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Gregg_Seipp

How are ASCA sky textures?

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I used REX Soft Clouds before.

At first I was not convinced with ASCA's textures, but with the SP1 patch (currently in open beta) it looks really nice.

But then I thought that the colors look really strange, but when looking outside the real sky looked as stange as in the sim. Whether/weather a coincidence or a result of perfectly matching weather information to sky colors, I don't know, but still great.

 

I'm using an older system, but no performance problems.

(Disclaimer: I have limited textures to 512x512)

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But then I thought that the colors look really strange, but when looking outside the real sky looked as stange as in the sim. Whether/weather a coincidence or a result of perfectly matching weather information to sky colors, I don't know, but still great.

 

Yeah, that's what I was wondering about...sky.  I really, really want sunrises and sunsets that change.  Makes the world kind of be 'alive' and 'real' in there.

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Sky colours in the daytime are very nice but sunrise and sunset I didn't like. I use a texture set from the file section in the P3D group. I use ASCA but I uncheck sky colours

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I felt the same way about my clouds (I have a FEX set that I really like), but ASCA GUI gave me the opportunity to back up my 'default' settings before applying their textures, so I can go back to my original ones in a matter of seconds any time I want using the ASCA GUI restore button. I am pretty sure you can back-up and restore your sky colors that way....  but like you, I like my sky colors too and never actually enabled the ASCA ones. LOL!

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Yes Gregg - just backup your current sets within ASCA and then try the ASCA skies and see what you think. This type of thing is PURELY subjective - you may love them and you may hate them. I have found them to be very accurate and realistic. 

 

 

Vic

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ASCA clouds are quite amazing with SP1 beta.

As a big believer I was using Rex soft clouds, but with new rendition attempt from HIFI it is starting to look very mature.

Brand-new clouds shadows in FSX (courtesy -  Steve from DX10 fixer) work together to create quite exciting rendition of reality, it looks amazing and quite convincing.

I am extremely excited.

It is like a brand-new sim.

mike

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Thank you Mike for the tip regarding Steve's clouds shadows new add-on, I just bought it and it's brilliant!!! I agree with you the latest SP1 beta ASCA + Steve's DX10 + Steve's clouds shadows makes FSX drastically different and appealing.

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Thank you Mike for the tip regarding Steve's clouds shadows new add-on, I just bought it and it's brilliant!!! I agree with you the latest SP1 beta ASCA + Steve's DX10 + Steve's clouds shadows makes FSX drastically different and appealing.

Steve's DX10 fixer is the best kept secret.

I have been enjoying it for longest time.

Clouds shadows and shadows and the cockpit as well as GPU priority in rendering.

It Is fast it looks different lots of contrast as well as lighting is different - I love it.

I think people just don't realize what's out there for FSX.

mike

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i have been using the ASCA sky textures since the hotfix earlier this summer, i really like them. the ones that it shipped with were a bit oversaturated imho. after the fix they added several new sets that are used by the weather influenced selection and much more subtle and realistic.

 

i like how in the new beta you can import your own, i added gabriel roduigues, navid's sky set and the explor set, im gonna add some from rex and fex too, you can mix and match to apply which weather conditions they are randomly picked from, seems like it has a lot of potential.

 

cheers

-andy crosby

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Go into the settings and disable it for all conditions, I guess.  I went through them and assigned what conditions they would apply to...e.g. rain, snow, wind, low, medium, high, etc.  I left the purple one unticked.

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On the WX Influence Configuration, whenever I check a box for a sky color, hit apply - it doesn't save. Anyone have this issue?

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Brand-new clouds shadows in FSX (courtesy - Steve from DX10 fixer) work together to create quite exciting rendition of reality, it looks amazing and quite convincing.

I am extremely excited. It is like a brand-new sim.

 

Just as an FYI to those interested (like me!), Steve has pulled the cloud shadow addon down from sale to fix some bugs and incompatibility issues that have cropped up. I'm eagerly awaiting its return, as I'd love to see how this pans out. Hopefully it comes back soon... real soon!

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Sn update came in yesterday I do t know if it fixed the issue or not because I experienced the same thing. I will check when I get on my PC again

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i like how in the new beta you can import your own, i added gabriel roduigues, navid's sky set and the explor set, im gonna add some from rex and fex too, you can mix and match to apply which weather conditions they are randomly picked from, seems like it has a lot of potential.

How can this be done. Don't see it in the manual.

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How can this be done. Don't see it in the manual.

 

if you open ASCA there is an "art tools" button in the lower right, click it and then on the next page there is an "art tools help button" which loads up a pdf called ASCA_Art_Tools.pdf 

 

that pdf pretty much explains everything better than i could..

 

keep in mind this function is only in the beta. and it has a big bug right now, that the changes you make to the weather influence configuration are not saving correctly...it has been reported on their forums so hopefully will be functional in the next release

 

cheers!

-andy crosby

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