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X-Plane 10.04 RC1 Available
I'm still running beta 7, did the frame rate drop in RC1 from the boost we got in beta 7? Or is it the same?
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XP10 not updating...I think..
You are up to date, 10.04RC1 is the latest version.
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New to XP10 - Performance?
There is a new updater out, so the old updater no longer works. Beta 7 gave me a huge frame rate jump on my 9800GTX+, to the point that I can play with close to max settings. However someone has said that 10.04 RC 1 broke the FPS and it went back to crap, can anyone confirm this. I still haven't updated to RC 1, and if this is true I'm not gonna.
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Beta 7 objects turn brown
I thought the C-130 looked good, save it's lacking a 3D cockpit.However I would prefer if the artists spent there time making 3D Cockpits for the airplanes that are already there, instead of including completely new planes with no 3d cockpit.
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X-Plane 10.04 Beta 7 Available
Did anyone else get a massive increase in frame-rate? My Frame rate jumped up so much from downloading Bata 7, that I can now play with Extreme Objects and Roads, high texture settings, Tree Hunger, High Shadows and HDR lights while still getting 20-30 frames.If no one else is noticing this, then it seems to me that they fixed SLI. Only way to explain this massive increase in frame rate on my computer.
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Trying to fix the B-17G for X-plane 10
Hi, I'm trying to fix up this B-17G for X-plane 10.http://xpfr.org/?body=aero_accueilSo far I have found two problems running this in XPX and solved one.The first problem I ran into was that you could not see anything in the cockpit at night. I solved this issue by increasing the size of the cockpit lights.The second problem I have run into now is that whenever I start taxing, everything works fine until I use full left rudder to turn. When I do this, the left tire locks up and it becomes impossible to dislodge.I read on the wiki that XPX uses multiple brake pressure settings for each brake now. My guess is that the brake primer in the cockpit is only controlling the right brake pressure and not the left. I'm hoping there is any easy solution to solving this problem, but I can't think of anything else to do then try and get the cockpit into a 3d Application and change the animation settings on the primer to effect both brake primers, if they exist.Also, it seems the AI cannot taxi in this plane as well.Any help would be great.
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FAA Approved Flight Training with Consolization
This isn't a debate about if flight is gonna be a good or bad game. This is a debate about the possible consolization of MS Flight, the merits of Microsoft flight being used for FAA training and the future of the aviation industry as a whole.From the get go, Microsoft flight doesn't feel like it's primary market is PC gamers. We already have FSX, X-plane, and a whole list of other flight simulators that are far better then 'Flight' and it's current offerings, and probably future offerings for that matter too. However on the console market these offerings are new and unavailable, making them more realistic for that market then our own. The Xbox 360 is well above the specification to handle MS Flight (remember that you need vastly less ram on a consoles) and when you combine this with what has been said in recent interviews, that MS is targeting the next 30 million, instead of the next 3 million -that to me sounds like a conformation that this game was made from the get go, to be put on the Xbox 360.I'm not saying that's a bad thing. I just don't see why they would release a game like this otherwise, unless their stupid, and their not. We should know that much about MS by now. So in my mind, Flight is probably going to be regarded as "console trash" by the PC gamer crowd. Hardcore simmers will probably just have a heart attack but, I digress.I don't really care if MS Flight is console trash or not, that's not why I play flight simulators. The reason I play flight simulators, and the reason flight simulators were made in the first place, was to teach people how to fly airplanes. That's what is important about a flight simulator to me. For all anyone knows, playing one of those missions in MS flight could save your life in the real world someday. And how much is that worth!?On the other hand, MS flight could be terrible for training pilots. I hope not, but if it is then regard this game as the console trash that it is, and scold it back to the depths of hell from whence it came! Otherwise, I think there is a lot of potential here, especially if MS and the FAA teamed up to try and get more pilots certified.If Flight becomes big on consoles then undoubtedly there will be console hardware, and eventually someone will put together a simulator using the Xbox 360 and Flight, but why wait? I think it would behoove Microsoft to start working with the FAA right away making custom hardware for real-world flight training to sell to the mass market on the 360. The advantages here would be immense.*First the FAA could check your hardware setup using the internet via Xbox Live. There would be little need for an FAA inspector to come over and check your hardware because once you've seen one Xbox 360, you've seen them all.*It would be easy for end users to set up, because everything would just be plug and play. The consumer buys the simulator hardware and plugs it into the Xbox 360, congrats you now have an FAA-approved flight simulator.*Using Xbox live the FAA could keep track of what pilots know and what they don't know, far increasing the knowledge base to accurately train pilots and streamlining annual proficiency checks.*The availability and affordability for pilot training would increase, thus increasing the number of certified pilots that has been in decline since the 70s.*Flight simulators would be cool again.The way I see it, if people are willing to pay for Rockband 3, then people would probably be willing to pay for an FAA-approved flight simulator: So long as they can get real FAA flight training out of it. It could totally revolutionize the way the FAA operates too. What happens when the FAA figures out that if a pilot plays a few challenging missions in flight that they become drastically less likely to make mistakes in the real world? Would it not be easier to just use flight simulators for training?It's really the next logical step for Microsoft and Flight Simulator. The Aviation industry as well. MS Flight could be the end of the end for Flight simulator, or it could be the beginning of something totally new and revolutionary.
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How is XP 10 ?
This explanes why my computer running a 9800GTX+ is getting the same frame rate as my computer with an ATI HD6950.This bug needs therapy.
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Nose wheel steering
There's a toggle nose-wheel steering command on the keyboard layout page. I think you need to add it though, as it's probably not there by default.
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MS Flight, Racing Games, Golf Games, and Other Comments
Yeah, the current prices are unreasonably high, as I suspected they would be. Best of all, they aren't even selling "New" content yet really. All that stuff they are selling (aside from missions I assume) is all stuff that was already in FSX+Acceleration. They just cut up FSX and are now selling it back to you in pieces so they can make 6 million dollars from each person they pillage instead of 50.lol! Microsloth rules.
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How is XP 10 ?
I believe that someday X-plane will be better then FSX in almost every way, I hope this happens at some point during the X-plane 10 run.As it stands, this: Isn't necessarily false advertising, but when I got the game, I sure felt like it was.Only the planes in the video that say "X-plane 10" are actually in X-plane 10, the rest are payware. Also if it doesn't show a 3d cockpit, it probably dosen't have a 3d cockpit (Like the B2 and b-52). ATC is a little bit of a mess. The scenery looks bad for everywhere else that isn't the demo area. The Lancair has been removed in one of the updates. And Mars is missing...So there are a lot of initial gripes with X-plane 10. Still, unlike FSX the developers are still working on it and in time it will be everything the said it would be, (I.E. A feature complete simulator that dose everything as good or better then FSX) but that is a ways down the road.
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X-Plane vs. FSX
I just recently did this, after reading about it in all these X-plane vs. FSX fourms and WOW, dose FSX run better. It's like night and day. This is just the sort of thing I like to do. I didn't know X-plane had a good Ice simulation.
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X-Plane vs. FSX
Just got back from stall testing the DC-3 in yet another simulator, I'm not gonna post a video as I think I've done enough of that to make my point.In IL-2 Sturmovik I get results that are about half way between FSX and X-plane 10, closer to X-plane I would say as the plane dose try and correct itself so that it is always facing the direction it is flying/falling.
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XP10 747 mod
I think it's because I have the expansion.Edit: Or it could because FSX was made be 33ed degree arch demons working for Bill Gate's on his island in the secret underground pentagram building housing the den of Lucifer!...as I suspected all along!
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XP10 747 mod
I play a lot of different flight simulators, FSX gets stalls wrong, unless everyone else gets it wrong? Can't have it both ways.But really, your telling me this, is a 100% accurate stall?Really?