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sultanofswing

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  1. KPDX has the same melted buildings at the end of runway 10L since 2020 and it carried over to 2024. Doubt it will ever get fixed by asobo directly.
  2. This post is horse*** and the main reason watching these Youtube "experts" will have everyone running something that is horrible.
  3. As stated above I usually will already have my ILS altitude already set on the MCP or the FCU if it's an Airbus well before activating approach and I usually try to make sure that before I activate approach mode I am at or slightly below the ILS path. Once approach mode has been activated whether it be Airbus or Boeing I will then dial in the go around altitude since as was stated once you activate approach mode any altitude can be set on the MCP or FCU and it will be "ignored" in APP mode.
  4. Updated without doing any of the normal deleting of the cache etc etc. All panning stutters for me are gone in the couple of test's I have done in the Fenix With SI traffic running. Finally the sim is enjoyable now, The previous panning stutters were unbearable to deal with for me.
  5. Landing the 319 now is a dream compared to before.
  6. The current Fenix A319 Will test your skills.
  7. Comments like this are the sole reason things don't improve, Xplane 12's Anti Aliasing is horrible and is a huge immersion killer/distraction. Especially when you have large high resolution displays and everything is magnified. Now if you are playing on a 24" monitor then you may never even notice the AA issues this sim has. I for one welcome making the sim better and fixing AA is part of making it better. That is literally my 1 and only complaint with XP12, Just the poor AA implementation.
  8. I've seen the video and it has 0 to do with Aliased Lines on the ground ETC ETC. The shimmering due to the lighting is 1 thing but there are other Core Anti Aliasing issues at hand that for me are more distracting that the Shimmering from the lighting.
  9. Sorry but Anti Aliasing has long been figured out in every game imaginable, Based on that I don't see AA ever being properly fixed in this sim.
  10. These days with DDR5 2 DIMM boards are king and speed is more important than timings for the most part but there are some secondary timings that benefit from tightening up.
  11. The first thing it takes is a board capable which generally is a board with only 2 DIMM Slots. I use an ASUS Apex Encore with this https://www.icemancooler.com/page98.html?_l=en&product_id=337&product_category=73 When pushing DDR5 speed's and pushing the timings tight and the TREFI high they can become unstable past 40c. With the RAM Watercooled they never go over 2c of the water temp so they usually sit around 27c. The fiddly part isn't the water-cooling it is the week's on end of testing the RAM itself. Most people cannot spend that time but for me it was part of what I love to do.
  12. I've got a 14900k system that is highly overclocked on the RAM (8400MT/s) and I also have a 7800X3d system that just runs OOB 6400MT/s RAM. With the default sim and no add-ons the 2 systems are pretty much equal, The more add-ons I install the more the AMD system slows down compared to the Intel System. The AMD System with all the add-ons installed suffers far more stutters than the Intel system. I plan next week to swap a 9800X3d into the AMD system and see how it fares, It should do a lot better I think. While the Intel system is smoother for me it took considerable effort to get there, In order to run the RAM at 8400MT/s that itself took water-cooling the RAM.
  13. Nothing went over my head, perhaps you missed the post earlier where someone completely won't use the FSLabs due to the visual. Anyway enough of the arguing about visual and system, run whatever you wanna run it doesn't hurt my feelings at all.

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