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jetsmell

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For what? We need to know what your using the pack for before we can make a suggestion.

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Sounds are specialized for a specific aircraft! Stating Airlines and GA is too general. 737, C172 etc?

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What about Flight1's Audio Environment? There's a GA and an airliner bundle available, which enhance both user and AI aircraft sounds, but of course not at such a level of detail as aircraft- and engine-specific soundsets like TSS - but since you're not exactly precise about the aircraft you want to sounds for, this might be a nice option.

 

EDIT: Beaten to it.

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Thanks for the above help. I was just hoping for a pack that would cover more than one. I'll look into the links.

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+1 for TSS.  Everytime I buy a new airplane, I always purchase their sound pack to go along with them.

 

What about Flight1's Audio Environment? There's a GA and an airliner bundle available, which enhance both user and AI aircraft sounds, but of course not at such a level of detail as aircraft- and engine-specific soundsets like TSS - but since you're not exactly precise about the aircraft you want to sounds for, this might be a nice option.

 

EDIT: Beaten to it.

 

From what I know, the two Audio Environment bundles were developed by TSS.

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also look in the lib. I have a few in there, and allot of devs have a few for free in there as well (plane specific)

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I just purchased the Arezone sound pack for the RealAir Lancair Legacy and found myself surprised that such a fine product as the RealAir Legacy could be improved! 

 

The sound pack is much deeper, and the 310 HP sounds much more like 310 HP. The stock sound pack has always sounded a little Mattel-like to me.

 

All is not perfect, however: there is an unnecessary cyclic "droning" sound at cruise. I am really sensitive to repetitive sound patterns and this annoys me no end. Listening to the primary overtones I find it really (really) unnecessary to add the cyclic sound pattern. I will be hunting this cyclic noise down and removing it, post-haste!!!

 

Other than that, the Arezone sounds are a pretty good improvement. Note that I am only a GA guy, so almost all of the TSS sound packs don't apply to me.

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I will be hunting this cyclic noise down and removing it, post-haste!!!

 

I'm sure you know this, but for the benefit of others... clicks or taps that repeat are caused by a mis-aligned sound waves. Think of waves shaped like a W. FSX just repeats these waves, so if the line that starts the W is higher or shorter the the last line of the W, then you get a click or a pop.  Drone sounds are harder to fix, as this usually means the sample is too short. 

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From what I know, the two Audio Environment bundles were developed by TSS.

Didn't know that, but sounds kinda logical. Anyway, what I was trying to point out was that such "general overhaul packages" -no matter by which developer - are likely to never reach the leval of detail a special sound pack for one engine type can achieve. That's why I put the "aircraft- and engine-specific" line in there.

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Drone sounds are harder to fix, as this usually means the sample is too short.

Heya Hawk, 

 

Yes, I do think the sample is too short on the "engine drone", but did not know about the misalignment causing clicks and taps. Fortunately, the Arezone sound pack does not suffer from those. 

 

Engine sounds at cruise appear to be made of multiple layers. If I listen carefully I can isolate the "backup singers" and they sound pretty good, so I was thinking about removing the lead singer (Justin is no more!) to see how that sounds. The alternative is to find a longer sample. Ironically, I just purchased the C210M Turbo from Carenado, and that sounds pretty nice. It may have a sound file I can copy as replacement, but that may introduce misaligned sounds. So, first identify, isolate, and remove. If possible, replace.

 

Dunno, that's for sure! But, I seem to remarkably sensitive to repeating sounds, to the point it makes it grating on the nerves to fly an otherwise nicely implemented aircraft. Other examples I have in my hanger are the Orbx Lancair IVP (more irritating than the current subject at hand) and the IRIS Christen Eagle - a nice flyer, fun to barnstorm in, but a lousy (IMHO) sound pack.

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Follow-up.

 

I have identified the files in question, and they are indeed shorter than the stock RealAir sounds, up to half as long in the take-off climb mode, 3 seconds versus 6 seconds. That would definitely create a audible pattern!

 

Now, what to do about it. I think some research is in order!

 

EDIT: After reading about sound files on http://msdn.microsoft.com/en-us/library/cc526952.aspx it turns out I was comparing apples to orangutans with respect to timing. Downloaded the Audacity WAV editor, and talk about a powerful tool! 

 

Given that the WAV files have no detectable repetition, particularly since the are shorter than the cyclic sound while in flight, it may have to so with the vparams settings. This is getting pretty complicated pretty quickly!

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Didn't know that, but sounds kinda logical. Anyway, what I was trying to point out was that such "general overhaul packages" -no matter by which developer - are likely to never reach the leval of detail a special sound pack for one engine type can achieve. That's why I put the "aircraft- and engine-specific" line in there.

 

That's true.  I have the airliner edition of Audio Environment and even though the sound quality are excellent, it doesn't state what exact engines they are, though I have a feeling I hear RB211 for the Airbus and most likely GE for the 747 (just a guess).

 

Next time you go out shopping for sound packs, you should check out the new HD Pilot Edition series from TSS.  A very big improvement over their older packs, IMO.  I ended up buying the new MD-11 stuff to replace the older ones.

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This is getting pretty complicated pretty quickly!

 

Your doomed!

 

 

I use Cool Edit Pro (very old program that cost me over 300 bucks at release, but you can find a hacked free version out there now... and Adobe says they are OK with that!), and FS Sound Studio to make my sound packs with. I wouldn't even think about tackling the vparams settings without FS Sound Studio. It takes allot of work to get a sound.cfg right, regardless of what sounds your using. FSX sound system is complex and simple at the same time, yet really advanced even by todays standards.

 

My personal sounds for almost all of my AC are "frankenstine" compilations of just about everything in my FSX system. Now that I think about it, my EagleSoft Citation X 2.0 is the only virgin sounds left on my system. The original Carenado B58 sounds are really good also. Arezone has some good ones too, but I noticed that they "borrow" some of the MS sounds too.

 

Now that you have "stepped in it", one thing that is not really evident is sound file names with more then two engines. Even if they are the same sound, they MUST have different names for each engine. So lets say you have RPM1.wav, and you want to use it for both left and right engines. You need to copy it, and rename it RPM1R.wav, or RPM1L.wav    Otherwise, all kinds of funkly things will happen.... and I have no idea why. But there you have it.

 

My p&w R-985 twin sound set is my best sound pack I've ever made, and without trying to blow my own horn, is just as good as anything you can buy... And that took 2 solid months to make. So be patient, and read everything... twice!

 

After Thoughts: The very best... and I mean the very best sound studios are TSS, and Oovee. If you can find packs by these folks for your aircraft, I highly recommend them both.

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Hah!

 

Had to laugh, Hawk, as I realized as soon as I looked at all those 4-decimal-place rparams and vparams settings that I was doomed.

 

You know, I was flying the Legacy the other night, enjoying a flight along the western edge of the Sierras towards sundown, and I don't think that Arezone sound pack is too bad... after all.

 

I may futz with it a bit, but I frankly don't think I have the patience. I have figured out that what bothers me is not the repetitive sounds, as all sound packs seem to do that to one degree or another, but "phase" conflicts, where things come and go out of phase. It's like a damn mosquito!

 

And if TSS had a Legacy/Baron/C90 pack I would be on it like, well, you know. I will have to see if Oovee has some GA packs, as that is all I fly. 

 

Oh, and by the way, I have your turbo kits on hand for both the Baron and C337. That may be much more fun than changing decimal points in sound files!!! :lol:

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Oh, and by the way, I have your turbo kits on hand for both the Baron and C337. That may be much more fun than changing decimal points in sound files!!!

 

Glad you enjoy them! That was my first collaboration with the great Gary Jones, who has done a bunch of sound paxs.

 

 

 

Baron TC 2.0 is in the works.. Another collaboration to add damage and maintenance to the Carenado Baron.

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What about Flight1's Audio Environment? There's a GA and an airliner bundle available, which enhance both user and AI aircraft sounds, but of course not at such a level of detail as aircraft- and engine-specific soundsets like TSS - but since you're not exactly precise about the aircraft you want to sounds for, this might be a nice option.

 

EDIT: Beaten to it.

Will Flight1 Audio work with Win 8.1?

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