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alderon57

Night lighting on fire

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I'd like your opinions on how to get night lighting corrected on my P3d v3.2 setup.  Basically, it looks like any urban / suburban textures are a raging firestorm - way too bright and lit up everywhere.  (I don't have a good place to store a photo, or I would have a link here...)

 

My setup:

- v3.2

- Orbx Global and LC NA

- UTX roads

- REX textures for water, sky, clouds

- using PTA v2.0

 

I have tried every combination I can think of - Orbx night lighting on / off, UTX night lighting on / off, reduced the autogen emissive value in PTA.  These things make a bit if difference, but overall it looks like a forest fire below me.  The rest of my P3d world looks great.

Thanks,

Ron

 

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Just saw this last night as well.  I think its to make it look like the towns/cities have that ambient glow like in real life.   I have the same addons as you except i don't have UTX so its probably FTX Global.  Might wanna try the lights configurator in FTX Central. 

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So, it's the building lights that look like they're on fire, or the ground?

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I have the same addons as you except i don't have UTX so its probably FTX Global.  Might wanna try the lights configurator in FTX Central. 

 

I'm a huge fan of the Orbx Lights Configurator tool.    I find that setting light sizes to very small makes city scapes at night look much more realistic

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Gregg, and friends,

It appears to be the ground textures.  Actual street lighting looks to be separate, and changes depending on which settings I have on or off.  I'll take a look at FTX Central, and see if anything there helps.

Ron

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Gregg, and friends,

It appears to be the ground textures. Actual street lighting looks to be separate, and changes depending on which settings I have on or off. I'll take a look at FTX Central, and see if anything there helps.

Ron

 

There's an urban area setting in PTA that you can adjust.  Have you tried it?

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There is a setting in PTA for night textures (can't recall the exact entry name), you will need to reduce it.  I have mine set at 2.1 and night looks great.  The only thing that I do not like is the fact it brightens up my ORBX OpenLC NA roads too much and it looks a bit like lava flows.  If I darken it down it makes everything else (FTX Global lights)  too dim so I just had to find a happy balance.  Mess around with that number until you get something you like!

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I've settled on UTX lights and really like the way my nights look now. There are recommended settings by NickN in the UTX forums and they really do make a big difference.

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I'd like your opinions on how to get night lighting corrected on my P3d v3.2 setup.  Basically, it looks like any urban / suburban textures are a raging firestorm - way too bright and lit up everywhere.

(I don't have a good place to store a photo, or I would have a link here...)...

 

Thanks,

Ron

1."V" key for screenshot.

2. Open Imgur or a myriad of photo sites online, then;

3. Upload pointing to desired screenie in %USERName%\Pictures\Prepar3D v3 Files , then;

4. Get assigned link

5. Place link here.

 

Nowwwww we can see what you're talking about.

 

Cheers,

 

Chas

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