September 9, 20169 yr Author Lefteris, I have used P3D v3, but my system is low end, so, I was using it as a visuals generator for Aerowinx PSX, and disabled all shadows, had autogen to minimal, nil AI or any other traffic, only default scenery, but LPMA from Aerosoft. No aircaft add-ons were installed, and the only add-ons were actually, appart from Madeira, AS16 and ASCA. If I buy the FSLabs A32x that's how I am planning to use it. Minimal settings in the sim to be able to get the best performance out of this Airbus simulation. There are no miracles, and until P3D goes 64 bit, and FSLabs updates this add-on to that version, or decides to create one for X-Plane, I believe users must be cautious with their settings in a 32 bit platform. For me this is rather easy because I am used to PSX and ELITE, where the richness of out-of-windshield graphics aren't the focus ( specially in PSX... ), but rather the complexity and quality of the simulation. If I ever decide to buy P3D v3 and the FSLabs Airbus, I'll call it my Airbus A320 standalone sim :-) Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
September 9, 20169 yr Had to get FSX again for this plane also... I forgot how much worse it was compared to P3D! -Chris Crawford -ATP/MEL - B737 / B777 / B-727 / EMB-145 / LR-JET
September 9, 20169 yr Here's another interesting post about the roll inertia in the landing fase http://forums.flightsimlabs.com/index.php?/topic/8654-normal-law-roll-feel/ Marcel
September 9, 20169 yr Author Here's another interesting post about the roll inertia in the landing fase http://forums.flightsimlabs.com/index.php?/topic/8654-normal-law-roll-feel/ Marcel This was what I was talking about at another post in the X-Plane forum, based on observing some youtubes. I also find ground handling a bit twitchy when the rudders are used to correct and stay on centreline. But of course I do not own this aircraft, so, I can't speak based on my own experience... Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
September 9, 20169 yr On some aircraft and airport combinations I have lowered my setting in p3d to ensure I don't OOM. I would do the same for the A320X. Mark CYYZ
September 10, 20169 yr This was what I was talking about at another post in the X-Plane forum, based on observing some youtubes. I also find ground handling a bit twitchy when the rudders are used to correct and stay on centreline. But of course I do not own this aircraft, so, I can't speak based on my own experience... yes exactly, I also do not own this aircraft but after the experience with other simulations like PSX, X-plane's IXEG 737, and majestic's Q400, I really don't want to buy another addon if it has compromised/limited FSX/PD3 flight dynamics, even if it has top notch systems simulation.
September 10, 20169 yr yes exactly, I also do not own this aircraft but after the experience with other simulations like PSX, X-plane's IXEG 737, and majestic's Q400, I really don't want to buy another addon if it has compromised/limited FSX/PD3 flight dynamics, even if it has top notch systems simulation. They are tweaking and bug fixing, bring things like this to their attention and they will fix them in upcoming patches. The flight dynamics are smooth I do not have experience with Airbus but compared to the AS Airbus the FSLabs really flies like FBW is supposed to.
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