March 2, 201313 yr Well maybe some of you don't, but I gotta say, it does present a challenge and I like challenges. It can be fun trying to make FSX work to my expectations -- I'm so warped I probably consider it part of the "entertainment" value -- I definitely get a sense of satisfaction when I tweak my FSX for a positive result. Didn't post this in the FSX forum cause I didn't want to have Jim come down on me But every day I find new ways to enjoy the depth of FSX -- even with all it's flaws, it truly is an amazing product -- no other entertainment software has made me work so hard ... and I love it! Happy simming all. Rob
March 2, 201313 yr https://www.youtube.com/user/JustaRandomSimmer Simulator Videos http://sierra-hotel.blogspot.com Aviation Picture Blog
March 2, 201313 yr I enjoy flying not tweaking, the only tweak I do is Highmemfix=1 That is really the only tweak I need. Didn't post this in the FSX forum cause I didn't want to have Jim come down on me Just ignore him is all Matthew Kane I'm Dyslexic, what's an error to you is not to me
March 2, 201313 yr Well maybe some of you don't, but I gotta say, it does present a challenge and I like challenges. It can be fun trying to make FSX work to my expectations -- I'm so warped I probably consider it part of the "entertainment" value -- I definitely get a sense of satisfaction when I tweak my FSX for a positive result. Didn't post this in the FSX forum cause I didn't want to have Jim come down on me But every day I find new ways to enjoy the depth of FSX -- even with all it's flaws, it truly is an amazing product -- no other entertainment software has made me work so hard ... and I love it! Happy simming all. Rob Thanks for confirming this. :Party: I've gotten a few come in here and tell me tweaking is not synonymous with FSX. They say what I read in these forums is not how it really is and only those that post are having issues that others have figured out. I'd rather fly the sim versus constant tweaking and looking for other ways to get more performance out of the sim. I've played that game far too long with previous versions of Flight Simulator and before one had it totally figured out a new version would arrive and we'd start all over again. FS9 became stable 5 years ago and it's been nothing but flying ever since. Tweaking has become part of the whole ongoing experience with FSX maybe more so than flying which I tip my hat and say, 'no thank you' to. Many try to defend FSX which would have been a distant memory by now if it weren't for Steve Ballmer and his ilk. That being said it's sad this is now part of the whole experience with FSX and some have become happy with it. Things truly shouldn't have to be this way and we have lost many in this community because of it. People in society want software they can load up and unofficial beta testers to a software title that will never be fixed. FSX is not designed for the hardware we run it on today or what will be created in the future. Maybe Microsoft will reconsider the franchise one day when they get a new CEO... FS2020 Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR
March 2, 201313 yr Takes me 10 min to tweak FSX to run flawless. (Not including addon installs). Then I fly. 1000's of hours. I enjoy FS because I enjoy flying its a simulator not 55 chevrolet hot rod.
March 2, 201313 yr Things truly shouldn't have to be this way and we have lost many in this community because of it. Probably true but I don't have any data to confirm ... some leave and are drawn back with new "discoveries" and/or "fixes". Some see what can be accomplished with a little work and return to enjoy the simulation. To each his or her own, but I don't doubt some have given up and left FSX because of this. If you think FSX is difficult to manage, the tools we use to produce software (like Visual Studio) are just as difficult to manage (read, slow, buggy, and require lots of work to fix or work around bugs/issues). Try doing large scale projects in Visual Studio 2010 (which is a 32bit application) and hitting up OOMs and/or wait 2 minutes for a simple XAML page to load and display in the designer. Sadly VS 2012 is still a 32bit application ... again Microsoft seem uninterested in doing 64bit native applications. Try products like Microsoft Blend that was so slow (and buggy) on large scale projects that we had to abandon using it and resort to using a basic XAML editor -- MS Blend wasn't even 50% done. But this is the 70% rule that Microsoft seem to adhere to, ship when the product is about 70% done. I firmly believe that Micrsoft don't go to 90% complete because they feel the resources/time required to hit the 90% mark doesn't justify the potential revenue from doing so. The 70% rule is by no means specific to FSX ... IMHO it's just a sad reality of how Microsoft operate (and it's starting to catch up to them). Unless you are coding for mission critical applications, no development effort will ever be 100% bug free, it's just a reality of those that code are also human and make human mistakes. As much as I would like to see a new CEO at Microsoft, I don't think that "alone" will be enough ... Ballmer has created an internal structure that is not conducive to cooperation between departments ... and that will be HARD to disassemble at this point in time. Just have to make the best of the reality of the situation and try to enjoy it.
March 2, 201313 yr Enjoy tweaking? Yes and no. I guess it's how you define tweaking. Yes to tweaking by definition of: adding AI, adding new aircraft, adding new scenery, adding new effects, adding new textures etc and then flying with out any concerns of performance or OOM's. No to tweaking by definition of: tweaking this or that to get the sim to run acceptably. I'd rather be flying then waste hours of possible tweaks to make a poorly coded piece of software run. Lack of tweaking; possibly the reason why Microsoft Flight failed. We couldn’t tweak it to our personal needs. RJ
March 2, 201313 yr NO - I enjoy overclocking CPU's and GPU's because I get a whole lot of free performance even if it takes me an amount of trouble to get there. I certainly dont take any pleasure in having to take considerable effort to fine tune software that should have been operating optimally on the day of release.
March 3, 201313 yr I am certainly satisfied when tweaking sessions go well, but when one can fly only two days per week due to academic commitments and is surrounded by people immersed in action-packed, better-looking games, FSX's demand for extensive experimentation and performance bargaining can be frustrating.
March 3, 201313 yr I am a newbie by any stretch of the imagination, just having purchased FSX in November. However, in that time I have... well, let's just say I have done the full Monte, from zero to Mach 1, to the point that I just assembled (from this post) a hot-rod PC to fly FSX aircraft. Why? Because forums like this and others turned me on to UTX... GEX... REX... FSGenesis... Addit Pro, FSWC, all in the interest of improving my "fly fast and low" addiction. My wife thinks I am nuts, at least until I remind her of the new Samsung Galaxy 3S I bought her... When it is right, it is glorious, amazingly glorious. When it is not, it needs a tweak. John Howell Prepar3D V5, Windows 10 Pro, I7-9700K @ 4.6Ghz, EVGA GTX1080, 32GB Corsair Dominator 3200GHz, SanDisk Ultimate Pro 480GB SSD (OS), 2x Samsung 1TB 970 EVO M.2 (P3D), Corsair H80i V2 AIO Cooler, Fulcrum One Yoke, Samsung 34" 3440x1440 curved monitor, Honeycomb Bravo throttle quadrant, Thrustmaster TPR rudder pedals, Thrustmaster T1600M stick
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