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Tom Allensworth

Orbx FTX Related Releases

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And one for those who like to roam North America as well. North America Plan-G Data Files; Includes PNW, PFJ, NRM and CRM and several small freeware sceneries that compliment PNW.http://aussiex.org/f...ang-data-files/


Happy Flying,

Clem Wu

 

899Untitled_1.jpg

 

Beta Tester for OZx, Iris Simulations and Shade.

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Plan-G Visual Reporting Points New Zealandhttp://aussiex.org/forum/index.php?/files/file/2390-plang-visual-reporting-points-new-zealand/NZSI FS Discover Unlisted Airstrips POI Data Filehttp://aussiex.org/forum/index.php?/files/file/2364-nzsi-fs-discover-unlisted-airstrips-poi-data-file/


Happy Flying,

Clem Wu

 

899Untitled_1.jpg

 

Beta Tester for OZx, Iris Simulations and Shade.

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The good news is -The Stark's Twin Oaks Patch is out :smile:The bad news is -I can't seem to post a link to it :sad:I think maybe we will have to wait until it's on the official Support PageWhat's New?

  • Re-colored 30cm airport photoreal for more contrast, saturation, and clarity
  • A ton of new NatureFlow vegetation, specifically grasses around the airport
  • New NatureFlow falling leaves in autumn from selected trees - mainly by the house and at the large oak by the hill
  • A full sound pack, including conditional ObjectFlow wind sounds. If the wind is over 5 knots, you should be able to hear it rustling in the trees nearby. There are also dedicated night sounds (crickets)
  • The required terrain mesh resolution has been changed to 5m so 7S3 is in keeping with all the other FTX airports without the "floating objects" anomalies on the hill.
  • Some of the tree texture files in fall/winter have been updated. In previous versions, they gave some users black boxes where the alpha channels should have been.

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The good news is -The Stark's Twin Oaks Patch is out :smile:The bad news is -I can't seem to post a link to it :sad:I think maybe we will have to wait until it's on the official Support PageWhat's New?
  • Re-colored 30cm airport photoreal for more contrast, saturation, and clarity
  • A ton of new NatureFlow vegetation, specifically grasses around the airport
  • New NatureFlow falling leaves in autumn from selected trees - mainly by the house and at the large oak by the hill
  • A full sound pack, including conditional ObjectFlow wind sounds. If the wind is over 5 knots, you should be able to hear it rustling in the trees nearby. There are also dedicated night sounds (crickets)
  • The required terrain mesh resolution has been changed to 5m so 7S3 is in keeping with all the other FTX airports without the "floating objects" anomalies on the hill.
  • Some of the tree texture files in fall/winter have been updated. In previous versions, they gave some users black boxes where the alpha channels should have been.

http://www.orbxsystems.com/forum/index.php

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I meant for those without access to the Orbx Forums. I tried to post a direct link to the file but wasn't allowed to.

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Thanks for the heads-up, great to see Bill continue to support one of my favorites :-)


--John near KPAE

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