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Ray Proudfoot

Poll: vote here for the next release

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Soon the MSFS team will start looking at creating the next version of FS. Now is the time to start suggesting ideas that as a simmer you feel would add to the next version.Please do not make this a patch thread or grip about problems about the current version...we have enough of those threads in this forum. Instead look at what the MS FS team tried and did give us in CoF and think of things that would add or could be improved in the next version.There are a few items that I feel should be voted on prior to mentions of what you would like to see in the next version. Please take the time to post your thoughts on these items then list any ideas for the next version.Here they are:1) List six US airports and 4 International ones that you feel should be done in High detail on the next version.2) Would you like to see MS bring back the static we had in FS2000 when listening to ATIS and at the edge of recieving the signal and have that used on both ATIS and when talking to controllers?3) Do you feel MS should allow for marshallers for parking on the next version?4) Do you feel that MS should allow the user to order fuel on the unicom channel as an option on the ATC prompt which would bring up the fuel window and you could fill in what you want for fuel followed by a fuel truck to pull up to the plane and add the fuel?5) Do you think there should be Pilot Controlled Lighting at the fields that have it?6) Would you like to see when a VFR flight Plan is filed (using the flight planner) allow for the ability to open and close your flight plan on a FSS freq.?7) Would you like FS to have separate volume controls for comm. 1 and 2 radios?Now list any additional items that you would like to see in the next version.NP

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"1) List six US airports and 4 International ones that you feel should be done in High detail on the next version."...or better still, six International and 4 US airports ;)Mike (Scotland, UK)

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KRNO AND YES TO ALL THE OTHERS. Also would like to see Rome and Berlin and Rio De Janero for int airports.

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The only reason why I said that was because on average thats how they've been doing high detailed airports.NP

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1. The complete Boeing line of aircraft. B717, 727, 737, 747, 757, 767, 777.Brent Hebert

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Yes to all! Especially 2 and 5, I miss the static! They need to remove the tone when keying over someone, what you hear nothing.I would like to see better Boeing panels. I think the GA panels are pretty good for default, but the Boeing panels are really poor.Personally, I think three Boeings are fine. I would rather see the following added:1. Airbus2. Commuters (e.g, ATR, Dash-8)3. Citation X (or Gulfstream)4. DC-10I know, I know, we have add-on for this kind of stuff, but I do fly the default planes, especially when the add-ons aren't very good or they have irritating bugs, like capturing the ILS or other freaky occurrences.Chris

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Ha! You read my mind Mike!Cheers,Paulhttp://www.strontiumdog.plus.com/sbird.jpgOfficially licenced by British Airways plc for use of name and logo[p]AMD XP2800+ Barton, Gigabyte GA-7NNXP nForce2, 1Gig Crucial PC3200 DDR 400MHz, Gainward 128 MB GF4-4200, SB Audigy, 3 x WD Caviar SE[/p]

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Clouds look great, and keep working on them some more too. Clouds, haze and ground color in any given scenerio change. Seeing that todays graphics abilities are awesome to begin with, by then things should improve yet more giving the opportunity to tweak the weather engine even more. Perhaps cloud shadows on ground (or a darker colour ground/water for overcast etc) and more cloud types, Random cloud patterns, and possibly lightning that is "within" the cumulonimbus that "light up" the cloud (as seen flying @ FL330 toward the tops of the storms)and not so much see the actual lightning bolts. Thunderstorms with more defined anvils depending on strength, height, etc.Kind of detailed there, but the more realistic the atmostphere around us, the more real it gets!

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US airports I would like to see in high detail would be:KBOSKBWIKIAHKMEMKMSPKMCInot sure on internationals.Yes to all questions 1-7andAI improvement suggestions:1) Ability to fly non-direct routes. Benefits would allow for simmers to create

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First and most important many, many more enhanced airports.All major Intl airports should be enhanced. These are just a few.CYYZKBOSKMSPEGKKMany more default aircraft, with improved models and textures complete with a texture painting program with templates to paint those default aircraft.AirbusDash 8Beech 1900DC-10Even a couple of fighter jets Improved clickable VC's and a FMC for those commercial jets.Improve the Tower view capabilities. Be able to set our favorite tower view at any given airport.Fuel planner if there isn't one already. :-)CheersSteve

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I would like the Cessna 172 to behave and fly like a real cessna...I am taking flying Lessons... And there are some important Characteristics..that these sims do not have..1. When I take off and climb (everything else remaining constant).. the Plane should roll to the left.. because of the Prop going Clockwise... This requires a jab at the Rt Rudder Pedal to keep it in level on the runway and while climbing...2. The Opposite is true.. when you are descending..the aircraft tends to roll right..and you need to press the left Rudder Pedal to keep it straight.3. Ground Effect... When the aircraft is about 20 ft above the run way..while Landing... The Ground Effect reducs friction and Drag...and the plane tends to speed up.. Adjustment needs to be made in real life..4. In the afternoon in summer heat.. their is turbulance that makes the planes bob ..up and down...5. One should be able to Spin the aircraft..and be able to recover from the Spin.These are some basic things one would expect from a sim.Its a bloody shame..that the cessna 172 and similar aircrafts just don't fly the way they are supposed to.

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I want ice on water that should have ice on it in the winter. Tone down the brightness of the lights on the aircraft from spot view.Detailed airports - Maybe do one main airport on each continent to be fair to all.Passengers to appear in the cockpits as you add passenger weight.Simple drag and drop program included to make scenery using auto-gen buildings/objects.Make it run WELL on medium 2-3 gig machines. Not for machines that don't exist at presentation time.Don

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Take 2-1/2 years until next release. I feel FS 2004 shows it was a little "rushed" this time around. Then...Go back to 2 versions. Target the "professional" version as a commercial product that is targeted to be more than "just a game".Target the "standard" version to be a great sim for the more casual user who doesn't care about things like "sid's & star's, etc., and the more complex things of flying. This would be a mostly "eye candy" sim designed to please the masses.Target the professional version for the more sophisticated flyer, and package it in a DVD form only. Not only would this version include the complex flying flying operations (as described by others in this thread), but a wide assortment of improved mesh, and other photo-real scenery. It would be a product for the flying professional, and others who see themselves as of this type. It would also include a stand-alone copy of the standard version.There would be a much wider separation of functionality than was exhibited before in multiple versions. While the "professional" version would be considerably more expensive than the standard version, it would include value by being a "one-stop shop" package that is all debugged and ready to install, and may include some integrated and licensed 3rd party programs such as FS Nav, etc. Bob (Lecanto, Fl)AMD, Athlon XP, 1800+MSI, K7T266 XP ProPC 2100 DDR, 1024 MBXP, Home Edition Elsa GLadiac 920, GF3/64Mb andPNY, Verto nVidia TNT 2-M64/32WD, 100 MB, 7200, Ultra 100Sound Blaster, Audigy MP3+CH Prod, VPP Yoke - Sound CardCH Prod, Pedals - Sound Card

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Improve(ha!) exit runway speeds of AI Aircraft so they get the h-e-double-toothpicks outta my way and so I don't get a landing canceled go around from ATC!Jim

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I would give up all of the above for just the following:1. Continued improvement in the realism of ATC. (and debugged from things like the endless loops of A/c requesting BRAVO airspace transitions, etc. or warning the a/c at 9000 ft about the traffic at 2000.)2. A much more comprehensive flight analysis: fuel used relative to optimal "fuel-should-have-used", vertical and horizontal velocity at touchdown relative to optimal, scoring of the deviations from optimum course and altitude and glideslope, etc. Scoring of errors in use of landing lights, mixture control (over-leaning), prop control (over-torqueing), use of deicing equipment, etc., etc.I would like to be able to refly routes to better my performance, but it is currently hard to tell how good my performance really was, relative to optimum....

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Manny I think FS2004 aircraft is capable of spining already, I tried that with the Extra300 and it appeared to spin.wonder no one ever mentioned this, but won't it be nice to have a complete fluid movement of gauges? (reality XP or X-plane) That would make flying instrument much more meaningful.

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I would like to see some military aircraft - maybe 5 or six - a couple of transport types(C-130.C-17)couple of fighters(F-14,F-18)and maybe a bomber(B-52) trainer( Bae Hawk) .Possibly a couple of older types such as the F-86 or Hunter.It would be nice to have 2 or 3 good quality default aircraft carriers.I know there were some in FS2k2 but the quality wasn't to great,the Arrcab carriers were infinitely better.Haven't actually found any yet in FS9.An improvement in the water effects would be nice.The water in FS9 seems almost to be a step back rather than forwards- I'm sure MS can do better.Likewise the wake effects don't look so good to me.Lastly ,as ever we all want better and better scenery .I think perhaps the main effort should be directed at improving the scenery as much as possible whilst not increasing the system demands to unreasonable levels.This,I realise ,is a difficult task given that the hardware is constantly evolving and users' ideas of what is an average system change almost weekly.But,bearing in mind that FS is aimed at a mass market,it would surely be to MS' advantage to try to bring improved quality scenery to as many as possible.Dave

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To add to the already great ideas:I'd like to see a more "alive" environment. More smoke from factories, farmers fields, steam from reactors, birds in the air (where I live at this time of year this has been more of a worry than other aircraft-bird avoidance occurs several times a flight), cars moving on roads (I always judge my groundspeed by this and also enjoy looking at all the unhappy motorists being tied up while I whisk by).Some might consider it "eye candy" but I think it would enhance the immersion of really being there.http://mywebpages.comcast.net/geofa/pages/Geofdog2.jpg

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Hello NP!Here's my input!6 detailed US Airports:1. Orlando KMCO2. LaGuardia KLGA3. Boston KBOS4. Minneapolis KMSP5. San Diego KSAN6. Houston KIAH6 detailed Intl. Airports:1. San Juan TJSJ (Although this one could be considered US)2. Gatwick EGKK3. Madrid LEMD4. Guarulhos Intl., Sao Paulo, Brazil SBGR5. Santiago, Chile SCEL6. Mexico City MMMXNew additional features I would like to see:1. Parking lighting system to properly guide aircraft to gates.2. Better separation for AI aircraft to avoid the missed approaches.3. SID's and STAR's included in the database for flight planning.4. More legible colors in the ATC text window.5. Faster AI / ATC instructions. Currently there's too much lag time before ATC clears anyone to do anything after an aircraft takes off and lands. For example, it would be nice if ATC would instruct me to taxi to the active and hold while the aircraft ahead of me is already rolling down the runway for T/O.6. Have ATC assign runways according to traffic flows. For example, if I'm arriving from the west, have me land on runway 18R, while Eastbound traffic lands on 18L. This should alleviate some of the current traffic pile-ups.7. A CO-PILOT FUNCTION!!!!!!!!!!! We need a co-pilot that could fly our aircraft on those long intl. flights while we sleep. With this function, our flight plan would not have to be cancelled if we do not follow ATC's instructions.8. Weather delays. If the airport is currently under bad weather, have ATC hold operations untilt the weather moves or re-route aircraft around bad weather.9. A TCAS system in the cockpit.10. Better FPS performance by maximizing efficiency of processes and textures.That's it for now!Sincerely,Dennis D. Mullert

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>Soon the MSFS team will start looking at creating the next>version of FS. Now is the time to start suggesting ideas that>as a simmer you feel would add to the next version.>>Please do not make this a patch thread or grip about problems>about the current version...we have enough of those threads in>this forum. Instead look at what the MS FS team tried and did>give us in CoF and think of things that would add or could be>improved in the next version.>>There are a few items that I feel should be voted on prior to>mentions of what you would like to see in the next version. >Please take the time to post your thoughts on these items then>list any ideas for the next version.>>Here they are:>>1) List six US airports and 4 International ones that you feel>should be done in High detail on the next version. Washington Dulles (KIAD)>>2) Would you like to see MS bring back the static we had in>FS2000 when listening to ATIS and at the edge of recieving the>signal and have that used on both ATIS and when talking to>controllers?>>3) Do you feel MS should allow for marshallers for parking on>the next version?>>4) Do you feel that MS should allow the user to order fuel on>the unicom channel as an option on the ATC prompt which would>bring up the fuel window and you could fill in what you want>for fuel followed by a fuel truck to pull up to the plane and>add the fuel? Yes>>5) Do you think there should be Pilot Controlled Lighting at>the fields that have it?>>6) Would you like to see when a VFR flight Plan is filed>(using the flight planner) allow for the ability to open and>close your flight plan on a FSS freq.?>>7) Would you like FS to have separate volume controls for>comm. 1 and 2 radios?>>Now list any additional items that you would like to see in>the next version.>>NPIn the ATC arena:* Vectoring direct to navaids/intersections* Flow control with speed up/down commands* ATC vectors to approach course commensurate with aircraft type (FS9 ALWAYS vectors you to the IAF around 60 NM out. In a Cessna and a 100 NM flight this happens a few minutes after takeoff)

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Mircosoft has stated in an interview that they read these forums and in the same interview state how after about a month after a release state working on the next version. CoF was a release that offered many users request. Folks now is your chance to state what you would like to see in the next version. Theres about 5000 subscribers to this forum and yet I only see about 15 posted replies so far. Sure would be nice to see this thread grow.NP

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For detailed airports (non US) I would like to see:MadridMoscowZurichStockholmJohannesburgDubaiSingaporeBangkokSao PauloBuenos AiresAnd the following would be very important: ..if Microsoft is going to change again the system for the representation of gates/parkings/taxiways (and the upcoming new AFCAD-tool of Lee Swordy is again not compatible to FS2004)...Then why not include a good utility within FS2006 that allows users to add/manipulate/assign taxiways, gates and parkings in a very easy way within the program?Walter

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Some very good suggestions here :)One feature I really would like to see implemented is regional accents with the ATC voices. Nothing kills the immersion more than being vectored into Heathrow or Sydney and the controller has an American accent!I know people will say it's impossible to have varied accents for various reasons but consider this:Proflight 2000 had several dozen voices in many different accents (IIRC as well as American they had British, French, German, Australian, Asian, Indian, Spanish) and it all fitted onto 1 CD.By the time FS2006 comes along I expect DVD will be the preferred media to distribute this sort of software on. Given the large capacity of DVD I think it will be entirely feasible to have many different accents in the next version of FS.Imagine this: You are tuned into YSSY tower, the controller has an Aussie accent as do all the AI Qantas flights. A British Airways 744 comes along with a British accent, JAL with an Asian accent, or United with an American accent. This *IS* possible, because Proflight was doing it back in the days of FS2000!

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