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Bob Familton

FSX Model Animation Controls?

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I have an FSX plane with door animations like the engine cowling doors in the model which I can view in Model Converter X. There is no readme that explains the keystrokes to open and close the doors. I have tried all the Shift_E +1,2,3,4 ,5, 6, 7, 8, and 9 commands plus the tailhook command ( Shift-Q). Is there anyway to look in the model file with a hex editor to see how the animation is triggered? I have tried contacting the author with no luck. The plane is the freeware Piper PA28-140 Package at SimMarket.

I came across a forum about this subject. It's in Danish. I used Google Translate and it seems that the author has suggested to another user with the same problem to set the tailhook command to E+N. This is strange as I have never seen any FSX commands with two lettered commands. FSX would not even allow me to set the E+N command. If the animation is triggered by a tailhook command shouldn't any keystroke command that is set to tailhook work.  I have used Shift-Q in all my other planes that require a tailhook command. Can the model callout a specific key command required to operate the doors? I don't want to change my tailhook command as it will not work with other planes I have. Regards, Bob.

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I would think something went wrong with Google Translate as E+N means nothing.

 

Did you try the tailhook command?

 

You could load the mdl file into something like notepad++. Towards the end of the file are the xml codes used for the animations. Good luck with sorting out what does what as the animations will be linked to parts by GUID and you don't know what GUID the doors will have which makes things difficult. You could try a search for TOGGLE_TAIL_HOOK_HANDLE within the mdl file which is the command to turn on/off the tailhook.

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Hi Anthony. Thanks. Yes I have tried the Shift-Q command which operates the tailhook on all my other tailhook equipped planes.The engine doors do not open. I even used the E+N command as was stated in English in the Scansim DK Forum. It did not open the engine cowling doors. I just posted a message in English at the Danish site. The site said to use the E+N command.which I tried. I never thought it would work. It did not but amazingly it did operate the tailhook in my Grumman Duck. I never thought that multiple lettered keys would work. I know the animation is in the mdl file as I used Model Converter X to view the door animations.

 

I laso tried the spoiler and wing fold commands woith no luck. I'll try your suggestion with Notepad++. I did use Hex Edit and did not see anything about tailhook. Best regards, Bob.

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Wouldn't this be something controlled by the FS cowl flap keystroke(s)??

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Hi Ed. Thanks. Those commands don't work either. I already tried them. If that was the case why would the author tell, on the DK Forum, that the tailhook command will open them. Also why would he use E+N rather than the standard Shift+Q command? There is something either wrong in the coding of the animations or we are not being told correctly how to animate them. There should have been a readme in the installation to explain the animation controls. I can't really complain as it was freeware. The rest of the plane is OK. Best regards, Bob.

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Using ModelconverterX's latest version, load the Piper model and then press the "show modeldef" button. There you have the complete animation code in readable XML format. Search for names including "door" or alike within the "custom" section, at the bottom part of the file. Should be simple to find the section where doors' animation is handled.

 

Tom

 

 

 

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Thanks. I tried that. When I open open it I get a whole list of GUID's and xml's. It opens in a window that does not give any options to search it. I copied it all into a txt file and searched it. I see no door or tailhook at all. I see several instances of Toggle_Aircraft_Exits 1, 2 and 3. I also see a ramp raise and canopy position. I don't see any FSX commands for the canopy or ramp.  I have tried Shift-E 1,2,3,4,5, etc with no luck. The right hand door opens fine with Shift-E-1 and that's all. I'll keeep investigating. I posted the question on te DK forum but never have received any answer. I appreciate your help. I learned some more on how to use MCV X. Regards, Bob.

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Hi,

 

Off topic off course,

but downloaded modelconverter 1.3 just for curiousity.

where is the "show modeldef" button?

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Hi,

 

Off topic off course,

but downloaded modelconverter 1.3 just for curiousity.

where is the "show modeldef" button?

You have to download the development release, it is not included in 1.3.

 

regards,

Joe

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Thanks Joe for the help. I may ask Arno if there is a way to present the XML in a form that could be searched right in the window rather than having to copy it into Notepad to do a search. I never realized that it was possible to view the model info. Best regards,Bob.

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well, have the dev. rel. version and the button only shows:

<ModelInfo />

probably doing something wrong...

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The variable used in that Piper to open the cowling doors is (A:TAILHOOK POSITION:1, percent)

 

I mapped SHIFT+Q to "tailhook up/down" event and the doors worked perfectly (tested the three versions).

 

Tom

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I, and a friend, have Shift-Q mapped to the tailhook. It works on all our tailhook equipped planes. It does not open the engine cowling doors on the Piper. Does yours open the engine cowling doors? If so is there some particular situation like engine off, power off, parking brake on, etc? We have tries all kinds of combinations and the engine cowling doors do not open. They do open/close in all three of the models as viewed in the MCVX animation editor. We both have the FSUIPC latest registered version. Thanks, regards, Bob.

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Mystery solved.

 

After comparing this model to the default F-18, and finding no glaring differences, I began to wonder if this plane really is SP2 compatible.

 

So I uninstalled Acceleration and, bingo, the cowls now open with the tailhook command.

 

So with FSX Deluxe RTM they work, with SP2 they do not. I don't know about SP1, yet suspect it will be the same as RTM.

 

regards,

Joe

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The variable used in that Piper to open the cowling doors is (A:TAILHOOK POSITION:1, percent)

 

I mapped SHIFT+Q to "tailhook up/down" event and the doors worked perfectly (tested the three versions).

 

Tom

Hi. Just to make sure we are talking about the exact same plane is your downloaded zip file (Piper_Cherokee_Pa28_140_FSX.zip)? Also do you have Acceleration? Another user here has Acceleration and the cowling doors don't open. When he uninstalled Acceleration they did work. I, and my friend, both have Acceleration installed. Thanks, Bob.

Mystery solved.

 

After comparing this model to the default F-18, and finding no glaring differences, I began to wonder if this plane really is SP2 compatible.

 

So I uninstalled Acceleration and, bingo, the cowls now open with the tailhook command.

 

So with FSX Deluxe RTM they work, with SP2 they do not. I don't know about SP1, yet suspect it will be the same as RTM.

 

regards,

Joe

 

Hi Joe. Thanks That's why thy don't open for us. We both have Acceleration. Just to make sure we are talking about the exact same plane is your downloaded zip file (Piper_Cherokee_Pa28_140_FSX.zip)? Thanks for all your help. Regards, Bob.

 

P.S. Do you know of any way to get them to work with Acceleration? I can't believe that the author of this plane did not know this.

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My download was an .msi installer, not a zip file.

 

PiperPa28-140FSXv1.2.msi to be exact.

 

From the readme...

 

Piper PA28-140 for FSX and Prepar3D v1.2

by Ole Egholm & Claus V. Holmberg

 

There is no way to make this work in SP2 as far as I know.

 

Some things were changed and this must be one of them, that is why addons either do or don't require SP2.

 

BTW, while the cowls do work in RTM, many, many things like gauges do not work.

 

Just have to get used to not using that feature, or you could ask for your money back B)

 

regards,

Joe

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Hi. Thanks. It's freeware not payware. I think at some time ago it was payware. As far as I can see all the gauges work OK. I appreciate the help. Best regards, Bob.

 

Edit: The version we got at SimMarket is what you have (V 1.2). It did not work and the doors did not open. We found another version that is later (Piper_Cherokee_Pa28_140_FSX.zip). It too does not have working engine cowl doors. It must be that both versions do not work wit Acceleration. Bob.

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The version I tested is PiperPa28-140FSXv1.2.msi

 

I have SP2 installed, and the cowl doors work like a treat.

 

Besides, there should be no reason otherwise. I couldn't find any special issue in the gauges and/or model that might prevent the doors from working in SP2 or Acceleration. Maybe FSUIPC config has something to do with the anomaly.

 

Tom

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Hi Tom. OK. Thanks. We have the latest registered FSUIPC version installed. Do you have it too? Best regards, Bob.

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I have FSUIPC but the standard version, not registered, not configured, as it is still required by some FSX addons. 

 

Tom

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