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Sliding (and not turning) captain eyes to the right in VC ?

Featured Replies

Bonjour à tous,

 

So I moved lately from the 737NGX to the 772LR with great satisfaction !

I was used to the 737 2D cockpit and now I am learning the 772 3D/VC one, with some difficulties but working on it !

 

Question: would it be possible to slide the captain's eyes to a little more centered position (to the right) in order to see more of the panel on the right side which is more "interesting" (with CDUs, switches, buttons) than the current left side (with the pen holder).

 

I can obviously "turn the head" to the right to see more of the MCP for instance but such additional switches and buttons are not really cleary seeable nor workable.

 

I made a quick research with no success, thinking that FSX could have such lateral fonction as the one moving up or down the pilot's eyes.

 

Thks

 

Michel L.

LFPG

 

Michel L.

LFPG

Fan du 737NGX et du 772LR

  • Commercial Member

You'd have to use a 3rd party camera addon like EZDok.

Aamir Thacker

Actually, you don't neccessarily need to. There are functions that move eyepoint built in.

 

Try combining these keys with either Enter or Backspace - shift, ctrl, shift+ctrl. At least if I remember correctly.

 

 

In any case, I can recommend EZDok.

--Peter Fabian 
RTFM.jpg

  • Commercial Member

 

 


Try combining these keys with either Enter or Backspace - shift, ctrl, shift+ctrl. At least if I remember correctly.

 

Yes, but he'd have to spend a good 10 minutes before every flight just fiddling with FSX's crappy camera system to get the view he wants.

Aamir Thacker

  • Commercial Member

 

 


Try combining these keys with either Enter or Backspace - shift, ctrl, shift+ctrl. At least if I remember correctly.

 

That's it.

 

CTRL + ENTER/BACKSPACE

SHIFT + ENTER/BACKSPACE

CTRL + SHIFT + ENTER/BACKSPACE

 

Those move you on the three axes, though I can never remember which is which until I start doing it in the sim.

Kyle Rodgers

Yes, Ctrl + Shift + Enter will move the eyepoint right, Ctrl + Shift + Backspace will move it left.  If you want a permanent change of viewpoint there are some ideas on how to do it in the fsx forum here.

 

Andy L

Yes, but he'd have to spend a good 10 minutes before every flight just fiddling with FSX's crappy camera system to get the view he wants.

10 minutes? It's more like a 3 seconds.

[color=#a9a9a9][size=1][size=4][img]http://forum.avsim.net/public/style_images/flags/rs.png[/img][/size] Lj. Prodanovic[/size][/color]

Bonjour Michel,

 

EZdok is definitively the tool that will easily allow you to compose and save various views (cameras) both in virtual cockpit and outside aircraft modes. Take a look at my latest video devoted to EZdok in which I demonstrate, among other stuff, the ease with which cameras can be setup and saved.

 

http://www.youtube.com/watch?v=bu5NoRKpoys&feature=youtu.be

 

Tu ne regretteras pas cet outil!

 

Salutations,

 

JJ

Jean-Jacques

CYND, Gatineau-Ottawa Executive Airport, Gatineau, Quebec, Canada

That's it.

 

CTRL + ENTER/BACKSPACE

SHIFT + ENTER/BACKSPACE

CTRL + SHIFT + ENTER/BACKSPACE

 

Those move you on the three axes, though I can never remember which is which until I start doing it in the sim.

 

IMO this is the best bet due to the way FSX shifts your view around while the aircraft moves.  I mapped these to two buttons on my controller, so as the viewpoint moves during taxi I can just nudge the eyepoint left or right immediately to compensate.

Dan Dominik                                                                           

"I thought you said your dog does not bite....
                                                                That's not my dog."

I don't have enough buttons for my controller after assigning Trim up, Trim down, Autopilot disconnect, Left Brake, Right Brake, FSinn's Push to Talk, Rudder trim left, Rudder trim right, FSinn transponder off, FSinn transponder mode C, Left differential brakes, Right differential brakes (Both held down = 'brakes').

 

That said I'm using the head position keys all the time in the 777, it seems the larger cockpit area = more camera movement when turning compared to NGX, Q400, JS41 etc. The head moves a fair bit on the MD11, but the 777 it moves even more.

 

I usually set and forget in the Turboprops, but the NGX needs the occasional nudge in the right direction, the MD11 seems to need it every time after takeoff, and the 777 is slip sliding everywhere. I usually do it as a matter of course before pushback on the 777, again before runway lineup, again once autopilot is on in climb, and again on approach at some point.

qfafin.jpg
Trent Hopkinson, 2015 Crewmember of www.mangrove.com.au WorldFlight sim

          Youtube channel www.youtube.com/user/musicalaviator

  • Author

Thank you, all.

 

I got the answers I needed.

 

I have now to fine tune my captain view in order to set it the way it suit me, ie with as much as possible of the MCP without too much of distorsion on the PFD.

 

Another question on the view configuration: what kind of zoom factor do you use ? 0.4, 0.5 ?

Again it is obviously a matter of compromise and personnal liking....

 

Cheers

Michel L.

LFPG

Fan du 737NGX et du 772LR

I usually go for 65% and move in and out alot using spacebar+mousewheel to zoom in on the CDU/FMS and Radio/Coms panels. I use widescreen=yes in the fsx.cfg file for that. When widescreen=no I seem to remember 40% being the sweet spot (but a bit distorted around the edges like a fisheye effect from a gopro or something).

qfafin.jpg
Trent Hopkinson, 2015 Crewmember of www.mangrove.com.au WorldFlight sim

          Youtube channel www.youtube.com/user/musicalaviator

What you need is the Opus-software and a G700 Mouse Logitech

Than you have a Top Weatherengine with a

Live Camera Control

Than you can create much viewpoints assign it to your mousebuttons

And if you have a ps3 controller you can very fast correct each viewpoint offset produced by the crazy fsx dhm

 

Regards

 

Jürgen

regards

Jürgen

Boeing777_Banner_Pilot.jpg

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