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Cruachan

Stutter and FS9, I have a question fo everyone

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This is just a simple question for everyone with FSCOF. I want to know if you are seeing any kind of stutter at all. At this point, my system isnt really stuttering, its more of a momentary frame rate drop with noticeable pause during flight. My fps will go from 25 (locked) down to 18 or so and sometimes even as low as 12-14 for no apparent reason with medium settings. It happens every 5-8 seconds and seems more pronounced If I am manuevering. It happens in spot view and cockpit views. It only lasts a moment, maybe a second, but if your in the flare or on an approach its a bit annoying. also it is not a regular occurence seems to happen randomly here. I am trying to nail down what on my system is causing this. I have already tried most of the tweaks your going to throw at me so rest assured I have tried a LOT of things already. I would like to know if this is happening to anyone else and if so what kind of system and video card you are running. I am beginning to think folks with GF 4's running ti4200 and 4600's are having similar problems. Please state if you are tweaking also and the res you run at. Thanks and I appreciate it.Hornit

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P4 2.26 / 533FSB / 768MB PC2100 RAM / GeForce 4 ti4200 64MB Det 45.35 / Soundblaster Audigy GamerI see NO stutters. I run FS9 at 1024x768x32 with no AA. I've got everything maxed except visibility, which I set to 80 miles (same as clouds), and water effects which are low. I lock at 21 and get 21 except at the traditionally low FPS sinks like newark/jfk, and complete overcast drops me to around 10-12 fps.I did see some brief stutters (less than 1 sec) with addon aircraft, but the rendertotexture tweak fixed that one for me.I also picked up the new (July) soundblaster drivers which seemed to improve system smoothness a bit...

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Just a guess, but have you defragmented your hard drive recently? I defragged before I installed fs2004.

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My stutters were more like hesitations. What I mean is that it seems to pause for a second every once in a while for some reason. Maybe a swap file issue? These pauses didn't even show up on the fps display until I added the line for average fps to my fs9.cfg file. Then I finally saw this: {1.0 18.9 23.4} It happens on the ground, in the air, doesn't seem to matter. I tried the default Lear at the default airport (Seattle) and had the same issue. It was especially bad in heavy clouds when I had all the 3d clouds maxed out. Has settled down a bit with reductions in those sliders but it is still there.

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Yes, and it's driving me crazy!!Most of mine occur in banked turns as the new scenery is drawing! It's very frustrating and I've been working on this all weekend long. I'm about two seconds from selling this sim and take up cross-stitching. :)Those with the stutters- please post your system specs and any possible fixes.radeon 8500lexp1600iwill kk266phillips rythmic edgeTodd

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What system specs are you guys running with the stutters?Thanks,Todd

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hmm- here too. But the pause is much longer than some of you posted here. Mine can pause for 10 seconds or more than WHAM back to business at my typical 8-12 FPS in populated areas.Are you all using 15 min real weather? Maybe it is the download process or something??

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P4 2.4, 768DDR PC2700 Ram, Radeon 9800 Pro, 80G HD with approx. 50G available.

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One thing you guys might want to try is turn the dynamic weather slider all the way to the left if you are using real weather.My understanding is otherwise, not only will fs be doing calculations (e.g. processing power) to change the weather into something cool-but will also be changing the real weather-until you hit the next station report.Worth a try-I could be wrong.....I keep mine permanently to the left as I always use real weather.http://mywebpages.comcast.net/geofa/pages/Geofdog2.jpg

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I have the same also. I have tweaked and swapped driver's until I finally quit. :-rollsI think it does have something to do with weather updating. If I use one of the pre-defined settings, all is great. Using both real weather from inside FS9 or wxRE v1.9. :-(Jay(-:______________________________________________________________________

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hmmmm, very interesting. I have the dynamic weather off, full left. I DO NOT use real weahter, and I so far have the change between stations OFF for testing. Yes I am defragged, regularly.I think i am seeing some commonalities. Im interested in the guy with the stutter in turns, mine seems to do it almost exclusively in the initial part of even a smooth turn inside or out of the cockpit. I think this is something that should get looked into a bit more. Please give your sys specs with each post, im wondering about certain op systems and video cards at this point.P4 512mb,pc2100ddr, GF4 ti4200 128mb, WIN98SE, SB Live! Going to get the new drivrs NOW! didnt know about that.Hornit

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Give FS9 higher priority and see what happens...Regards,Pedro

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Would you please elaborate on how to give it higher priority. Runing windows 98 I would think its the ONLY priority if NOTHING else is running. I am curious about that.Hornit

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No stutters or pauses here.Athlon 2400XP+, 768MB DDR, GeForce 4 Ti 4200, Windows XP Home Edition, DirectX 9.0b, nVidia 45.23 video drivers, SoundBlaster Live Value w/ latest drivers, Saitek X-45 (USB) and CH Pedals (gameport). No components are overclocked. In-game settings attached as screen captures.FSAA turned off in video driver. Using 2x anisotropic filtering. Have fixed size virtual memory paging file of 1024MB.Virtual cockpit dials scaled x2 for clarity using VIRTUAL_COCKPIT_TEXTURES_SCALE=2. AI traffix set to 50%. Terrain settings as follows:TERRAIN_ERROR_FACTOR=100.000000TERRAIN_MIN_DEM_AREA=10.000000TERRAIN_MAX_DEM_AREA=100.000000TERRAIN_MAX_VERTEX_LEVEL=19TERRAIN_TEXTURE_SIZE_EXP=8TERRAIN_AUTOGEN_DENSITY=3TERRAIN_USE_GRADIENT_MAP=1TERRAIN_EXTENDED_TEXTURES=1TERRAIN_DEFAULT_RADIUS=9.500000TERRAIN_EXTENDED_RADIUS=4.500000TERRAIN_EXTENDED_LEVELS=1307992I am using Stephen Rothlisberger's and Richard Gascon's enhanced terrain meshes for the US and Canada respectively. Have applied Chris Willis' horizon haze effect fix but am not using his low-res clouds.No third-party utilities running in the background, apart from FSUIPC.Usually use dynamic weather, downloaded from the Jeppesen servers every 15 minutes. Weather rate of change set to extreme. Also run the Gathering Storms weather theme about 1/3 of the time. Framerate is typically in the mid- to high-20s, with occasional dips into the mid-teens in heavy, multi-layer weather. I fly mostly VFR routes in and around the Pacific Northwest, and typically stay at or below 10,000ft altitude. Usually split my time between the Baron (stock out of the box), the Cub (again out of the box stock) and the FSD Seneca V. Rarely use the GPS and usually have the virtual cockpit up. Rarely use 2D panel popups.

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I tried the new cloud addon everyone has been discussing and I believe they have helped the problem.Todd

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i too have the problem!!! i thought i was the only one! my specs are in my sig, but i notice it mostly around water.

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"TERRAIN_EXTENDED_LEVELS=1307992"How on earth did you arrive at that figure?!Mike

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Curious you should ask that, Mike. What is the value in your FS9.cfg?

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You are probably already anticipating my response to that from the other thread. The default setting was 0 (zero) on my installation. Same for TDR and TER. However, see Kurt M's excellent work in this area in that other thread.Mike

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