April 16, 201412 yr Commercial Member Especially not someone with as much practice at doing that as Kyle. ;-) haha - old habits die hard? ...or just never die? Kyle Rodgers
April 16, 201412 yr Ryan, Your peripheral vision would extend a lot further than that shown in the photo. That's the difference between sitting in a real cockpit, and looking at one on a monitor. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
April 16, 201412 yr Ryan, Your peripheral vision would extend a lot further than that shown in the photo. That's the difference between sitting in a real cockpit, and looking at one on a monitor. Correct, however often times (atleast for me) the peripheral vision does not play too much of a role when focusing on instruments or what's in front of me. -Ryan Vince Quote from 911 magazine: "- ...RSR delivers unparallelled performance and stunning looks"
April 16, 201412 yr This is exactly why I tried to urge people to use a higher zoom value in my explanation of the proper view setup in the 777 intro manual. This idea a lot of simmers have that you should be able to see the entire cockpit *and* the outside view simultaneously is flat out wrong - you pan your head in real life and have to choose what you're looking at (scan pattern etc). Go sit in the real airplane - you cannot look out the window at the outside world and see the PFD/ND at the same time, it's one or the other and you have to avert and refocus your vision to do it. Having to pan down to see the displays is realistic. It cannot be compared with RL at all. irl you have full body motion + full head motion + full eyes motion + eye focus + peripheral vision. You cannot replicate that even with TrackIR, so it really is a compromise between too wide and to narrow. [color=#a9a9a9][size=1][size=4][img]http://forum.avsim.net/public/style_images/flags/rs.png[/img][/size] Lj. Prodanovic[/size][/color]
April 17, 201412 yr At my FSX difference in cockpit height between 737 and 777 is almost the same as between cessna 172 and 737. [color=#a9a9a9][size=1][size=4][img]http://forum.avsim.net/public/style_images/flags/rs.png[/img][/size] Lj. Prodanovic[/size][/color]
August 7, 201411 yr having sat in the front seats of a real 777 many many times left and right i can confirm that you do really get a feeling of height off the ground particulally when you lean forward and peer over the glare shield . and ive often wondered why the sim never really feels the same in tha respect even with a 747 which i have also sat in front seats of many times in r/w. my conclusion is simply to do with the fact that you are confined by a small square screen (monitor) in the sim and unfortunately that compromises the real feeling of depth you get from the real world which also includes peripheral vision. Its just not achievable in a sim in a pc . weather or not you get any such feeling in a level d sim i dont know if you peer over the glare shield. maybe someone with experience can comment on this. what i will say about the pmdg 777 vs the ng vc experience is this. the 777 blows the ng away in terms of dimensional accuracy. the ngx went badly wrong somewhere when it was measured or during the modelling process. whereas the 777 is really spot on. the way the glare shield really intrudes and leaves such a small gap to look out of is exactly how it is in the real plane and is something nearly every addon ac ive ever seen before the 777 gets wrong. in real life you can span the gap between the top of the glare and the bottom of the compass unit above with your hand,( little finger and thumb). its this level of accuracy in the pmdg777 vc that gives it a realistic feel first and foremost i believe.unfortunately the 737 feels like you are looking through a bay window where as in real life the front windows gap is like a tiny thin slit in comparison. ruins it for me. kav I have exactly the same experience of feeling bad about the front windows of 737 NGX which is way too large. Would PMDG bother to fix it in the next possible service pack of the NGX? Elliott
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