March 15, 20179 yr 19 hours ago, mdata said: This can happen as well if you activate a former deactivated scenery of them in the Scenery Library and then directly fly there without restarting the simulator. At least that happens to me with all the latest versions installed. Best Regards Frank If you use sceneryconf editor and check a previously unchecked COUTI airport should you start then restart the sim? I have about given up on FSDT and Flightbeam though I have about eight of them. My problem of late has been no runway textures on landing. Vic green
March 15, 20179 yr 25 minutes ago, PATCO LCH said: My problem of late has been no runway textures on landing. I've seen this enough times to check the P3D Addon menu while enroute to make sure GSX is in the menu. If it is missing then you will not have an airport when you get to a FSDT or Flightbeam location. Runway textures included along with lights and of course terminal buildings. Dan Downs KCRP
March 15, 20179 yr Quote If you use sceneryconf editor and check a previously unchecked COUTI airport should you start then restart the sim? I have about given up on FSDT and Flightbeam though I have about eight of them. My problem of late has been no runway textures on landing. The safest way (for me) to arrive at a "complete" FSDT airport is to make sure the sceneries I intend to fly to are acitvated beforehand I start P3D. In that case I edit the scenery.cfg manually with a text editor and simply set the property for the "Active=" parameter from False to True. It's a no brainer. Beforehand: [Area.454] Title=CA-BC Vancouver International CYVR (FSDreamTeam) Local=FsDreamTeam\CYVR Layer=454Active=FALSE Required=FALSE After: [Area.454] Title=CA-BC Vancouver International CYVR (FSDreamTeam) Local=FsDreamTeam\CYVR Layer=454Active=TRUE Required=FALSE Best Frank Edited March 15, 20179 yr by mdata Frank Hoehn I7-6700K, Asus Z170-A, 32GB DDR4, GeForce GTX 1070, Samsung 850 Evo 500GB, Samsung 850 Evo 1TB (P3D), WD Blue 4TB, Win10 Pro 1803, P3Dv4.4
March 15, 20179 yr The posting I read is here From Mir - "Just a note that we will be discontinuing the use of Addon Manager and Couatl starting this year." http://flightbeam.net/forums/viewtopic.php?f=32&t=2416
March 16, 20179 yr 10 hours ago, GrayP said: The posting I read is here From Mir - "Just a note that we will be discontinuing the use of Addon Manager and Couatl starting this year." http://flightbeam.net/forums/viewtopic.php?f=32&t=2416 This is great to hear. I stopped buying scenery titles which use the Couatl engine some time ago. I have never been happy with this (imo) sloppy software, not to mention that it behaves on updates like we were in 20th century regarding download speed. - Harry 9800x3D (Strix x870e-E) - 64GB RAM (DDR5 6000, CL 30) - RTX 5090, 34'' 1440p OLED HDR - Windows 11 Pro (1TB M.2) - MSFS 2024 (MS Store, 4TB M.2).
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