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Everything posted by keight

  1. Hi Bryan. Any chance for EZY SOP?
  2. I am not asking you to modify the cockpits 😀 How it works on the fs2crew? One shall configure the audio panel properly in order to talk to the ground crew otherwise you won't be heard. By ptt in the cockpit I mean e.g INT switch functionality like on fs2crew 747.
  3. I meant push to talk in the cockpit not the keyboard button.
  4. Sorry but there is nothing impressive in 2.3 according to the changelog you published. At least any integration with fs2crew is still missing (e.g working intercom, ptt from cockpit). Seems a huge roadmap you were telling about after the initial release is abandoned.
  5. any news on UGCX? We were promised a bunch of features back in 2019 and year and a half later it does not seem many things changed/added/fixed. p.s I wish you a quick recovery
  6. I dont want to use PTT as its easy to confuse VHF PTT with UGCX PTT and ask ATC for pushback 🙂 Would be great to stop detecting speech just after the agent says goodbye and disconnects.
  7. depends how many times speech recognition detects something
  8. No I am not Dont know what exactly words it is acting on I just randomly hear "tow bar disconnected the pin is out see you on the right hand side" or "roger" or "have a safe flight" while the agent walks away from the airplane back to the stand.
  9. Hi Bryan. When pushback is complete and the agent goes to hand signals and then walks back to the stand the speech recognition is still detecting and UGCX randomly responses during say after start checklist. would it possible to stop detection right after the agent disconnects and says bye?
  10. as I said above the phrase after the push is complete - 'ground equipment is removed, pin is out, good engine start, see you on the left hand side'
  11. could you remove the agent's 'good engine start' phrase after the pushback is complete? engines are not always started up to that point.
  12. no. I launched the sim took shots on fslabs then restarted the sim and took shots on pmdg
  13. hi. on the fslabs airbus agents are too far away even with slider set to 'very close'. here is the comparison with pmdg
  14. its disappointing. I believe there is a weighty reason behind that decision. it was a cool and useful feature.
  15. hi. during the migration to orbx and initial setup I noticed that was offered to choose the folder for the presets. does it mean that presets wont be stored in the cloud anymore?
  16. are you planning to implement PM and right seat simulation?
  17. uninstalled, manually removed Roaming\Ultimate Ground Crew X folder, reinstalled, reloaded scenery data in sim and still wrong stands for marshalling and follow me car and airport map is blank. correct stands appear only when parked at stand after arriving.
  18. hi. again pushback never stops with toggle pushback method unlike the previous beta 1.3 and after requesting follow me car menu window offers wrong gates/stands and airport map viewer is empty.
  19. have you found out under which exactly conditions it happens?
  20. then GSX pushback should not stop as well. but it does stop and I dont have any issue with GSX
  21. what was wrong with the previous system?
  22. yes it is computer defined route (didnt test user defined) and no, I did not have that issue with 1.0
  23. no, Shift+P is in its place and only 747 and Fslabs FS2Crew installed
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