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Odd sky texture problem and LOWW issue
Hello, I just got back into flight simming after a 12 month brake and lot of things happened. I ran DX10 fixer before so I wanted to get back into FSX with DX10 again. But right after installing FSX and new version of DX10 Fixer I ran into this: IMAGE: http://i.imgur.com/k4zNvGF.jpg Can you see the (FSX default) sky sort of banding? Just look at the sky pictures and see.. also I dont know why but the ground textures at FlyTampa LOWW are duplicating and they are all rendered in block patterns.. I shoud say that I have FTX Global Base / Vector / Europe LC installed too. I tesed DX9 and it all works ok. I never had this issue before (12 months) ago with DX10. Any ideas would be appreciated. Thank you.
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Asn + Auto Load Flight-Pln = Sudden Cloud Changes
Great news guys! Patiently waiting for the hotfix..
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Aerosoft Oslo V2 - solid ground boxes
Steve, quick question - I did see a known issue as per Fixer's version 2.1 build 43 - Aerosoft Oslo needs Version 2.0 Transparency in Legacy Dialog disabled, the ground lighting is solid otherwise. So I disabled the v2.0 Transparency and it indeed works now but are you planning to take a look into this problem so we could use the new v2.0 Transparency logic and also don't have the yellow square solid boxes around the airport? Thanks, can't wait for next update..
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UT2 2013 in DX-10
Really?? May I ask about your fixer settings? How do you have your lights package set? Any changes as far as the general shader and the legacy slider? I also have the payware fixer - everything works flawlessly except for the AI nav lights (flying on VATSIM) that are cutting off / not visible in distace during cruise .. I'd really appreciate more insight into this issue
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UT2 2013 in DX-10
Models work fine with fixer. Nav lights won't ever work in DX10 properly unless changes will be made in the game engine. There is no way to fix the NAV lights cutting off issue from Steve's side.
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Dark ground textures at night
Any news as far as the dark ground textures at night in Vienna and other airports? Still experiencing the same.. Steve, did you manage to look into this?
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VC Shadows
That's amazing. I'm switching on the VC shadows right now. I'll hopefully do a quick VATSIM flight later.. I'll see about the FPS loss but DX10 is silky smooth for me when compared to DX9..
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VC Shadows
Can you snap and upload a picture of the virtual cockpit with enabled DX10 shadows? Are you experiencing any fps loss? I'm still using DX10 without VC shadows but thinking about trying it out..
- Again AI traffic nav lights
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Again AI traffic nav lights
Thanks so much for your tips guys! I'll try to test it on Sunday. Anything else I should know as far as maybe configuring FSInn in terms of rendering the aircraft lights? Anything else that might affect the lights visibility and cutoff under DX10? @FlyAndFight Are you flying with MTX on VATSIM under DX10?
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Again AI traffic nav lights
Alright. I might give it a try this week and see.. if that fails I will try to get UT2 because that seems to work for you.. In MyTraffic X settings there is also this setting "Enable Effect Light": Do you have any idea what this setting could actually affect as far as DX10? What would be the difference if I tick it or not.. Maybe you have a similar settings in Ultimate Traffic 2?
- Again AI traffic nav lights
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Again AI traffic nav lights
I'm still having problems with AI lights on VATSIM. I'm using MyTraffic X models - any of you guys are using those successfully on VATSIM under DX10 with working AI lights (not cutting off and visible)? Marks - Can I ask you what are your exact steps that you did with DX10 fixer to get the AI lights working properly (even if it broke other effects)? Are you running DX10 fixer version 2.0? What AI aircraft models are you using (and it's settings)? The only thing that bugs me with DX10 are the AI lights. I know some of you guys run DX10 on VATSIM without any problems so if anyone could share an insight how you can fix this bug, that would really be great. Thanks!
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Textures, Strobe- und Wing-Lights at AI-Aircrafts ?
Dietmar, Well, the DX10 fixer is a amazing and powerful tool as far as fixing most of the DX10 related bugs. The only thing I'm still stuck on (and still maybe considering going back to DX9) are these AI aircraft lights. I do fly online on VATSIM so I'd like to see other planes around me huh. Let me quote Steve (month or two back): "Now there is no 100% solution to dx10 nav lights..." I was trying to figure out a way to get the lights working on VATSIM in this thread: http://forum.avsim.net/topic/425551-version-11-build-24-invisible-ai-traffic-lights/ Since then I did not have time to fire up FSX and test the new version of DX10 fixer - maybe things have changed for better? I also dealt with the gray textures but I made the switch to MyTraffic X and the textures are all good. Steve, I know we may never see a definitive fix for the AI lights under DX10 but are there any changes in 2.0 or even changes that you are working on now that could fix this? And I can't believe I'm the only one here trying to fly on VATSIM under DX10 and still having a problems with AI lights - please, anyone on the forum found a fix or settings to get this working with the fixer? :huh:
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Version 1.1 build 24 (invisible AI traffic lights)
So I took my time to do couple flights on VATSIM to test things out. Flying with lights package and without effects enabled seems to be the best solution. But I figured out that the light visibility is sadly totally random in flight. Sometimes I can see the planes fine, sometimes just for couple seconds, sometimes I can't see lights at all.. also the VC view zoom and view angle affects the visibility. It's pretty sketchy.. also did you see the picture I attached in my previous post? the setting inside MyTraffic X..? If you could find a definitive solution for online flying (is it even possible in the future given the current DX10 implementation?) and the AI plane lights that would be a big thing for the fixer.. Thanks!