September 21, 20169 yr Hi Keven, Great presentation on your new product, definitely a must buy for me when released. My only feature request that would make ChasePlane that much more useful is the ability to record/playback (not video but simconnect event stream) similar to what FSRecorder (now very dated and doesn't always work well in P3D) and/or P3D Instant Replay can do. Camera/View use would be very difficult to operate/manage in "realtime" during some phases of flight like takeoff and landing. FSRecorder has some drawbacks, only an older version works in P3D and it's temperamental. P3D built in Instant Replay suffers many of the same problems as FSX Instant Replay ... can't see Airports from FSDT/FB (Virtuali) suite of products and a case of Jitters and low resolution capture of SimConnect events. Since your Chaseplane product runs external on it's on CPU core and use SimConnect, seems like a good fit for recording SimConnect events for playback. Cheers, Rob.
September 22, 20169 yr Commercial Member Hi Rob, I noted your request. It will be answered among many other questions on Saturday's OVPA stream. Thanks for giving..... your point of view! Regards, Keven Keven Menard Technical Director, //42.
September 22, 20169 yr Thanks for giving..... your point of view! I see what you did there. :wink: Let me guess.... you want 64bit. Josh Daniels-Johannson
September 22, 20169 yr Hi Kevin, Great product. However, going through an on-screen menu to shift between let's say cockpit views isn't as easy as what we have now with the product we all use (...). Therefore, will it be possible to shift between views assigning joystick buttons ? without having a single ChasePlane window showing on the screen to keep the flight sim visually "clean" thanks Greg too much, too soon....
September 22, 20169 yr Commercial Member Hi Kevin, Great product. However, going through an on-screen menu to shift between let's say cockpit views isn't as easy as what we have now with the product we all use (...). Therefore, will it be possible to shift between views assigning joystick buttons ? without having a single ChasePlane window showing on the screen to keep the flight sim visually "clean" thanks Greg Answer: http://www.avsim.com/topic/494738-fsfx-new-view-announcment/?p=3485088 Keven Menard Technical Director, //42.
September 22, 20169 yr Answer: http://www.avsim.com/topic/494738-fsfx-new-view-announcment/?p=3485088 Thanks mate :-) too much, too soon....
September 22, 20169 yr Excellent looking product, I noticed camera shake, but I didn't notice aircraft movement x,y,z (as tho you were flying along side). Something like this ... https://youtu.be/CUWCBcbgaBo or this ... https://youtu.be/qEguBrT0dEE Did I miss something in the demo? Specs: Win10, 4790K, nVidia 1080ti, Saitek Yoke+Quadrant+Radio/Switch and AP panels, VRInsight 737 overhead, Virtual Avionics 737 MCP. 3 x 1440*900 main display + 1024*600 VDU display. NLR V3 Motion seat. Oculus DK2 CV1 HTC Vive VR headsets.
September 22, 20169 yr It would be great if Rob's feature request could make it into the final product. It looks great.
September 23, 20169 yr Hi Keven, Great presentation on your new product, definitely a must buy for me when released. My only feature request that would make ChasePlane that much more useful is the ability to record/playback (not video but simconnect event stream) similar to what FSRecorder (now very dated and doesn't always work well in P3D) and/or P3D Instant Replay can do. Camera/View use would be very difficult to operate/manage in "realtime" during some phases of flight like takeoff and landing. FSRecorder has some drawbacks, only an older version works in P3D and it's temperamental. P3D built in Instant Replay suffers many of the same problems as FSX Instant Replay ... can't see Airports from FSDT/FB (Virtuali) suite of products and a case of Jitters and low resolution capture of SimConnect events. Since your Chaseplane product runs external on it's on CPU core and use SimConnect, seems like a good fit for recording SimConnect events for playback. Cheers, Rob. I concur.... I was about to post the same request. This is much needed. Bilal Asif Khan
September 24, 20169 yr Hi Guys Not sure if this is answered, but does chaseplane solve the biggest problem EZDok has specially with large aircraft's where the camera moves around during turns on ground and in the air?This became a bit of a problem specially once PMDG released the 777 and was very noticeable and is really annoying that we need to keep resetting our views. I hope chaseplane eliminates this problem for good Thanks Aaqib Afzal
September 24, 20169 yr Hi Guys Not sure if this is answered, but does chaseplane solve the biggest problem EZDok has specially with large aircraft's where the camera moves around during turns on ground and in the air?This became a bit of a problem specially once PMDG released the 777 and was very noticeable and is really annoying that we need to keep resetting our views. I hope chaseplane eliminates this problem for good Thanks This has been solved by LM in P3D V3 so I suspect its an underlying issue... go bug Dovetail for FS:SE to be fixed for it
September 25, 20169 yr Keven, this sounds fantastic, looking forward to ditching my buggy old camera software. Two suggestions: 1) How about a delay built into chase view? When following another aircraft you don't instantly bank as you follow, there's a momentary pause before you wind on some aileron. Make it user variable so that the delay can be tuned to suit the chase aircraft. You would want a short delay for P-51 following P-51 for example but much longer with a cub or heavy iron. Add a small random element to the delay and with the smoothness you have shown in the vids I've seen it could look very natural. 2) Fly-by. I'm expecting this anyhow, one of my biggest annoyances when using queasy frog is that despite assigning views to my stick, I have to reach over to my mouse and bring up a menu to select it. Regards, Mark
October 2, 20169 yr A good idea that can be used for a new camera control with 3DConnexion http://www.3dconnexion.com/products/spacemouse/spacenavigator.html Garber Sergey
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