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NGX - Nose Gear Touchdown

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Hello flight simmers!I do not know if this question was asked before. If yes, please apologize.When an aircraft touches down on the runway in FSX the nose wheel touchdown is not as accurate as in a real scenario. What do I mean? If the main gear touches down, the bird is nearly strinking hard down on the ground with the nose gear. You have also not really a chance to prevent this fully by using the pitch elevator.So, I would like to know if this negative effect was considered in the NGX and was hence developed accurately? Is this an FSX issue? Or am I a worse pilot? :(

______________________

 

Kind regards from Austria

 

Matthias Fischer

 

 

My FS9 computer:

 

CPU: Intel Core2 Duo [email protected]

Mainboard: Asus P5B, LGA 775, DDR2

RAM: Corsair XMS2 DDR2-800

Graphic Card: Sapphire Radeon HD3870, 512MB GDDR4

OS: Windows XP SP3

  • Commercial Member

I have to say it sounds more like the pilot then the sim. I have never seen this problem in FS9 or FSXRegards

Rob Prest

 

You have also not really a chance to prevent this fully by using the pitch elevator.
Uh, sounds like severe mistrim to me? Has your approach been stabilized before? You shall be stable at and below 1000' AFE, and that also means only small corrections shall be neccessary in order to maintain your glidepath. This in turn requires a well trimmed aircraft. Once you get that nailed down you should be able to lower the NLG nice and easy.sig.gif
  • Moderator
I have to say it sounds more like the pilot then the sim. I have never seen this problem in FS9 or FSXRegards
I agree, when I am landing either the PMDG 747, JS4100, LDS767 or just about any other a/c that I own, as long as I am comming in at the correct speed and pitch, once the main gear touches down I can usually hold off the nose gear for almost as long as I want. Although I dont do that and get the nose down fairly soon once the mains touch down, I have done it on more than one occasion just for fun and too see how long it would take to bleed of enough speed before I couldn't hold the nose gear off the runway anylonger.Sean Campbell

Avsim Board of Directors | Avsim Forums Moderator

If you have the Autobrake set to MAX most likely the breaking action of the main wheels will slam the nose wheel to the ground if you are not prepared to counteract immediately. Furthermore if you speed has dropped during the flare and touch down the elevators would not have enough lifting force to counteract the nose downward rotation. Keep in mind that the slamming occurs quite often in the real life too (on the 777 it's sometimes quite a refreshing moment for the premium cabins pax :( )

 

Regards,

Martin Martinov / VATSIM 1207931

(on the 777 it's sometimes quite a refreshing moment for the premium cabins pax :( )
HAHA I bet! :(sig.gif

Matthias,Nosewheel touchdown strikes me as very realistic with every landing I make in the NGX. That's entirely subjective, of course, and others may have a different experience.Your question got me thinking, and it occurse to me that this is exactly what is meant by "flying the airplane onto the runway". Until all three sets of wheels are on the ground, you're still flying the plane.

Best Regards,

Kurt "Yoda" Kalbfleisch

Pinner, Middx, UK

Beta tester for PMDG J41, NGX, and GFO, Flight1 Super King Air B200, Flight1 Cessna Citation Mustang, Flight1 Cessna 182, Flight1 Cessna 177B, Aeroworx B200

"Until all three sets of wheels are on the ground, you're still flying the plane". Well said EMB120....!

5Take Care, Will Clark

My computer: Intel 14900K, Motherboard ROR Maximus Z790 Formula, PSU Dark Power 1600, Ram DDR5 (7200) Vengeance 32GB CL38, ASUS 4090, Keyboard Logitech ASUS, Mouse ROCCAT LEADR Wireless, Corsair M.2 SSD 4TB x2, Headset Astro A50 Wireless, Microphone Elgato Wave 3, Stream Deck Elgato XL, GoXLR, Loopdeck Live, Chair Steelcase Gesture with Headrest, Case: Lian Li O11 Dynamic XL ROG White, Custom Built water cooling, Ek Lian li xl distro plate, Fittings EK & Bitspower, Monitor LG C1 48 OLED, Desk Speakers Audio Engine A5+ White.

Well said, but I will take this further you are still flying the airplaneUntil u exit the runway. This is how my instructor have had taught me.

"Until all three sets of wheels are on the ground, you're still flying the plane". Well said EMB120....!
I would argue you're always "flying" the plane ensuring your surface deflection is appropriate no matter what phase of flight your in.Concerning the NGX, after a lot of practice and consultation concerning good technique with the other pilots on the team, I have finally pulled off a few "greasers" including not slamming the nose wheel. :(

George Morris

 

Boeing777_Banner_BetaTeam.jpg

Point taken...what I meant was that you need to fly the nosewheel onto the runway just like you do the mains. :(

Best Regards,

Kurt "Yoda" Kalbfleisch

Pinner, Middx, UK

Beta tester for PMDG J41, NGX, and GFO, Flight1 Super King Air B200, Flight1 Cessna Citation Mustang, Flight1 Cessna 182, Flight1 Cessna 177B, Aeroworx B200

Point taken...what I meant was that you need to fly the nosewheel onto the runway just like you do the mains. :(
Just noticed your signature Kurt, that's great!! :(

George Morris

 

Boeing777_Banner_BetaTeam.jpg

Hey testers, regarding the touchdown issue, could you comment on touchdown and rollout sounds? I'm sure you enjoy the speedbrake extension sound as well?sig.gif

Just noticed your signature Kurt, that's great!! :(
I just noticed too! :)Hey. I am still missing a NGX Beta Team signature!Cheers,

Mats Johansson
PMDG Flight Test Dept
Boeing777_Banner_BetaTeam.jpg

| Asus Z270-A | Intel i5-7600K @ 4.8 GHz OC/H2O | nVidia Geforce GTX 1070 8GB OC/O2|

Hey testers, regarding the touchdown issue, could you comment on touchdown and rollout sounds? I'm sure you enjoy the speedbrake extension sound as well?
Etienne,The sounds in the NGX are amazing...they feel to my simmer's ear to be absolutely spot on. Touchdown and rollout sounds are VERY immersive.Truthfully, I've never noticed a speedbrake extension sound, and I'd be surprised to find there is one in the NGX. The cockpit is quite a distance from the wings, so if things like spoilers and flaps are audible, they're muted and masked by louder noise makers like the recirc fans.

Best Regards,

Kurt "Yoda" Kalbfleisch

Pinner, Middx, UK

Beta tester for PMDG J41, NGX, and GFO, Flight1 Super King Air B200, Flight1 Cessna Citation Mustang, Flight1 Cessna 182, Flight1 Cessna 177B, Aeroworx B200

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