Sign in to follow this  
JLuis

When P3D moves to 64-bit any simulator will not survive.

Recommended Posts

Hi! Folks,
 
I would like to know your opinions about the P3D 64bits.
 
IMHO I think that when Lockheed Martin moves P3D to 64 bits, any simulator will not survive, because today the main issue in P3D is OOM.
 
With 64 bits this issue will be solve. Today I have P3D v3.4, FSX-SE and X-Plane 10 and I admit always tried use all simulators but when the day came to the end I am using to P3D v3.4 in the most of the time.

 

hqdefault.jpg

 

Lets I know your opinions about this matter...

 

Thanks

 

Share this post


Link to post
Help AVSIM continue to serve you!
Please donate today!

If OOM is a concern for you then you would do a lot better running P3D 3.2 rather than 3.4 which has some real issues with VAS

Share this post


Link to post

There is more to sims than 64 bit. I don't think P3D becoming 64 bit will be the end for others sims. XP11 is going to be very interesting and current XP users will certainly not drop it just because of P3D being 64 bit. And maybe (but just maybe) the DTG sim will surprise us (although I am not counting on that). But other than that, when P3D is 64 bit there still will be certain problems, limitations, etc. that maybe XP doesn't have. Or DTG. In short: I disagree fully with what you are saying. 64 bit isn't the holy grail as some seem to think it is.

  • Upvote 9

Share this post


Link to post

 

 
IMHO I think that when Lockheed Martin moves P3D to 64 bits, any simulator will not survive, because today the main issue in P3D is OOM.
 

 

HAHAHAHAA

 

Are you aware that Nike & Adidas exist, Ford & Chevrolet and i could go forever? People have just different opinions, priorities, tastes when evaluating products.

 

if you are happy to P3D just stick with it. No need to start the 99999999999999787 war P3D vs XPLANE vs XXX  :Tounge:

  • Upvote 11

Share this post


Link to post

 

 


IMHO I think that when Lockheed Martin moves P3D to 64 bits, any simulator will not survive, because today the main issue in P3D is OOM.

 

I don't have issues with OOM's in any sim, thus it doesn't become part of my decision making process.

 

I tend to fly X-Plane more frequently because it plays nicer with my custom hardware; I also prefer the scenery in the regions I fly in - good OSM coverage, and no baked in roads. In addition, I vastly prefer X-Plane for flying helicopters.

 

However, I also fire up P3D occasionally because I also like flying military aircraft, of which I have a (much) larger selection of in FSX/P3D. (Since a 64bit version of P3D will likely result in compatibility issues with my existing fleet, I'll likely never upgrade to it.)

 

Each platform has it's pros and cons, and it's very worthwhile to be spread out a bit. :smile:

  • Upvote 4

Share this post


Link to post

Has LM even mentioned  64bit version of P3D or these threads are all just rumors? 

  • Upvote 2

Share this post


Link to post

has anyone got a date for a 64bit version of P3d,if LM release a 64bit version more like ,I can not recall seeing any statements from LM confirming a 64bit sim,in my simple mind I fail to see why after 5yrs of working on P3d LM are still working on a 32bit application, yet after just  a yr in the flight sim game DTG are working on there first sim which will be 64bit,maybe 32bits is all LM real world customers need and we are chasing a dream

Peter

  • Upvote 1

Share this post


Link to post

has anyone got a date for a 64bit version of P3d,if LM release a 64bit version more like ,I can not recall seeing any statements from LM confirming a 64bit sim,in my simple mind I fail to see why after 5yrs of working on P3d LM are still working on a 32bit application, yet after just  a yr in the flight sim game DTG are working on there first sim which will be 64bit,maybe 32bits is all LM real world customers need and we are chasing a dream

Peter

 

February 30, 2017 . 

  • Upvote 5

Share this post


Link to post

If OOM is a concern for you then you would do a lot better running P3D 3.2 rather than 3.4 which has some real issues with VAS

Thanks for tip. I was thinking back to 3.3.  :smile:

HAHAHAHAA

 

Are you aware that Nike & Adidas exist, Ford & Chevrolet and i could go forever? People have just different opinions, priorities, tastes when evaluating products.

 

if you are happy to P3D just stick with it. No need to start the 99999999999999787 war P3D vs XPLANE vs XXX  :Tounge:

Nice point of view... lets keep Peace between sims. :hi:

 

Each platform has it's pros and cons, and it's very worthwhile to be spread out a bit. :smile:

 

I agree with you. :wink:

Has LM even mentioned  64bit version of P3D or these threads are all just rumors? 

Only speculation, but I have a gut feeling that LM will announcement 64 bits platform in 2017.

Share this post


Link to post

has anyone got a date for a 64bit version of P3d,if LM release a 64bit version more like ,I can not recall seeing any statements from LM confirming a 64bit sim,in my simple mind I fail to see why after 5yrs of working on P3d LM are still working on a 32bit application, yet after just a yr in the flight sim game DTG are working on there first sim which will be 64bit,maybe 32bits is all LM real world customers need and we are chasing a dream

 

Peter

To me it looks like DTG just took the plunge and recompiled the 32bit FSX to 64bit. Then they fixed what got obviously broken and what could be done in a reasonably short time frame - and left out those features that would have required a massive amount of rework. The result was DTG Flight School, as a proof of concept that it can be done and to probe customer interest probably. From their public announcements it seems that their "full" simulator is the same platform, but where "the rest" got fixed (or at least those features are refactored that people requested as essential).

 

You are probably right that the VAS limits are more of an academic problem. The professional customers for P3D are IMHO not even using the high-VAS addons at all - and they won't limit P3D to it's flight sim functionality either. For example I find it highly unlikely that an airline would build a flight traning sim based on P3D and the PMDG airliners - because both platform and addons aren't certified. So what would be the professional application for the airliner addons? Maybe a procedures or systems trainer - but for that I don't think that you need scenery or complex weather. And an ER unit that uses P3D to train their paramedics or fire fighters in ground scenarios would probably not come anywhere near the 32 bit VAS limit. Due to the quirkiness of the AI logic I don't think that any professional customer would use that feature either.

 

Maybe P3D development isn't even a full capacity gig. It would depend on the development budget that got assigned to it, how many developers are working on it and/or if they are doing it full time. It is not unusal that engineers are assigned to multiple projects at the same time if those have low development budgets. As a result they basically can't implement major changes, or if they do, those changes will take a very long time to be completed.

  • Upvote 1

Share this post


Link to post

It's not the # of "bits" in the compiler model that makes up a flightsim...

 

That's why I am on the Combat side playing air wars most of the time these days... when I want realism in terms of flight dynamics... That does make a flight sim...

 

For tubeliners, ok, we may still be forced to use FSX, P3D o X-Plane, unless it's a Boeing 744 we're willing to simulate, in which case there is simply no option other than Aerowinx PSX...

 

LM P3D should become 64 bit, as well as DTG's sim, but if that's only that... plus the graphics sugar and the better VM management and use of modern 3d controllers, then, it's more of the same in as far as "flight simulation" goes from the purely flight dynamics and systems modelling pov...

Share this post


Link to post

I think the next properly big change will be in 2 or 3 iterations of x-plane, personally. They seem to have finally started to move towards a more 'commercial' offering and as soon as it starts having decent ATC and weather out of the box, amongst other things, it will make the fsx-legacy applications very uncompelling. The basic engine is so much better than anything else there is at the moment and you can see with 11 that they're starting to add some properly modern gfx tech into the sim.

 

I hope there will be a new player on the scene (I really don't think the new dovetail game will be it, given it seems to be yet another fsx derivative) that makes the whole experience a bit more compelling for people who don't get bored after a while flying for pretend airlines in their head, or pissing about with .cfg files to get 3 more fps. It won't happen until flight simulation moves away from only really appealing to geeky middle age men with too much time and money on their hands (pretty much like me!) though.

 

Anyway that was a bit of a stream of consciousness - in conclusion I think that a 64bit version of p3d will make almost no difference to 90% of the people who use it, so no.

  • Upvote 1

Share this post


Link to post

I am wondering what values FSUIPC or process explorer are going to display in regard of VAS on P3D 64 bit (when adapted to the new platform)? We are talking about high potencies.

Share this post


Link to post

I have read that the DTG 64 bit sim will be released on the 18th dec 2016,so who will try it out and will LM loose there army of free beta testers?,lets face as far as I understand we will need to repurchase all our add ons,so with DTG being fist out of the trap why stick with P3d?

Peter

Share this post


Link to post

I have read that the DTG 64 bit sim will be released on the 18th dec 2016,so who will try it out and will LM loose there army of free beta testers?,lets face as far as I understand we will need to repurchase all our add ons,so with DTG being fist out of the trap why stick with P3d?

Peter

Why? If you are not suffering OOMs, there is no reason to change.

Share this post


Link to post

Really, i don't get it what the use(less) of the if, when, why, what 64bit prepar3d threads should be for anyone of us.

 

Only thing we can do is to wait what LM will do.

 

Just my 2cents...

  • Upvote 1

Share this post


Link to post

Why? If you are not suffering OOMs, there is no reason to change.

 

Never had a OOM in PR3D but none the less I changed to XP10 which is now my only sim.

Share this post


Link to post

I just came along some old videos with an other 'sim' (GTA5), I never heard of it. The environment is just great and even ORBX cannot compete with it. Hope we will see this realism also in future developments:

 

Flight Simulator (Realistic Flying Tips in GTA V)

https://www.youtube.com/watch?v=CainaICVJP8#t=8m54s

.

Flight Emergency Procedures (+ Real Life Examples)

https://www.youtube.com/watch?v=gZzp9irhVx8#t=5m47s

Share this post


Link to post

Simmers will just cram more addons to the point there will be OOM's again.  But first they'll complain they have to purchase new versions of addons to work in 64bit!

 

Ah, the cycle of life continues... :wink:

  • Upvote 2

Share this post


Link to post

I just came along some old videos with an other 'sim' (GTA5), I never heard of it. The environment is just great and even ORBX cannot compete with it. Hope we will see this realism also in future developments:

 

Flight Simulator (Realistic Flying Tips in GTA V)

.

Flight Emergency Procedures (+ Real Life Examples)

 

If you're purely a flight sim enthusiast and not a 'gamer', it's very likely you've never heard of Grand Theft Auto V. True, it does looks nice, but that's mainly the result of having a relatively small area to work with. (Well, it's large on foot or in a car, but not really while in air.)  However, it's flight capabilities is pretty arcade like, which matches perfectly to what GTA is. It's really not intended to be any sort of a simulator. The flight ability reminds me largely of Arma 3 (I've linked the newest Arma expansion, because it's arguably the nicest looking and has a small GA plane to fly). Looks really nice, and you can 'fly' aircraft, but it's pretty casual... except for the bits where you get shot at.

Share this post


Link to post

I have read that the DTG 64 bit sim will be released on the 18th dec 2016,so who will try it out and will LM loose there army of free beta testers?,lets face as far as I understand we will need to repurchase all our add ons,so with DTG being fist out of the trap why stick with P3d?

Peter

 

Anyone that has used DTG products like their Trainsim, which I have for a couple of years, will know that DTG's flight sim is going to be a shock for people that have a smooth running P3d or FSX presently. Getting used to bugs will be something that you will experience from the day one, and many of these bugs will never be fixed. So you just suck it up and move on. Will be very interesting to see how the people on this forum who have long discussions on the brightness of a landing light, or the look of the water surface,  deal with major bugs right out of the chute.  

Share this post


Link to post

Guys, you are really looking for the Holy Grail. (No such thing, of course!)

 

So, we have no idea what Dovetail's product will be like, None whatsoever!

We know, of course, that we cannot compare Dovetail with Lockheed Martin, who's target market is Training & their professional market, as campared to DTG's simmer/gaming market.

 

It is not a race between the two, as to who has the better sim. LM's priority is obviously their own market, & going 64bit is not such a priority as compared to the others, but yes, LM will eventually have a 64bit sim. There are developers working on professional add-ons for that.

 

As for X-Plane, different market again.

 

:hi: 

Share this post


Link to post

Guys, you are really looking for the Holy Grail. (No such thing, of course!)

 

So, we have no idea what Dovetail's product will be like, None whatsoever!

We know, of course, that we cannot compare Dovetail with Lockheed Martin, who's target market is Training & their professional market, as campared to DTG's simmer/gaming market.

 

It is not a race between the two, as to who has the better sim. LM's priority is obviously their own market, & going 64bit is not such a priority as compared to the others, but yes, LM will eventually have a 64bit sim. There are developers working on professional add-ons for that.

 

As for X-Plane, different market again.

 

:hi:

Reading lot of posts I don't have the impression of three different markets, just one: the flight simmer. Among them of course there some niche users but the mass is what does count for numbers and revenues. Otherwise there would be no reason for LR to anticipate Dovetail which in turn is trying to anticipate LM in the 64bit run.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this