Everything posted by SuperKaro2014
-
Landing Worse with Rudder Pedals
@NoelI think you wrote about this another thread about me converting a USB volume knob into a trim wheel? Based on that I also tried it as rudder control… and it does indeed work! I wished for a third arm and hand though but it is possible 😂 I am better with the pedals.
-
Landing Worse with Rudder Pedals
Bought rudder pedals myself a month ago. It is my first pedals as well. I got the Velocity One and just use them with standard settings. I had a joystick before with twist rudder as well. There is a learning curve for sure… suddenly you need to allocate a part of your brain to coordinate legs and feet as well! 😁 This is where the beauty of MSFS And Youtube comes in. I’ll probably get killed by some of the IRL instructors, but here is what worked for me as practise: Create a controlled environment Pick an airfield you are familiar with Set a stable weather scenario e.g. clear skies, stable cross wind, no gusts Make loooong approaches so you can get yourself set up without stress Fly along the runway, no need to land initially Use pedals to keep the plane parallel with the centerline Use yoke or stick to counter drift and stay on the centerline Repeat, repeat, repeat Once you can fly the length of the runway in the right position, add the landing What only dawned on me after getting the pedals, is that a correct crosswind landing in a GA should actually be with the upwind main wheel first, the downwind main wheel next and then nose wheel. But the logic kind of happened by itself when I followed the above. Also I have realised that the rudder input I use during approach may (of course) have to be reversed after landing to correct on the centerline… it may seem obvious now, but it feels more logic with the pedals. Good luck! Edit: I still have the occasional panic landing, so not 100% consitent yet 😉
-
So now we have many flavours for Framerate improvement
AutoFPS is magic. Combined with the AICull feature of AIFlow it keeps my mediocre machine well alive and kicking.
- Bijan vs Accuseason
-
Need Help With AIFlow & AI Ground Please!
Great stuff - hope it works for you...
-
Need Help With AIFlow & AI Ground Please!
Roland, the AIFlow dev, has made some good tutorials and posted them on Youtube recently. Maybe they can be of help? https://www.youtube.com/@rolandfoster6301
- Bijan vs Accuseason
-
AIGROUND / AIFLOW Issue
Version 2.0.25 was just released 10 mins ago 😉 (5) fixed unable to disable system tray option.
-
ORBX releasing a new Tree product
- What's the best AI ship traffic ?
Let us know how it went 👍🏻 I think Henrik and the team have a new version coming soon. Supposedly optimized even further and taking up a lot less space.- ORBX releasing a new Tree product
Where in the world is this?… might want to take the Comanche for a slow cruise there 😁 It looks like a beautiful coast line.- What's the best AI ship traffic ?
+1 for GAIST A labour of love, excellent coverage and performance, free…- AI Flow & AI Ground Big Update
You can add them to the exe.xml and they will start with MSFS.- Opentrack and Webcam
Nothing wrong with Opentrack. I have used Opentrack for years with the wireless Grassmonkey device. It works great.- USB volume knob as trim wheel in MSFS?
Yes, the button solution also works well. That’s what I primarily used until I remapped the volume knob. Must admit that the smooth rotation and tactile feedback from the detents makes for a good feel. My yoke also has a rocker switch set up for trim, and I use an old USB numpad as button box and it’s also easy with AHK to remap keys or run macros as needed. Didn’t think about the rudder option, but I will experiment. I have no pedals either.- USB volume knob as trim wheel in MSFS?
The knob I have has detents when I turn it. A signal is sent with each detent. I have remapped it to send Numpad + and - depending on the direction of rotation. I think it should be possible to change the rate e.g. by asking the AHK script to send multiple keypresses per detent. I fly the A2A Comanche and it has a control in the tablet for trim rate. Wrt. reset it is not relevant with this approach… the knob does not know ‘where’ it is. It rotates infinitely in each direction. As mentioned it is not an axis.- USB volume knob as trim wheel in MSFS?
I did it with AutoHotKey. Remapped this guy: USB volume knob with this script: AHK script- AIflow and AIground
This is what I get when copying your settings... Cull setting to 20, but 47 AI aircraft. Hmmm...- AIflow and AIground
I will try with your settings and see if they work… AIFlow is reading my ini file for sure, but not culling as expected. Which version are you on? Mine is the latest from fs.to.- AIflow and AIground
Thanks… and Little Navmap confirms the cull to 20 already from spawning in?- AIflow and AIground
@MarcG sorry to tag you here out of the blue, but I noticed your comment on AIFlow and AICull in the thread on Henrik Nielsen’s GAIST. 🙏🏻 I can’t seem to get AICull feature to limit AI aircraft to say 50… see posts above. I use the simplest ini file and not really sure what is wrong, Does it work well for you, what are your settings?- Henrik Nielsen's Global AI Ship Traffic for MSFS
I am using AIFlow and see ‘the full package’… I am only using the AICull feature of AIFlow to limit AI aircraft.- AIflow and AIground
@Clipper Ocean Spray Here are some screenshots from a flight from EKNB towards EK76. I hope this can help shed some light. Happy to do other tests, just let me know which 🙂 Initial setting only with AICull 'Enable' and Max of 50. Still 155 aircraft according to Little Navmap... Switched on Distance to 45 as well... still 148 aircraft in the bubble. Almost at destination... now only 72 aircraft. Seems like culling is not working when at the departure airfield, but slowly eating into the AI craft while enroute...? Thanks in advance, Søren- AIflow and AIground
Thanks for coming back on this… I’ll try some other combinations and report back.- AIflow and AIground
Anyone here with experience in using the AICull feature of AIFlow? Using the below settings to try to limit AI aircraft to 50, but Little Navmap reports there are still 100+ aircraft around me… what am I doing wrong! OptInMode=1 AICullEnable=1 AICullDistance=60 AICullMaxAIAllowedRandomSort=1 AICullMaxAIAllowed=50 - What's the best AI ship traffic ?