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kaganarisut

Must Have Addons For FSX

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Hi,

 

I am not new to FS, but left it 10 years ago:) , now I want to take it with best addons. after spending lots of time, I am really confused about which type of addon should I use? 

 

GEX , FTX, FS GLOBAL  

ACTIVE SKY,  FEX, REX 

AES , GSX, MY Traffic

FS Commander, AeroSoft PFPX , FSMAP

 

I all searched them and learned what are they, but not sure which one conflicts each other? I dont want to buy conflicting products.

 

Anyone can help?  Thanks

 

 

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not sure which one conflicts each other?

From your list the following might/would conflict:

  • FTX and GEX
  • FEX and REX
  • not really a conflict but doing more or less the same job: PFPX and FSCommander, perhaps also FSMap, I don't know about that
  • in a certain way AES and GSX, but that can be eliminated; it would be more of a redundancy than an actual conflict

 

I don't want to comment on any of them further, though.

 

Best regards,

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EZDOK is essential, in fact, it should have been integrated into FSX from the beginning.

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Thanks for the answers,

 

@Olli4740 do you mean REX4 TEXTURES instead of any of these products  GEX,FTX , FS GLOBAL ?  

 

 

@ SolRayz , I also checked these addons for tool set,

 

 

Fraps

Topcat

Fs RealTime

 

do you add more? thanks

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Thanks for the answers,

 

@Olli4740 do you mean REX4 TEXTURES instead of any of these products  GEX,FTX , FS GLOBAL ?  

 

 

(...)

 

 

You're welcome. REX4 textures can improve the looks of airports, for example, but IMO they are no substitutes for ground textures, vector data etc. outside of airports - that's what GEX and FTX-G are aimed at.

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Can we see above 23 fps if we want to use one of the Texture, Scenery , Traffic, ground and weather addons each other  :)  Who can answer that minimum which exact Cpu + GPU combination can run above 23 fps?

 

thanks

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Trojan T-28A. Freeware (donation). Engine wear and tear, weapons animations, dx10 compatible

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I currently run Ultimate Terrain X, FTX Global, Active Sky Next, Rex 4, FS Global Mesh, Ultimate Traffic 2 100% airline density. This is with water setting 2.x high, scenery complexity very dense, and autogen normal and I get around 30-36 FPS most places while flying in say the PMDG 737. Now at some big add-on airports or very dense scenery areas I do see the FPS drop when on the ground or taxiing around to 19-20 FPS but I just accept that since I have yet to discover something that can fix that aside from lowering graphical settings. 

 

I think I have a pretty decent system and of course there are others that have way better systems than me so it is certainly possible to get 23 FPS everywhere. 

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OpusFSX has weather and a camera addon. I would go with that instead of EZDOK and ASN.

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AS NEXT, UT2, REX4 textures, ALL ORBX (especially Pacific NW, Rockies), Global, Vector.  Also love Megascenery Hawaii,

 

Stan

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I nominate SteveFx DX10 (love it or hate it) shader mods as THE essential software for FSX.

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Thanks a lot. very useful information.

 

So what do you say about Pseudo FullScreen , DX10 Utilities and Shader upgrades. Are these also necessary ?

 

I think SteveFX DX10 Fixer is for Dx10 utilities, but I dont know about Shader Upgrades.

 

thanks

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DX10 gives a very good boost in FPS but has a few minor issues with runway and fences flickering - cured with the free DX10 shader mods available from SteveFx - a .zip available from the AVSIM downloads with full easy instructions. The payware SteveFx DX10 fixer helps out with addons that have issues with some textures in DX10.

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DX10 gives a very good boost in FPS

 

How big of a boost? I was under the impression that it can cause AI traffic to lose there paint schemes so the planes appear white? 

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Addons using textures incompatible with DX10, can show up blank white in the sim under DX10. You have to make sure you get addons that are DX10 compatible, or are fixable with SteveFX. An obviously noticeable hike in performance can be gained from DX10.

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So, for a reference under this topic, could you (top simmers of this forum:) ) please briefly tell about your FSX addons? I am not sure if there is one other than this topic. sorry.

 

Also this would be a fine reference for those who want to start FSX with quality addons.

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Can we see above 23 fps if we want to use one of the Texture, Scenery , Traffic, ground and weather addons each other  :)  Who can answer that minimum which exact Cpu + GPU combination can run above 23 fps?

 

thanks

 

i-7 4770K and GTX770, coupled with a good quality Z87 motherboard and 8GB of fast memory.

So, for a reference under this topic, could you (top simmers of this forum:) ) please briefly tell about your FSX addons? I am not sure if there is one other than this topic. sorry.

 

Also this would be a fine reference for those who want to start FSX with quality addons.

 

My current favorite FSX addon is the Flight1 GTN750 Garmin GPS.

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Hello. Could you pls comment for my favorite payware addon lists. I am not sure which one is not necessary , or which one is conflicting with another addon.

 

Option 1

------------

FS GLOBAL ULTIMATE   (I am not sure if others do the same job with this addon)

ORBX UTX & SCENERY TECH

FTX GLOBAL BASE & VECTOR

FS GENESIS

SOME AEROSOFT AIRPORTS

REX4 TEXTURE DIRECT & ASNext

AIVLASOFT EFB & PFPX

MY TRAFFIC 2013

 

Option 2

--------------

FS GLOBAL ULTIMATE 

ORBX UTX & SCENERY TECH

GEX

FS GENESIS

SOME AEROSOFT AIRPORTS

REX4 TEXTURE DIRECT & ASNext

AIVLASOFT EFB & PFPX

MY TRAFFIC 2013

 

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First of all, there's no such thing as ORBX UTX and/or Scenery Tech.

I'll summarize the categories of your addons to make it a bit easier to see what might be conflicting (conflicting things are marked red):

Ground textures: FTXG Base of option 1 or GEX of option 2 - no conflicts there

Vector: UTX and FTXG Vector - they would be conflicting, but it appears you can switch off the Vector part of UTX (don't quote me on that, though)

Landclass: UTX and Scenery Tech, but UTX has the advatage of featuring vector data as well; if you want all from one hand, you might also want to wait for ORBX openLC, which will be released step-by-step, but I don't know when.

Mesh: FS Global Ultimate or FSGenesis

Sky textures: REX4

Weather engine: ASN

Flight planning: PFPX

Tools: EFB

AI: MT2013

 

Best regards,

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I concur with Florian. Instead of configuring conflicting addons to work with each other, I'd rather pick only one of the alternatives, though. That's a big and expensive shopping bag, after all.

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I would go for-

 

FTX Global-ground textures

 

FTX Vector- roads and rivers in correct locations

 

FSGlobal2010-Mesh Data for the whole world

 

Active Sky Next- Good simulation of accurate real time and historic weather.

 

EZdock Camera- customisation of camera views in FSX

 

I would say they're good all round starters to greatly improve FSX.

 

Gavin

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My add-ons:

 

FS Global Ultimate Mesh

 

Provides the highest-resolution terrain mesh over the largest geographic area currently available. Rather pricey, but worth it IMO. Drawback: initial installation will take many hours. Once installed, FSX will pause at the "loading terrain 6%" point for approximately 2-3 minutes. On my system, this long pause only occurs the first time I load FSX after a system re-boot, subsequent re-loads (without rebooting) go much quicker. Another drawback: Ultimate mesh will cause some airports - particularly add-ons - to appear on "aircraft carrier" plateaus. FSDT KLAS is the worst offender on my system.

 

SceneryTech landclass - all worldwide areas.

 

Relatively inexpensive. A replacement landclass is a must, as the default FSX landclass is just plain "wrong" in many areas. (The American Midwest appears as mostly dry brown grassland in default FSX landclass for instance). I will replace the SceneryTech landclass with the new ORBX GlobalLC region-by-region as it becomes available.

 

ORBX Vector.

 

Provides roadways, bridges, water bodies and coastline enhancements, urban LC improvements, as well as accurately-placed golf courses, parks, etc. I used to use Ultimate Terrain (UTX) which is a similar product. UTX is a mature product, which has been made relatively bug-free through a series of service packs, but does not appear to be scheduled for any major enhancements in already-released regions.

 

Vector is still in active development. The product, as it now stands, does have some problems, (airport elevation issues in some locations, graphic artifacts in some locations etc.) but it IS being constantly improved, and I am willing to stay with Vector to see where ORBX takes it.

 

ORBX GlobalFTX worldwide terrain texture replacement.

 

The competeing product is GEX. I have used both, and prefer ORBX - especially since it is designed to work hand-in-hand with Vector and the upcoming ORBX GlobalLC landclass. Either product (ORBX or GEX) is a substantial improvement over the default FSX terrain textures.

 

ASN weather. I have used them all - Active Sky, Opus, and FSGRW. All provide major improvements to the default FSX "real" weather, but ASN is by far the best in my experience.

 

I use the new (free) Vpilot client for flying on VATSIM. Lightweight, easy to install and configure, works much better than Squawkbox or FSINN (both of which are no longer updated or supported by their original authors).

 

PFPX for flight planning. THE best program for this purpose in my opinion.

 

As far as add-on aircraft, my favorites are the PMDG 777, NGX, MD-11, the Aerosoft Airbus X (AXE), the Leonardo Maddog MD-80, and FeelThere Embraer 175/195. Although I work on corporate jet aircraft for a living, the only business jet add-on I currently own is the Eaglesoft Citation X, due to its advanced systems and accurate flight model.

 

For GA, my favorite aircraft is the RealAir piston Duke V2. I also enjoy the Milviz Cessna 310.

 

All of this runs quite well on a 3-year-old Sandy Bridge I7 2700K CPU OC to 4GHz, with an Nvidia GTX770 4 GB video card, running under Win 7 64.

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Thanks everybody for these valuable information. I guess that  many beginners like me want to clarify this situation. so this will be a good source.

 

regards.

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