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Why didn't Microsoft ...

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Instead of putting a final end to further development of Flight Simulator, I just wonder why Microsoft didn't offer to license their code to a reputable developer. What good or value is all the code just sitting there locked up collecting dust somewhere?In doing so MS could have continued to make money, a developer could have made a few bucks, we could have gotten a few fixes or an updated and improved product. All the framework was there. I guess it's more complicated than that ... :(

I just wonder why Microsoft didn't offer to license their code to a reputable developer.
Don't be silly!! :( That would be good for the community and common sense. :(

Carl Hudson

Intel i3 550 @ 4.20GHZ on Air with Arctic Freezer Pro 7 / Arctic Silver 5 - 4Gb Corsair XMS 3 - GIgabyte H55M-UD2H Motherboard - Asus GeForce GTX280OC 1Gb

Way more complicated then that!

Well, we do still have an internal group that is going to use the existing code base, so it's not exactly sitting around collecting dust, but I have no idea what exactly that group is going to create from the code :-> If MS had been interested in licensing the entertainment product's code the existing team would have snatched up the rights (and the question was asked back in January) :->Tim

Tim, thanks for providing your usual insider information. :-> as you would say :)

I remember just before the announcment one of the devs claimed they had found new optimisations that were going to be used in FS11 and train simulator 2. It all looked very promising until....................!I hope the version that Aerosoft are working on will have more optimisation then FSX.

All i'm hoping is that one day FS can use a quad core CPU efficiently, so clock speed would not be as important as now.....it really sucks for people using prebuild PC and the manufacturer lock the BIOS for overclocking( I still can't think of a good reason for manufacturer to do this...) when i got my computer i did not think of playing FSX... and i just went for the shortcut to buy a prebuild. Well...no matter what this is the last prebuild i'll ever buy..well no matter who makes the next FS software, if it does not come with a full quad core support i'll be very disappointed...

Intel Core i7 3770K @4.2Ghz, 12GB DDR3 1333 RAM(2x4G G.Skill, 2x2G Corsair), Asus P8Z77-V Pro, CoolerMaster Hyper 212 Evo, MSI GTX 560 Ti OC 2GB GDDR5, Evga SuperNOVA Nex750B 750W, 2.12TB HDD(1x 120GB Samsung 840 SSD, 2x 1TB WD Black Caviar 7200RPM), ASUS VE228H LED 21.5”, Logitech Attack 3, Windows 8 Pro x64

 

I wonder when MS will tell us, their loyal customers, exactly what ideas they have brewing FS wise?

I remember just before the announcment one of the devs claimed they had found new optimisations that were going to be used in FS11 and train simulator 2. It all looked very promising until....................!I hope the version that Aerosoft are working on will have more optimisation then FSX.
Yeah, I remember an article/posting mentioning the very same thing. It was written by someone on the inside that had seen the lastest version on MS ESP and said that it was running very well, much better than FSX currently and they also mentioned some of the enhancements to be placed in FS11 if they remained as planned. I asked on here about a month ago if someone remembered the post and what forum (here, somewhere else?) but on one recalled it. Glad to see I wasnt the only one.

Eric Tomlin

Full Size LJ45 Sim Builder

Hangar45.net/ FlightLevel180.org

"Is this FSX or FS9, I can't tell anymore???"

A.....it really sucks for people using prebuild PC and the manufacturer lock the BIOS for overclocking( I still can't think of a good reason for manufacturer to do this...)
It's very simple. They would get complaints from people who overclocked andn then found some applications wouldn't work or, even worse, had damaged the processor,

Gerry Howard

I wonder when MS will tell us, their loyal customers, exactly what ideas they have brewing FS wise?
what's the difference between a loyal customer and an ordinary customer and how does Microsoft tell them apart?

Gerry Howard

  • Moderator
what's the difference between a loyal customer and an ordinary customer and how does Microsoft tell them apart?
the loyal customer buys the product and the ordinary customer pirates it and complains that it doesn't work properly. :(

 

RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti
40" 4K Monitor 3840x2160 

  • Commercial Member
I remember just before the announcment one of the devs claimed they had found new optimisations that were going to be used in FS11 and train simulator 2. It all looked very promising until....................!I hope the version that Aerosoft are working on will have more optimisation then FSX.
Aerosoft isn't the only one working on a new flight sim :( The lower pic is an in-game shot of my new flightsim, which is still very, very, very early in development.screenshot.jpg
what's the difference between a loyal customer and an ordinary customer and how does Microsoft tell them apart?
Dear Gerry,Any marketing (not sales) person will tell you that there is such a thing as brand loyalty. It's characterized by repeat customers. (That is, Gerry, people who make repeat purchases. So while the concept may be difficult for you to grasp, loyal customers are repeat customers.)How does Microsoft distinguish between ordinary customers and loyal customers?Answer, they run statistical samples. They do focus groups all the time with both prospective and actual customers for both existing and proposed products.That's how they tell them apart, Gerry.Love and kisses,MikeP.S.No, I haven't read your closing remarks in the other thread. I'm giving you the last word here too and once again I'm not going to read your closing remarks ... Because giving you the last word appears to be the only way to avoid going around in circles with you.

Hello,Animaux06.gif Regards.bye.gifGus.

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