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soaring_penguin

Finally happy with the XPX clouds

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Can you explain what plugin or textures replacement are you using (apart from RTH)?


Riccardo Viecca

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Your clouds are looking great.  Nice shots.


Intel i-9 9900k @ 5.0 Ghz, EVGA 2080ti FTW3 11Gb, Corsair H115 PRO water cooler, Gigabyte Aorus Master motherboard, EVGA Super Nova 1000 watt G+ power supply, G.SKILL 64Gb ram @3800 MHz, HP EX 920 M.2  PCIe 3TB,Windows 10 Pro x64

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Looks great!


Will Reynolds

 

Flight Sim Addict

 

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Can you explain what plugin or textures replacement are you using (apart from RTH)?

Just follow the instructions Murmur made available at this thread here at AVSIM (thanks jcomm for the link  :wink: )

 

To set the datarefs permanently, I created a lua file in 

 X-Plane 10/Resources/plugins/FlyWitLua/scripts

For example, I named mine my_altered_datarefs.lua.

Then in this file, you put the datarefs you want to have changed at startup (no scripting required), just copy following lines: 

set( "sim/private/controls/clouds/first_res_3d",     2 )
set( "sim/private/controls/clouds/plot_radius",      1.5 )
 
Then I play with following settings until I get a nice result while still keeping the framerate above 20: 
- percentage of cloud puffs (does anybody know if there is a dataref for that ?)
- in Real Terra Haze: a) whitening of the clouds and b)size of the cloud puffs. 

 

I learned that in X-Plane, less can actually mean more: more fluidity and feeling to be there.

So be conservative in your settings. One thing you must do, is setting the roads to extreme, and depending on your system, you should not maximize the rest. Keeping the frame rate in the high 20's (or higher, if you have the computer power) really helps the simulation.

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