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RICHUK

Is it worth it?

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All,

 

I'm ready to jump ship from P3D. I'm done with the OOM issues, it just zaps my enthusiasm. I've spent thousands on add-ons, and I'll certainly miss my orbx stuff.

 

Anyway, given that FSX / SE is a dead platform, and P3D can't handle what is thrown at it, is X Plane worth it? I like the fact it is 64 bit for sure, but reading some posts in this forum it seems people are a little upset about lack of support. I do not want to start building up software only to have to drop it like P3D.

 

Apart from the 64 bit thing, is X Plane worth jumping on over P3D. I'm not looking to start a war, just honest opinion. I was ready to jump on X Plane until I started to see folks a little upset at the lack of a new version.

 

Thanks!

 

Rich.

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Once I jumped I wasn't able to use FSX/P3d again for more than a passing look out of interest when an update came out even though I like you had much invested. To me, once you get the hang of the UI and the donationware tools World2XPlane and G2XPL X-Plane simply cannot be beaten. It needs a few payware planes, don't judge it on the default and it needs the scenery done with the aforementioned tools plus the payware SkyMaxxPro to make it sing.

We complain sometimes about the pace of change but it has come a long way and I'd have to say from my own perspective, if it never developed further I'd still be happy with it. Just give it a fair shake, don't do what some do and decide well it's not FSX so I don't like what I'm not familiar with. It's not FSX, it'll be to you new software which like any program, takes some time to figure your way around. It is worth it though.

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I wouldn't know.................about P3D.  I don't use it, yet. I've stocked up on a lot of Orbx for FSX, and wouldn't care to sim fly without it. It's either because I have a very good system, or I don't fly long enough to encounter OOMs.  As to X-Plane, I certainly think it's worth it. I just wouldn't be content to run it alone, at the expense of giving up Orbx, or planes from RealAir and A2A.  Both programs reside well on my computer, and I used both this weekend. They each have advantages, depending where I fly.  I did take somewhere between 1 1/2 to 2 years off from flight simulation, while awaiting a new setup, but prior to that, I've used sims since the beginning  of desktop simulation.

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XPlane is not without its frustrations and you should be aware that there are several things which, coming from FSX / P3D, will disappoint (ATC / AI, weather, lack of seasons, crappy autogen, slow pace of development, number of projects which turn out to be vapourware etc.).

 

But slowly but surely, the gaps are being filled and the reasons not to give it a serious try are getting fewer. As props fan said, once you get used to what can be done with it and what changes various add ons can make, you'll find a bargain of a platform, and can say goodbye to OOMs (I've never seen one in XP).

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I think the best breakdown usually is:

 

1.  Are you planning to mainly do tube liner flights between major terminals?  Go with P3D/FS side of things

 

2.  Every other use I'd go with XPX

 

To me the breadth and depth of simulation of airliner flying from major airport to major airport has always seemed more well covered on the FS and now P3D side.

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I was ready to jump on X Plane until I started to see folks a little upset at the lack of a new version.

 

This is really nothing to worry about. Every four months or so people start complaining (usually when the last big update is some months ago). Since release, XP 10 has received lots of updates, partly with significant improvements (such as the GNS430/530 introduced in XP 10.30. Other developers would have charged for that for sure). Just be aware that Laminar is a small team, partly consisting of freelancers, so things are going more slowly.

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Guys,

 

Thank you so much for your responses. I truly appreciate it.

 

I have no issues with working on a platform to get it to where I want it. I have been involved with flight sims for many years, so I am used to spending more time tweaking than flying! I am truly fed up of the constant OOM's in P3D. I love P3D for what it is, but it just seems ridiculous to spend thousands on a top end PC and software only to have to turn everything off because it will die. Developers keep pushing more complex scenery and aircraft and we can't get to use it. Of course this is the limitation of 32 bit, although it seems there is a bit of wiggle room with how that is used and could no doubt be improved.

 

I will try X Plane. I guess there is no difference between the DVD or Steam versions..just how you obtain the software? Thank you also for the suggestions on extra software to use to make the experience better. Any other suggestions in that area is always welcome. I'm not scared to spend some money so that I can enjoy my sim.

 

Thanks again!

 

Rich.

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Just echo'ing a few comments above -- if you only or mainly fly big airliners, you may be happier staying with P3D for a while. Although that situation is steadily improving. I never touch the big stuff; only flying light GA, vintage planes, and helicopters, where X-Plane gives me everything I need. 

 

You will hear us complain about things, but don't assume that means the sim isn't working fine in many respects. It's solid as a rock on my Windows setup, very easy to migrate to a new machine (I just did that), and doesn't require a ton of expensive add-ons to work well. The only thing I've spent money on is payware aircraft, the SkyMaxx Pro sky effect enhancement, and a couple of payware scenery packages. That's it. Everything else I need is either already in the sim, or available as free or donationware like the HD scenery meshes and many user-created airports. I probably have less than $300 tied up in payware for X-Plane.

 

My main complaint at the moment is with the weather engine, which isn't any worse (on a fundamental level) than the weather engine in FSX or P3D. The differences are more in eye candy than actual weather system modeling. So I'll continue to gripe about that, but it's something that will probably improve over time.

 

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One other reason someone may want to stay on FSX/P3D is if a particular 3rd party plane is only on those platforms.

 

My personal example is the Cessna Cardinal RG from Alabeo.  Dying for them to bring it over to XPX, but nothing yet.

 

I owned one of those years ago and love flying it, and thus it has me firing up P3D just for that.

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There is a very easy answer to the OP´s question:

 

http://www.x-plane.com/downloads/x-plane_10_demo/

 

Jan

 

The demo is actually not a good showcase for the best that XP has to offer, it's best to just jump on in and figure it out on the fly. There's always plenty of help on the fora.                                                                                                                                                            

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I will try X Plane. I guess there is no difference between the DVD or Steam versions.

 

The only difference between the DVD and Steam version is that with the steam version you don't have access to the betas, you would have to wait until the final version is available.

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Thanks again. I ordered the DVD(s). I'm not a big fan of demo's. I'm a jump right in kinda guy. Thanks for the difference between Steam and the DVD version too!

You guys rock!

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I say give it a shot!  I know once you buy, you'll fall in love.  Eventually we will get the PMDG products, the IXEG 737-300, and more Carenado stuff! 

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Get Real Terra Haze set up first (the default colour palette can be very offputing), then Andras' HD meshes, then Tony's OSM injector (W2XP) when you're a bit mor comfortable with the file structure.

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    Honestly speaking Rich, I could not imagine myself running anything but FSX.  I'll tell you why. I've spent a lot of money in addons. And I'm still a sort of newbie. I don't have any problems with FSX even if its dead.  Well its not dead just yet...    PMDG's,  Aerosoft's products, to mention just two, are available only to FSX  and one more simulator in most cases.  And  when a new product addon comes out, surely it always says "for FSX/FSX-SE" and one more simulator only again.  Although I do respect the choices of all simmers, I will not at this stage say FSX is dead. At least for now. You can only fly a certain number of planes in the other platforms. Very limited "arsenal". Some sims scenery look a bit like animation stuff.   Yes 64 bit systems, but at this stage FSX is alive and  that's my humble opinion. But will see what happens in the future...

 

Cheers.

John

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All,

 

I'm ready to jump ship from P3D. I'm done with the OOM issues, it just zaps my enthusiasm. I've spent thousands on add-ons, and I'll certainly miss my orbx stuff.

 

Anyway, given that FSX / SE is a dead platform, and P3D can't handle what is thrown at it, is X Plane worth it? I like the fact it is 64 bit for sure, but reading some posts in this forum it seems people are a little upset about lack of support. I do not want to start building up software only to have to drop it like P3D.

 

Apart from the 64 bit thing, is X Plane worth jumping on over P3D. I'm not looking to start a war, just honest opinion. I was ready to jump on X Plane until I started to see folks a little upset at the lack of a new version.

 

Thanks!

 

Rich.

I think there is no reason to jump from one sim to the other...but merely to FLY...(with each's sim platform's advantages over the other...).  Do I think that XPX.35 is 'killa'?  I sure do.  Even more so...with Tony Wob's W2XP project, and for custom mesh...Andras's Fabian's HD mesh v3.0.   Download SimHeaven's W2XP xxx_OSM_ag files...load them in...and go fly.  You will be amazed..and Tony is still playing around with the concept....tuning...etc....

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I have to ask, what planes are you flying? I fly with the NGX in FSX and have airports such as UK2000 Heathrow and Gatwick, as well as some good freeware for LIMC and EHAM and I've never seen an OOM. Admittedly, longest fly I've done is around 3-ish hours, but never had an OOM. Are you using the PMDG 777? I know they've had some memory leaks fixed recently which could be a culprit if you're flying one of their planes. I would have a stab at an add-on is not releasing memory very well, or at all, and you're hitting OOM. Have you tried testing this out by removing an add-on at a time and trying to narrow down where the rouge add-on could be?

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The only difference between the DVD and Steam version is that with the steam version you don't have access to the betas, you would have to wait until the final version is available.

This is not true anymore. With 10.35 they opened up beta to steam aswell.

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@jcpg

 

 

FSX is dead regarding future updates/patches............FSX SE is alive and getting updates.

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Despite the problems, X-Plane is a moving platform and is getting updates (Yes, we are put on hold whilst the mobile version is done, but we will see further updates). It's definitely worth giving it a go, and just like any sim, you need to spend the time getting to know it and the add-ons available for it, i.e. Don't give up if your home airport is a flat desert.

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Thanks again guys for the tips. I will certainly install/purchase everything you recommend to make the X Plane experience better.

 

I am really grateful too that we can have this discussion. Everyone wants something a little different out of their flight sim experience and I think it is great we can have a reasoned adult conversation about that. There certainly is no right or wrong. All sims have their pros and cons.

 

On the FSX / SE platform - I said it was dead because in reality it is. That is not to say that developers aren't still developing for it, they certainly are! However, even with SE, there is a limited amount that can now be done on that platform. We certainly won't see enhancements that X Plane and P3D have because of the license agreements. The only benefit for SE right now (and it is a major one) is that bugs that existed in FSX have been fixed. However, it never will be up to modern day standards, and I guess that is why DTG are supposedly looking at making a new sim. FSX/SE and P3D really need to make use of modern hardware for their longevity. There is only so much you are going to squeeze out of a 32 bit platform. Even the mighty FSX has to come to an end at some point, it is amazing that quite a lot of us have had to 'make do' with that platform for so many years. I'm hopeful that further development of X Plane and the LM efforts with P3D, together with DTG will make the next 'big thing' that satisfies the majority of flight simmers.

 

On the OOM thing. This happens with P3D v2.5 especially. I never had it either on FSX, but P3D has much more going on than FSX ever did have an ever will have. P3D is pushing the limits of 32 bit and that is why a lot of people are having problems with it. Try using the PMDG 737NG at a complex airport and watch the sim quickly start to die.

 

Thank you again all.

 

Rich.

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Try using the PMDG 737NG at a complex airport and watch the sim quickly start to die.

 

 

I've seen so many streams and youtube videos of people doing just that though, NGX and 777 and not have OOM. I've seen OOM's on long flights, cross the pond etc but not as regally as you're suggesting. Hence my thinking behind an add-on, or possibly something in your cfg. However, if you're making the jump to XPlane and are happy with it, there is probably no point trying to get to the bottom of your P3D issue

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My only problem with X-Plane is, when I close program , I get an error that no one can figure out. Only way to restart program, is to re boot PC. I have steam edition. Windows 7 home premium. Pentium I7. 8gig mem. Dell 15R Laptop.  

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I've seen so many streams and youtube videos of people doing just that though, NGX and 777 and not have OOM. I've seen OOM's on long flights, cross the pond etc but not as regally as you're suggesting. Hence my thinking behind an add-on, or possibly something in your cfg. However, if you're making the jump to XPlane and are happy with it, there is probably no point trying to get to the bottom of your P3D issue

This is true. However, in most cases I have no doubt that those folks are pushing the sliders way to the left to save on VAS. While that may delay the OOM it won't stop it. Also, there seems to be a problem with V2.5 specifically. LM are aware of the problem and their forums are full of people posting evidence of this so they can work on it. We are truly pushing the limits of 32 bit. I love the enhancements that LM have made, just if you want to use a complex aircraft at complex airports you have to turn those enhancements off in order to enjoy it..seems a little ridiculous to me.

 

I love the fact that X Plane is 64 bit for the reasons stated above. I don't mind making some kind of compromise, just it is hard to do that knowing my hardware is more than capable and I should be able to push it much more than I can in P3D right now.

 

I dont think the P3D issue is mine alone. It is a problem that many people are facing. I hope LM get to the bottom of that issue on their current platform. More importantly I really hope they are working on 64 bit. It goes without saying that we really need that in order to take advantage of our hardware.

 

Rich.

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