Sign in to follow this  
Flyguy9876

The age old REX vs Active Sky?

Recommended Posts

Its time to take that plunge and take my FS to the next level with a weather add-on/texture package, something i have put off for a long time.  Seems like both products have their pros and cons, and both have new products that seem pretty advanced and easy to work with.

 

Given that exclusively fly PMDG birds, thought I would ask you lot for your thoughts and recommendations on which is better.

 

Cheers

John E.

Share this post


Link to post
Share on other sites
Help AVSIM continue to serve you!
Please donate today!

I'm using the same as the last 2 posters as well. I initially stuck with the WX from Rex 3 when using REX4 but after I tried the demo of ASN I switched. It's one of those things that's hard to quantify but ASN just seems to "feel" better..

Share this post


Link to post
Share on other sites

ASN No doubt about it for the WX engine and I use REX Plus for the Textures

Share this post


Link to post
Share on other sites

Thanks for the response's so far.

Are the programs easy to use together? Or do they have conflicts with each other?  using REX for textures would I have to start the program each time i want to sim?  or is REX (for textures) like pay ware add-on airports, install once and your set each time you launch the sim?

 

Cheers

 

John E

Share this post


Link to post
Share on other sites

Cannot comment on REX at all.  Heard a lot of great things about REX in the form of textures.

 

THAT SAID,

 

Active Sky fairly recently updated their textures to include a lot more stuff.  My best description as I want to be brief.

 

I have been using AS now for about 2 years.  I too tried ASN.  I was not impressed enough with any amount of change from AS to ASN.  I might have missed something?  ASN is much more of a true weather engine ONLY and I understand you have to go back to AS for AS textures.  So it sounds like you might be set just fine with REX Textures and ASN for the weather engine.

 

Another feature I like about AS is that it is not a frame killer, well, unless you want it to be.  There are a lot of methods you can use to lighten the load so to speak.  Cloud layers etc.  You can ask for less intensive cloud structures as well.

 

A lot of the above also depends on how you fly.  Weather intensive?  Again, with AS you can set it up to be rather easy on the FPS.

 

Now.  What REALLY did it for me is this.  I happen to be a RW Hawker 400XP driver.  Wanting to get the engine simulation to be, well at least in the ballpark of reality, I set out to try to edit first the aircraft.cfg, then the airfile.

 

Learned a bunch and will continue to pursue that endeavor more, but here is the cool part.  I had a hunch that, after some testing, that if I were to use Active Sky I might get better results.  I reloaded the stock Aircraft.cfg, went on several 1.5 to 2.0 flights and was simply AMAZED at how better the numbers rolled out.  Keep in mind I have the RW type rating, charts, AFM, etc.

 

The ONLY thing I am still working on is the fuel flow, however I will get it nailed here shortly as my numbers get closer and closer.

 

With that sort of accuracy I am HOOKED for quite a while on AS maybe ASN as I should probably give ASN another try.

 

Hopefully this helps.


To answer your most recent.  Once you load AS you will want to go and choose all of your textures.  Water, Roads, Taxiways, Runways, Moonbeam...  YES Moonbeam.  LOL.  That will take a while.  Once you have done that, the only other thing AS will do, is if you load a Flight Plan into AS it will ask you if you desire textures for that particular route.  I do this and it seems to produce stunning results.

 

Beyond that, with AS you pick out your, textures, it will load them in a more or less "one and done" sort of manner.  IF you decide you really get nauseated by water you thought would be nice, you can go back and change it to something else without having to do the whole process again.  Simply just the water rebuild.  

 

So that's my two cents on AS.  I have no experience with REX.  Good luck.

Share this post


Link to post
Share on other sites

REX4 Texture Direct + ASN is working wonders for me. I would recommend it to ANYone seeking a cloud and weather solution. and their great prices too for what you get. Great overall products and also GREAT P3D v2.x support

Share this post


Link to post
Share on other sites

 

 


Are the programs easy to use together? Or do they have conflicts with each other? using REX for textures would I have to start the program each time i want to sim? or is REX (for textures) like pay ware add-on airports, install once and your set each time you launch the sim?

 

I don't see any conflict between ASN and REX. You do not need to start REX when you start FSX unless you want to change textures for sky, clouds, water, tropical water, runways etc. I came up with a combination of textures I am happy with so I use them all the time. The last time I started REX was right after I installed it so I could choose the textures I wanted.

Share this post


Link to post
Share on other sites

Textures: Freeware HDEv2 clouds

 

Engine Active sky next

You took the words right out of my mouth. I've used REX for sky and clouds before but in my opinion nothing beats HDEv2 for the most realistic looking sky and cloud set. The only thing I use REX for is water textures and animations.

 

 

Sean Campbell

Share this post


Link to post
Share on other sites

ASN =Weather engine. REX Direct X4=Textures.

 

What they said :)

Share this post


Link to post
Share on other sites

 

 


I was not impressed enough with any amount of change from AS to ASN.  I might have missed something?

 

I find that very hard to believe.  The programs are literally night and day.

 

If you're only looking at it from the settings and lack of graphics options, sure, I could see that it seems "simpler," and not as feature-packed.  If you load up your sim, though, you should definitely notice a difference.

Share this post


Link to post
Share on other sites

I don't understand the "run at the same time" quote I hear all the time.

 

REX is just a program used to INSTALL textures. Then close it and run FSX/ASN/engine of choice            ( rex does have a weather engine, but It doesn't compare)

 

 

You don't need to run REX to have the textures, just install the texture set and you have 'em.

Share this post


Link to post
Share on other sites

REX is just a program used to INSTALL textures. Then close it and run FSX/ASN/engine of choice ( rex does have a weather engine, but It doesn't compare)

 

Most users are saying  rex4  in this thread  and  rex4 hasn't  a weather  addon, maybe your thinking of  the previous version of  rex

 

Share this post


Link to post
Share on other sites

I find that very hard to believe.  The programs are literally night and day.

 

If you're only looking at it from the settings and lack of graphics options, sure, I could see that it seems "simpler," and not as feature-packed.  If you load up your sim, though, you should definitely notice a difference.

 

Hi Kyle, ya Im thinking I missed something.  I have been looking for reviews on Next from users of Active Sky.  So what are your main THREE features in your opinion where Next Stands out.  When I say I didn't notice I am thinking I probably did not give it proper testing as I should have.  I was probably chasing down some other issue to busy to look close enough.

 

So if you would what are your three or four.  Thanks!

 

:)

Share this post


Link to post
Share on other sites

Most users are saying  rex4  in this thread  and  rex4 hasn't  a weather  addon, maybe your thinking of  the previous version of  rex

 

I was referring to the older version of REX, yes.

Share this post


Link to post
Share on other sites

 

 


So if you would what are your three or four.  Thanks!

 

  1. The weather is "mode-less.

    In the past, you had to choose between DWC, and other depiction modes.  Now, it's just a single mode, seemingly taking advantage of all of the old modes' advantages without (noticeable) disadvantages.
     
  2. Weather depiction is more accurate.  I used to fly into destinations and have the weather not look/behave as the RW METAR dictated (yes, I was using the "force destination wx" option with a flight plan loaded into ASE>AS2012).  I have yet to see that with ASN.
     
  3. Cloud depiction and IFR weather seem to be more appropriate and accurate.  Cloud layers are at the reported altitudes, with the right coverage.  The depiction of visibility issues is also rather amazing.

 

I can't really list "cool new features."  It's just big improvements on an already good product.

Share this post


Link to post
Share on other sites

To expand a little further:

  • ASN provides "Direct Wind Control" ("wind smoothing") without "cloud popping"
  • Up-/downdrafts, windshear, microbursts are modelled more precisely ("now wx matters")
  • Sound effects for hail and a "windshear" warning triggered by ASN (you have hardly heard one from any of your aircraft before)

Fly a small plane over hilly terrain with ASN and feel the up- and downdrafts, or fly a heavy into a windshear - the result will be "amazing" either way!   :lol:

Share this post


Link to post
Share on other sites

 

 


cloud popping

 

That's what killed it for me with every other engine.

 

I remember using AS2012, I had to use DWC to avoid popping and wind-shifts. Problem was, you then had to look at the same cumulus cloud layer everywhere you go. It was really boring to see the same weather with just clouds at different levels.

 

ASN pretty much make me rethink how far devs can go with cheating FSX's limits.

 

 

BTW Oliver, They are fixing the bug in the current build that only allows cloud turbulence near storms. We will soon have random cloud turbulence according to cloud type and temperature.

Share this post


Link to post
Share on other sites

[Apologies if this is a repeat post]

 

By the sound of things, Jetblst is using Active Sky 2012 or another older version. If you are getting your first Active Sky weather engine, I'd recommend getting ASN since you haven't already made an investment.

 

I use ASN and although there is (at least on my low end system) a fps hit, I think it's worth it. There are some strong supporters of other weather engines, but an important thing to remember is that when sp1 comes out for the 777, you'll need ASN to use the weather radar as they are so far the only ones to provide the required weather details. Also, there appear to be plans for the weather radar to come to the ngx, and the upcoming FSLabs will have an ASN powered weather radar.

 

As far as textures go, I planned to get Rex 4 textures but I asked for freeware recommendations in the mean time and was recommended the HDEv2 sky and clouds, although there is a fix required for one of the texture sets to ensure FSX compatibility. I also recently found out about a free water enhancer but I haven't yet tried it. If you're not overly worried about the runway and water textures, it might be worth getting ASN and the HDEv2 textures and then deciding if you want to move to rex4 - it won't cost anything more except for the time to install.

 

I hadn't intended this to be so long, but I hope it helps.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this