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Outerra Roadmap

Featured Replies

 I have been flight simming for over 20 years and following the progress of Outerra since 2012.  I am very impressed with Outerra and feel it is by far the best looking engine.  If Outerra gets refined for flight simming by adding good weather,building placement system, and third party SDK it will blow P3D, FSX, and X-Plane away. 

 

The third party developers will come.  ORBX and other companies like Aerosoft obviously have a huge financial interest in FSX and P3D so its easy to see why they do not show interest in Outerra. 

 

Looking forward to the day that Outerra is used as my primary flight simulator. Keep up the good work!

 

I would definitely support a Kickstarter option if available.

Intel i-9 13900KF @ 6.0 Ghz, MSI RTX 4090 Suprim Liquid X 24GB, MSI MAG CORELIQUID C360, MSI Z790 A-PRO WIFI, MSI MPG A1000G 1000W, G.SKILL 48Gb@76000 MHz DDR5, MSI SPATIUM M480 PCIe 4.0 NVMe M.2 2TB, Windows 11 Pro Ghost Spectre x64

“We sleep safe in our beds because rough men stand ready in the day and night to visit violence on those who would do us harm”.

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Top Posters In This Topic

I only heard of Outtera since last week but boy o boy, what a promising engine! Obviously you are currently miles away from a competitive flight engine, but for what I have read your team sure does have a lot of stamina and determination. I will keep a close eye on your development and I hope you make it!

"If flying was the language of man, then soaring would be it's poetry"

425303.png

Very exciting stuff, Outerra is a beautiful engine which could really sing with FSX P3D level functionality and content, count me in for a Kickstarter. I feel that despite great strides made by LM in improving ESP, that photoreal aesthetic is still a missing piece. I long for a simulator that can reproduce the contrasts, sun flares, volumetric effects (light rays, scattering, falloff, etc.), soft shadows, ambient occlusion, fresnel reflections, refracted light (through water and glass), translucensy, and other things that can add to the immersion of the sim. From what I've seen in Outerra videos, the engine gives you some of those a ha moments that I've never had from a full scale engine. BF4, Arma3, Silent Hunter 4, KSP, Skyrim all have their moments but fail to produce or are incapable at all scales, but Outerra llooks promising in that regard. I'll be watching closely! 

Paul Cordogan

 

   

Let me just say this: I just installed Outerra and gave it a run on the Oculus Rift DK2, and it was by far the most incredible flight sim experience in over 20 years of flight simming. The sense that you get of actually flying is as close to the real thing as I think one can experience.  I am a real world pilot BTW.

 

I love the idea of a kickstarter, and think that a tech demo to show off the more advanced features of the engine would go a long way in convincing the skeptics that it could support a full-fleged simulator.

 

On the subject of the DK2: I believe that the consumer version of the Oculus Rift will be just the first step in a complete migration away from monitors, especially for the genre of flight sims.  I have become frustrated recently at the inability of P3D and DCS to render at 75 FPS (which is a necessity in the DK2), even on high-end systems.  It has to do with the legacy code of both engines, and their CPU-bound nature.

 

It seems to me that Outerra on the other hand is not crippled by ancient code, but I would like to see how it would handle all of the things that a full-fledged flight simulator throws at it - physics, weather, AI, and the like.  Right now, graphically speaking, it is head and shoulders above DCS, and has an edge over P3D.  I would like to see if it can maintain the same graphical performance when the engine has do deal with all of the other stuff, still rendering at a high FPS mark.

 

I think if it can do that, it has a very bright future.  I for one, would jump at the chance to get behind this project if it's able to show me a little more.

Matt

 

 


It seems to me that Outerra on the other hand is not crippled by ancient code, but I would like to see how it would handle all of the things that a full-fledged flight simulator throws at it - physics, weather, AI, and the like. Right now, graphically speaking, it is head and shoulders above DCS, and has an edge over P3D. I would like to see if it can maintain the same graphical performance when the engine has do deal with all of the other stuff, still rendering at a high FPS mark.



I think if it can do that, it has a very bright future. I for one, would jump at the chance to get behind this project if it's able to show me a little more.

 

+1

I fully second that and all the other things outlined in Your post.

So let's hold short, continue supporting Outerra and see how it will evolve and look like in - let's say - one year from now.

Enjoy flying and happy landings.

  • 9 months later...

is  this enigne released? can we buy and fly with some decent planes? it looks far better than any other flight sim

Cenk Demir

 

Besiktas JK 1903

The engine is currently released in an Alpha state. You can purchase it for $15, and yes, there are planes, cars, boats and etc to experiment with while the engine gains more features. Keep in mind that while it does have planes, the primary focus right now is as a world sandbox with many potential uses. (flight simulation being only one possibility)

 

 http://www.outerra.com/demo.html

 

Note: Outerra loads the world on the fly as you explore. If you would like to simply have the whole earth available at once, you will need to download the full earth dataset: this can be downloaded either as individual countries, or more easily as a torrent that contains everything.

 

http://forum.outerra.com/index.php?topic=2396.0

 

Additional buildings, cars, trucks planes and etc can be downloaded easily from one of the dedicated Outerra addon sites as well as the main site. Note that the absolute latest version of any plane, etc is more likely to be found at the main Outerra site.

 

http://www.outerramods.com/

 

http://outerramodels.com/

We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically.
 
Devons rig
Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB /  1x Samsung - 970 EVO Plus 2TB NVMe /  1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5

i couldn't enter outera site. it says unable to reach.

how many gb's the whole package? 

Cenk Demir

 

Besiktas JK 1903

The entire earth comes in at about 13gb

 

What country are you in? I think there was an issue about some countries not being able to reach the site. Turkey I believe, was a particular problem. The Outerra site runs on Google AppEngine, and apparently Turkey blocks the IP address pool for YouTube that's also used for AppEngine.

 

A user was able to get around that by looking at the site using the google cache of the website.

 

Here is the link to the tech demo, after which you can they pay to unlock the full demo:  Anteworld 0.8.4.5372

 

Tech demo

This alpha release features: 

  • A complete, real scale planet Earth that can be explored
  • Created from real elevation data with resolution 90m where available, 1km resolution for oceans; data are dynamically downloaded as you go
  • Further refined by fractal-based procedural techniques down to centimeter-level details
  • Vector-based road system that integrates with the procedurally generated terrain
  • Adjustable lighting and environment parameters
  • Oculus Rift support

The demo comes with the whole planet Earth that can be explored in a free-camera (UFO) mode or in a testing vehicle (8-wheeler truck). There's also a first person walking mode.

Full version

After upgrading to the full version (alpha, access to all further versions), the following additional features become available:

  • Road and runway editor
  • Editor for placing static objects
  • Additional vehicles - aircraft driven by the JSBSim flight dynamics engine
  • Model importer for static objects, ground vehicles and aircraft
  • Ability to export and share mods with others
  • Dynamic terrain deformation (craters)

 

Here are the earth Download links:

 

You can download it to your Outerra data folder (c:\users\yourwinname\outerra\data). In case of OTX file just open it, it will be installed automatically.

earth +x (GDrive) 2.6GB, Africa, South Europe (OneDrive)
earth +y (GDrive) 2.7GB, South Asia, West Australia (OneDrive)
earth +z (GDrive) 3.3GB, Canada, North & Central Europe, Russia (OneDrive)
earth -x (GDrive) 0.8GB, East Australia, Pacific (OneDrive)
earth -y (GDrive) 2.1GB, USA, Central & South America (OneDrive)
earth -z (GDrive) 0.6GB, Antarctic (OneDrive)

earth_cvd.otx (GDrive) 2.5GB, Global color & veg data (OneDrive)

Torrent for the full data:
earth.torrent Earth terrain data, goes into OT data directory, under the data folder.

We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically.
 
Devons rig
Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB /  1x Samsung - 970 EVO Plus 2TB NVMe /  1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5

when is the OSM map creation tools coming out?

when is the OSM map creation tools coming out?

 

Maybe cameni will drop by and answer, as I certainly have no clue what their current priorities are.

We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically.
 
Devons rig
Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB /  1x Samsung - 970 EVO Plus 2TB NVMe /  1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5

i have dowloaded demo. i am very impressed. it looks very beautiful. but whole world seems to be from pre historic ages. there is no city or human made things except a few airports. is it because of demo? for example i loaded istanbul and saw no building or something

Cenk Demir

 

Besiktas JK 1903

i have dowloaded demo. i am very impressed. it looks very beautiful. but whole world seems to be from pre historic ages. there is no city or human made things except a few airports. is it because of demo? for example i loaded istanbul and saw no building or something

 

no. outerra does not really have cities. i have heard they are working on a feature that should slowly bring cities in.

there are some small towns made. go to the outerra forums and you can download it there.

its also here too i think

Outerra is very pristine right now. They are still making the world. That being said, once you purchase the program, other options become available, including planes, cars, trucks, buildings and scenery areas showing the potential of the program. Recently they have also shown their first experiments in using OSM to eventually fill the world. Outerra is in an Alpha state, so if you purchase it, you are basically signing on to test the program and perhaps help it grow.

 

Maybe you will even make your own airports and towns like the person who made this video!

 

We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically.
 
Devons rig
Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB /  1x Samsung - 970 EVO Plus 2TB NVMe /  1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5

yeah i really would like to support the team by buying it. 

is there a upcoming feature list? like seasons, snowing, rain.

and is this engine going to be a complete flight sim like p3d? 

Cenk Demir

 

Besiktas JK 1903

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