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Dear Members, since i bought a new p3dV4 rig and monitor, i struggle with some settings. At dawn/ tusk, it seems like banding in the sky and cloud textures occures /increases. The problem is only with p3dv4.1 other games or content looks stunning. Now looking at colorgradients in the sky looks awful it seems like the outside textures reduces to a few shades of grey when it gets dark I tried everything from switching between RGB to 4:4:4 to 4:4:2 8bpc 10bpc 12bpc Full and Limited. I can´t find a combination that looks like it looked in fsx on my old system. The VC is fine and i didn´t notice problems on the ground. System is: i7 8700k stock,1080ti stock, Win10 no HDR enabled, 4k LG B7Oled via HDMI. Software: p3dV4.1, AS2016, ASCA, Orbx, TrackIR, PMDG, Fslabs, Majestic HDR in P3D is off, DL on Maybe someone of you had the same problem. I don´t have pics available on any URL so can´t provide them right now. sorry, would be easier to figure out what i mean. thanks for any hint. Kai
Hello, I just got back into flight simming after a 12 month brake and lot of things happened. I ran DX10 fixer before so I wanted to get back into FSX with DX10 again. But right after installing FSX and new version of DX10 Fixer I ran into this: IMAGE: http://i.imgur.com/k4zNvGF.jpg Can you see the (FSX default) sky sort of banding? Just look at the sky pictures and see.. also I dont know why but the ground textures at FlyTampa LOWW are duplicating and they are all rendered in block patterns.. I shoud say that I have FTX Global Base / Vector / Europe LC installed too. I tesed DX9 and it all works ok. I never had this issue before (12 months) ago with DX10. Any ideas would be appreciated. Thank you.