January 16, 201313 yr I kinda understand how it works. But lets say you look up to view the overhead you would be looking up at the ceiling so you wouldnt be able to see the screen which would be showing the overhead?
January 16, 201313 yr You adjust the amount of head movement required to move your screen view... so No..
January 16, 201313 yr It is fully customizable. I do have different responses when I move up and different when I move down (down movement is much more sensitive) - please note this is the same axis. Bartłomiej Ender
January 16, 201313 yr Your movements are augmented (if that's the right word) so for instance when you look up just a little bit (and you can still see the screen easily) your view in the VC will go up a LOT more. You can change how much more for every possible axis. After just a few minutes it all feels very natural (for 98% of the people) and you are looking around as if you are really there. P.S. This might give you the idea that little movements become big and so you have to keep your head perfectly still to prevent the screen from moving all over all the time but that's also not true: you can even adjust how sensitive the device is and if little movements are noted or not.
January 16, 201313 yr Response curve is fully customisable. On my system i have a portion of the range when i look ahead that create just a slight movement. Let say the first 5 degrees in each direction which insure a stable view when I look ahead. Then i have the next 10 degree that allow to change the view by 90 degree left or right so the movement is natural. Then i have a very small band with fast amplification of the movement that allow me to have a quick look at 4 or 8 hour while in downwind to look at my position relative to runway. So the movement amplification between your head and the view on the screen is fully customizable. You have to reset your forward view from time to time as the head movement can become unsynchonized with the screen. I have a yoke button dedicated to that function and after a short period it becomes a second nature to reset your view. This is also handy to change temporarely the point of view you use. Ex when i do an instrument approach, I often deliberately move my head upward then reset the view. When i put my head back in normal position, my view becomes downward on the instrument panel. I have also an ezca view for the instrument panel but I often don't bother to change view and use resynchronisation as a quick workaround. There is also a pause mode. I have programmed this one also on the yoke as a second function (dual assignment) of my synchronisation button with fsuipc which allow me quickly to pause trackir when i want to give a look at my map or side screen. Nice product.... PierreP3D when its freezing in Quebec....well, that's most of the time...C-GDXL based at CYQB for real flying when its warming up...
January 16, 201313 yr And you zoom in and out when moving your head towards or from the screen. Very intuitive and easy to use. A true plug and play product. To reduce neck strain pause the tracking from time to time. Simmerhead - Making the virtual skies unsafe since 1987!
January 16, 201313 yr To reduce neck strain pause the tracking from time to time. I never have neck strain... Do you get this from having to keep your head steady and still all the time? If so, you should really check your curves because I can relax my head just as I would in real life when I fly using TrackIR. I sense no difference from looking at the instruments or out of the window in FSX or doing the same in real life. It's all completely natual. But maybe this is a personal thing because I've read remarks about strain and so on more often (though not often).
January 16, 201313 yr I never have neck strain... Do you get this from having to keep your head steady and still all the time? If so, you should really check your curves because I can relax my head just as I would in real life when I fly using TrackIR. I sense no difference from looking at the instruments or out of the window in FSX or doing the same in real life. It's all completely natual. But maybe this is a personal thing because I've read remarks about strain and so on more often (though not often). I've got a desk job, so I've more or less got permanent neck srain That said, I usually get some fatigue if flying for more than 30 minutes. But it's rarely a problem. I need to pause it when reading charts, checklists etc. on the iPad, so these brakes have to be done anyway. It gets second nature pretty fast so I rarel think about doing pausing on reseting the view. Simmerhead - Making the virtual skies unsafe since 1987!
January 16, 201313 yr I find it great for landing if your nose is up a bit much and you can't see the runway ,just pop your head out the window :-) Great thing is you can also pause it and then use your normal hat switch if you want a break however moving around the cockpit using trackeir is so much smoother. It's not cheap but makes it more immersive Regards 3080rtx on a i7 12700k with 32 Gig ddr5. 2gig Ssd Quest 2 Windows 11
January 16, 201313 yr Absolutley love the product and it's a real game changer. Had a huge smile on my first flight. I just wish the product would advance to a point where you wouldnt have to wear any head gear of any kind. Floyd Stolle www.stollco.com
January 18, 201313 yr Author sounds awesome! I guess you can pause it so you can do other things without it moving? I dont usually wear my headset throughout the flight and just leave it on my desk, how big is the headset add-on and will it fall off easily?
January 18, 201313 yr Out of the box it comes with a metal attatchment the clips to a baseball cap. There is an accessory you can purchase called the trackclip pro that has got a usb plugin and clips onto your headphones that I would highly recomend. Although it works well with the baseball cap, it works much better with the trackclip pro, which clamps to the headset very securely. Floyd Stolle www.stollco.com
January 18, 201313 yr Agreed.... the track clip pro TCP is much much much MUCH better than the stupid thing that sits on your baseball hat. And most people wear headsets anyway.... the clip is about 5 inches at its longest points. It is a little frail though. Mine broke after a few years and it was still under warranty so it was a free replacement. The latest thing to break was the snap that clips onto your headset. I simply used rubberbands to keep the connection now. Be advised though, if you've got a huge (thick) headband on your headset it probably won't work with the track clip. Mine's about 3/8 in - 1/2 in thick and I think that's why my clip broke from the stress of being squished to something that thick over time. The only other downfall of the TCP is the wire. If you don't use a wireless headset now you've got another wire running off your head. They usually get tangled. I used to ziptie mine but through the years they stopped being tangled. I've seen on their forums some people have made a wireless version of the TCP. They'll make a battery back with specs posted in the naturalpoint forums and connect it all up. Pretty cool but I'm not mechanical enough to do that hehe. Track IR is amazing. Every person I've brought to my house who tries FSX has loved the thing (sometimes weird at first)... many of whom are real world pilots. | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
January 18, 201313 yr I've seen on their forums some people have made a wireless version of the TCP. They'll make a battery back with specs posted in the naturalpoint forums and connect it all up. Pretty cool but I'm not mechanical enough to do that hehe Hmm... Sounds like the USB is only for power. Wireless would definatley be the way to go. Floyd Stolle www.stollco.com
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