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ddswh1pk0s

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Everything posted by ddswh1pk0s

  1. Sorry for not updating this post turns out this issue is caused by entering range rings in the fix page, confirmed by PMDG.
  2. Hello everyone, I was flying a flight on vatsim and the controller requested that I cross waypoint RIVET at time 0809 and at 250 knots. Inputting the hard 250 knot restriction was easy but couldn't figure out how to cross the waypoint at a certain time without using RTA, which doesn't work currently in the NGX. Luckily I am scheduled to cross the waypoint at the correct time. However, is there any other way to comply with this request seeing as some airlines don't use/have RTA on their aircraft? Thanks in advance
  3. If you want to find the latest PACOTS you can find them here: https://pilotweb.nas.faa.gov/PilotWeb/noticesAction.do?queryType=PACIFICTRACKS&formatType=ICAO
  4. no problem with latest drivers with gtx 970.
  5. Yeah I'm interested to see what performance updates have been implemented as well
  6. No this is normal so you can maintain the 250 knot restriction below 10000 ft. 240 is there just to make sure if theres a gust of wind you don't bust the 250kt restriction.
  7. Ok so reporting back I've put absolutely everything on lowest settings in P3D and with no addons except ASN and PMDG 737 my FPS in the VC was 45. However in the outside view it was over 200. I honestly think we won't be seeing over 60 fps in the VC of any complex aircraft unless they find a way for the clickspots to not affect the FPS,
  8. I am experiencing the same thing as you. Virtual cockpits in advanced aircraft like the PMDG 777 or 737 will lower the framerate in VC view because of the sheer number of clickspots in the cockpit. However, this afternoon I am going to test what I get on lowest settings and see what I can get and report back. Usually with my settings I get stable 40fps but I want to see what I can get on minimum
  9. I've tried fsrealtime but found that it wasn't that good. If you have registered FSUIPC theres a setting in there that keeps the minutes and seconds in sync, when you start your flight match your UTC of the sim to the UTC on your computer and you should be good to go
  10. yeah would be cool to do this but I don't think it would be in a .cfg file though.
  11. Hello everyone, I am not really looking to do this but wanted to know if it was possible. Kind of like a proof-of-concept. My question is, is it possible to run P3D at a stable 60FPS when in the Virtual Cockpit of a PMDG 737 or 777? At the moment I have no problem pulling this in the outside view of these aircraft with a 4690k and a GTX 970. However I am wondering if it is possible with a much more powerful machine to get these sorts of framerates in the virtual cockpit view. What are your thoughts?
  12. Is there a way to update the native P3D navdata?
  13. in v3 optimize parts is turned on by default
  14. Did another flight yesterday afternoon and no frame drops, no idea what is causing it.
  15. Also, when the frame drops are occuring, they only occur in virtual cockpit view. In external view the framerate is solid at 30-40 FPS. EDIT: I just completed another flight and as soon as I completed my landing roll the framerate in the VC increases to 35 FPS
  16. Hello everyone, I have noticed that in P3D v3 and P3D 2.5 that the NGX suffers low FPS at random stages during the flight. Most commonly during approach, but it can occur anywhere during the flight. The FPS drops to anywhere between 9-17FPS and it just holds that FPS really steadily. It isn't stuttering but it is noticeably choppy due to the low framerate until it randomly decides to increase to the normal range for me which is about 30-40. (FPS lock at 40) I have an Intel 4690k and a GTX 970. The only addons I am using in these flights are ASN, 737NGX, and FSUIPC, I'm not running any scenery at the moment. The frame drops never occur on the PMDG 777 or any other aircraft. I have tried running just the NGX with no addons but it still occurs. My CFG is completely unedited and I am using the same settings as here: http://www.robainscough.com/P3DV3_Settigns_Low.html I have not done any nVidia inspector or control panel tweaks. Thanks in advance
  17. Works perfectly so far for me, got it instlaled today. Only issue is FMCs are blurry in VC view, in 2D view they're perfect, and everything else is not blurry in the VC.
  18. so sad, RIP. At least he died doing what he loved...
  19. Very well written post, sums up what I've wanted to say perfectly
  20. Any idea what frames were like during your testing? Hopefully v3 can take full advantage of my 970
  21. Right now I'm about 80/20 on upgrading. I want to see how big the frame improvements are, but since I'm eligeble for the discounted license I will probably just go for it anyway. But seriously, please stop complaining about the price... It is actually very cheap when you think about it. 1 night at Casino or nice restaurant = 3 hours and $200-$300 = $100/hour 1 P3D V3 license (orbx and PMDG upgrades will be free) = 500 hours and $200 = $0.4/hour
  22. This pitch up occurs because PMDGs custom fly by wire model engages at 100ft I believe, so this behaviour you're seeing is normal in the sim.
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