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MS Flight Hawaii screen shots vs FSX add-on ones

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Done right with autogen hand placed (Orbx) it can work but to hand design the entire world like that would never happen.
As far as I am aware, Orbx terrain isn't photo scenery.

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

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  • Commercial Member
As far as I am aware, Orbx terrain isn't photo scenery.
Correct. They create their own landclasses with lots of realism. They then place them according to the real world and create scenery that looks somewhat photoreal, but with great detail.

Brandon Filer

But note that Orbx PNW used large photoreal coverage areas; including photoreal Seattle CBD, the ports of Tacoma and Olympia, KPAE and Bonneville Dam. Regards, Mike Mann

Mike Mann

But note that Orbx PNW used large photoreal coverage areas; including photoreal Seattle CBD, the ports of Tacoma and Olympia, KPAE and Bonneville Dam. Regards, Mike Mann
I was reading on their website yesterday, and they also use photo scenery in the mountains above the treeline.
  • Commercial Member

All Orbx airports ship with photoreal ground imagery, which is fully annotated down to the last house and tree, and in many cases with custom models for POIs like shopping centers, high-rises etc. We use digitally sourced aerial imagery, not satellite photos, so it is much clearer. I am not sure how much of this style of scenery we have produced, but it would be well over a thousand square miles. It is laborious, painstaking and expensive work. The same developer who made that scenery shown above (in Italy) is now working with us to annotate an entire city (Canberra). Two developers been working on it for two years and are still only 75% done.It is technically impossible nor practical with today's technology to cover large areas or entire countries with hand-annotated photoreal imagery. However, I predict that the technology will be around inside twenty years to automatically generate 3D models of buildings, structures and trees based on aerial imagery, and this will filter into flight simulators. As global broadband Internet bandwidth increases and becomes ubiquitous then we will eventually have the entire globe streamed from the cloud in photoreal, with 3D models, real volumetric clouds and realtime weather. But that's in 2025 and I will be retired and let other brilliant minds provide that for my enjoyment :)

Cheers,

John Venema

Orbx_Logo_Avatar.png

However, I predict that the technology will be around inside twenty years to automatically generate 3D models of buildings, structures and trees based on aerial imagery, and this will filter into flight simulators. As global broadband Internet bandwidth increases and becomes ubiquitous then we will eventually have the entire globe streamed from the cloud in photoreal, with 3D models, real volumetric clouds and realtime weather.
Yes, I have exactly the same vision... :-) By the way, I thought today's computer should be powerful enough to automatically identify buildings spots on aerial imagery? At least I thought the computer may be able to do a decent enough job so at least FSX auotgene can place those generic buildings on the right spots. Anyway, I'm no expert in this regard and I'm just curious why this kind of auto-processing is so hard since apparently no add-on companies have done that? Also, I saw on Google maps that for many cities around the world Google already has completed 3D buildings on the map. Coupled with their street view photos many some day computer will automatically generate photo-real 3D buildings for cities in FSX ...

9950X3D / 64GB / RTX5090 / Pimax Crystal Light / Win11

But that's in 2025 and I will be retired and let other brilliant minds provide that for my enjoyment :)
And hopefully I will be alive to enjoy such Eye Candy.

Tristan

 

Living in the beautiful Chilterns.

 

FS System: intel e8600 core 2 duo cpu, asus p5q deluxe motherboard, 4gb ddr2 1066 corsair memory thermaltake 750w power supply, palit 9800gtx+ 512mb graphics card, 750gb sata2 hard drive, 500gb sata2 hard drive, coolermaster v8 cpu cooler, antec 900 case, xp pro 32 bit, creative xfi titanium sound card, 22x dvd/rw. Still sticking and rocking with FS9.

 

"When once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been, and there you will always long to return."

As far as I am aware, Orbx terrain isn't photo scenery.
Fly over Downtown Seattle and you'll see plenty of photoscenery in Orbx PNW. It all has custom autogen though and it looks great.

Precisely bonchie. My old workplace on Western Ave in Seattle is there in photo-real glory.

Blake

Whether default MSFS, Megascenery-X or Orbx; I think what you will find in urban areas will always be a mixture of custom autogen and photoscenery, with maybe some regular autogen thrown in. The only urban add-on I can think of that modeled every single building was LAGO's Venice scenery for FS2004. -James

Hi everybody!Ok, the future MS Flight seems to be really really fantastic. Great!So I just need to know a thing: Is it important to read the mark of a golf ball when you pilot a747 at 32000 ft above the Atlantic Ocean? Maybe it could be interesting to count the blades of grass on the hills around when you land in Zurich on runway 22 using the ILS or burned cars currently in London with your regular C17 (oh yeah, 23 more than yesterday, I won the bet, you owe me $ 100), but to be honest, in general, I usually have something else to do ... Like drinking my coffee... Or take a shower..Oh ######, there is no bathroom installed in the cockpit of the A380 ... Weird french...Well more seriously, when they put on sale MS Flight? I couldn't stand anymore!Pierre-gilles

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