January 8, 201610 yr I have the following specs: 6700k CPU, nVidia 970, 16Gb Ram and FSX on SSD. I had the exact same issue with my new computer and solved it with a graphics card setting. First, as Jim said, NO tweaks to the fsx.cfg, because Skylake systems don't benefit from them. What fixed the blurries for me was going into nVidia Inspector and adjusting two settings under "Texture Filtering". Anisotropic filtering mode to OFF; and Anisotropic filtering to 16x. That took me from very blurry to crystal clear. Curt Branch
January 8, 201610 yr I have the following specs: 6700k CPU, nVidia 970, 16Gb Ram and FSX on SSD. I had the exact same issue with my new computer and solved it with a graphics card setting. First, as Jim said, NO tweaks to the fsx.cfg, because Skylake systems don't benefit from them. What fixed the blurries for me was going into nVidia Inspector and adjusting two settings under "Texture Filtering". Anisotropic filtering mode to OFF; and Anisotropic filtering to 16x. That took me from very blurry to crystal clear. What is you filtering setting in FSX under the Grapics tab?
January 8, 201610 yr What is you filtering setting in FSX under the Grapics tab? I have Anisotropic filtering set in the graphics tab. Curt Branch
January 8, 201610 yr Hi Luftwulf, I see you have Steve's DX10 Fixer running, but in his PDF guide he does include a host of cfg tweaks to go with it. Did you implement them? Or leave your cfg 'bare'. Sorry, my mistake ... I must have been following another DX10 guide ... I might try a fresh FSX.cfg build then and clean out all those fixes. - Paul Elliott http://www.avsim.com/topic/450607-amy-johnson-london-to-australia-attempt/
January 8, 201610 yr Hi Luftwulf, I see you have Steve's DX10 Fixer running, but in his PDF guide he does include a host of cfg tweaks to go with it. Did you implement them? Or leave your cfg 'bare'. Sorry, my mistake ... I must have been following another DX10 guide ... I might try a fresh FSX.cfg build then and clean out all those fixes. Firstly, Great Avatar! My settings are as follows: Poolsize = 0 Display Texture MaxLoad = Swap Wait Timeout = 2 Graphic Texture Max Load = 2048 Texture Bandwidth Multiplier = 60 Missing Texture Alert (not checked) LOD Radius = 6.5 Max Sync Batching Jobs = 3 Fiber Time Fraction = Process Affinity/Mask = Checked Core2 Core4 Core6 Force VC Shadows = Checked Cheers, LW
January 9, 201610 yr I'd start fresh if I were you. Delete the CFG, rebuild it and just fly. Jeff Thomson
January 9, 201610 yr For instance, a lot of so-called "experts" say to raise the Texture_Bandwidth_Multi to 120 or higher (default is 40). It should never go higher than 60. Best regards, I would just like to add that this is not the case for FSX Steam Edition. The default Texture_Bandwidth_Multi is set to 160 and should be left as it is. The bufferpools shouldn't be touched ( added ) either since dovtail made some improvements to it. But this only apply's to FSX SE not MS FSX. ASUS Maximus VIII Hero Alpha, Intel Core i7 6700K 4.5GHz, Corsair Vengeance Black LPX 32GB, MSI 5060Ti 16G Ventus 3X, Samsung 850 EVO 500GB SSD
January 10, 201610 yr Interesting. The default TBM for P3D is 30 and no bufferpool tweak. I suspect the fact Dovetail uses dotnet 4.0 to run their application is the reason for this. FSX uses dotnet 1.1 or 2.0. Otherwise I see no advantage. They could not change any of the code in FSX. Best regards, Jim Young | AVSIM Online! - Simming's Premier Resource! Member, AVSIM Board of Directors - Serving AVSIM since 2001 Submit News to AVSIMImportant other links: Basic FSX Configuration Guide | AVSIM CTD Guide | AVSIM Prepar3D Guide | Help with AVSIM Site | Signature Rules | Screen Shot Rule | AVSIM Terms of Service (ToS) I7 8086K 5.0GHz | GTX 1080 TI OC Edition | Dell 34" and 24" Monitors | ASUS Maximus X Hero MB Z370 | Samsung M.2 NVMe 500GB and 1TB | Samsung SSD 500GB x2 | Toshiba HDD 1TB | WDC HDD 1TB | Corsair H115i Pro | 16GB DDR4 3600C17 | Windows 10
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