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Emergency NGX is now code complete!

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Can't wait :biggrin:

Dave Scalora

Banner_FS2Crew_NGX_Driver.jpg

Sorry, for those who don't know. What's emergency NGX?

Nice! Wondering about voices.

On FS2Crew Voice Control Version "normal checklists" I have the US voice, will his voice also be available in the Emergency NGX? I mean I want just 1 persons voice doing the normal+emergency checklists.

 

 

I have

Kind regards
R.G

Sounds great Bryan! You're just full of great ideas. :smile: Now I'm looking forward for this.

It's funny, I check these forums every day and never seen this expansion coming.

Robert Yunque
Banner_MJC11_zpsc02297c8.png

 

 

 

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  • Commercial Member

Nice! Wondering about voices.

On FS2Crew Voice Control Version "normal checklists" I have the US voice, will his voice also be available in the Emergency NGX? I mean I want just 1 persons voice doing the normal+emergency checklists.

 

 

I have

 

Hi Robert,

 

You get all the old voices, but you also get a whole bunch of new "normal procedure" FO voices (French, Italian, Spanish, Australian, Caribbean, US Female...)

 

However, only the Australian voice set will feature the extra non-normals from the QRH.

 

The Australian is real-world airline pilot, and frankly, to be able to record the QRH, you need to be a real-world airline pilot or it just doesn't sound right.

 

 

It's important to note that Emergency NGX just adds to the current FS2Crew NGX.

 

You can still run your regular flights... it's not like you can only run failures.

 

You can run a regular A to B flight and have a failure at the same time.

Hi Robert,

 

You get all the old voices, but you also get a whole bunch of new "normal procedure" FO voices (French, Italian, Spanish, Australian, Caribbean, US Female...)

 

However, only the Australian voice set will feature the extra non-normals from the QRH.

 

The Australian is real-world airline pilot, and frankly, to be able to record the QRH, you need to be a real-world airline pilot or it just doesn't sound right.

 

 

It's important to note that Emergency NGX just adds to the current FS2Crew NGX.

 

You can still run your regular flights... it's not like you can only run failures.

 

You can run a regular A to B flight and have a failure at the same time.

The Australian real-world airline pilot, will his voice be in the "normal procedure" to? as having 2 FO voice setts in the 737 is unrealistic....as I said..I want just 1 persons voice, doing the normal+emergency checklists. I want to have 1 FO not 2 FO's do you get my point? :rolleyes:

Kind regards
R.G

  • Author
  • Commercial Member

The Australian, like the Italian, Spanish guy, US Female, etc., can be used for "normal procedures".

 

So if you have the crew accent selected to Australia on the Config Panel, you can do a normal flight "and" run non-normals at the same time, all with a beautiful AU accent.

 

His voice is really good.

Any chance of more non- normal voices in the future?

 

I'm a definite buyer for this as it stsnds - would buy it just for the extra normal voices. I miss not having the choice the maddog version has...

 

Also - what about some new fa voices? Or some randomisation of the responses?

 

Really looking forward to trying out some qrh procedures :)

Oz

 xdQCeNi.jpg   puHyX98.jpg

Sim Rig: MSI RTX3090 Suprim, an old, partly-melted Intel 9900K @ 5GHz+, Honeycomb Alpha, Thrustmaster TPR Rudder, Warthog HOTAS, Reverb G2, Prosim 737 cockpit. 

Currently flying: MSFS: PMDG 737-700, Fenix A320, Leonardo MD-82, MIlviz C310, Flysimware C414AW, DC Concorde, Carenado C337. Prepar3d v5: PMDG 737/747/777.

"There are three simple rules for making a smooth landing. Unfortunately, no one knows what they are."

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  • Commercial Member

Hi Rob,

 

We'll see about new FA voices in the future, as well as non normals, as well as more randomization.

 

For 'randomization', what I really need to a text-to-speech generator that actually sounds good.

 

The current ones are still only about 75 percent of the way there. Still no where near good enough for FS2Crew.

Hi brian,

 

Glad to hear you're thinking about randomisation.

 

I'd stick to real voices, just record three versions of a response e.g. The fa when you press the call bell.

 

I make my own in- cruise wavs with text to speach (natural reader) and play them with a freeware program called randomaster. Agree that text to soeach is still kind of lame, even with the best voices.

Oz

 xdQCeNi.jpg   puHyX98.jpg

Sim Rig: MSI RTX3090 Suprim, an old, partly-melted Intel 9900K @ 5GHz+, Honeycomb Alpha, Thrustmaster TPR Rudder, Warthog HOTAS, Reverb G2, Prosim 737 cockpit. 

Currently flying: MSFS: PMDG 737-700, Fenix A320, Leonardo MD-82, MIlviz C310, Flysimware C414AW, DC Concorde, Carenado C337. Prepar3d v5: PMDG 737/747/777.

"There are three simple rules for making a smooth landing. Unfortunately, no one knows what they are."

  • Author
  • Commercial Member

I make my own in- cruise wavs with text to speach (natural reader) and play them with a freeware program called randomaster. Agree that text to soeach is still kind of lame, even with the best voices.

 

Maybe in 10 years text to speech will sound okay.

 

Trust me, once they sound 100 percent as good as humans, I'll be the first to use it. Organizing a 100 different voice artists scattered all over the world is actually the toughest part about doing FS2Crew.

Wow, I am soooo looking forward to this!

Thank you, Bryan, for tackling the non-normals!

 

Best regards,

Stefan

Stefan Keller
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