of the original default traffic files with the commercial airlines all deleted leaving just the GA aircraft. Being in the addon scenery file, these files appear within fsx, in the scenery library, just like addon airports do, so you can tick them on and off as you wish, so flexible, I have it set with World of AI commercial traffic and default GA on and default commercial set to off. I'm sorry if this post is a bit long winded it wasn't my intention, but I wanted to briefly explain the process if you use World of AI, it is great but does require a few minutes work to make it work properly as it was originally made for fs9. I like it and will stick with it I think. Hope you find the package that suits you too. Happy flying. -
Hello Maarten, You mentioned moving my mouse over the AI aircraft, I didn't think to try that, I will try later when on the PC. You mentioned the aircraft.cfg files. I was going to say that I have the AI folders in the Addon Scenery files, as I altered the default AI to remove the commercial flights, but leave the GA ones. I wanted only World of AI commercial traffic............I wonder if this might cause my issue, however thinking about it, then the default AI wouldn't show either as I moved that to the same scenery addon file, so that I could turn all AI traffic on/off easily. I will keep trying new things but it is nice to know that World of AI aircraft should show up on the map. Regards.
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Hi all, I have only just started using SimlauncherX and have had a few problems with it disconnecting from SimConnect although today after the latest update it worked very well, so all good so far. So after my first real flight today where SimlauncherX stayed connected all the time, I noticed on landing at my destination that some of my AI traffic didn't appear on the airport diagram. I have a combination of default AI GA aircraft which do show up and Commercial AI from World of AI, which do not show. I know that World of AI is based on FS9, which might be the issue but I have changed all the flight plans into FSX format and the AI does show in the Aivlasoft EFB, but not on the airport diagrams in SimLauncherX. Can you tell me if there is a setting to get these AI aircraft to show, or are they just totally incompatible with each other. Thanks for any help. Regards.