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Has anyone chnaged to 381.89? I read at FSElite that they said it was supposed to have fixed VAS issues and leaks.  Anyone have any thoughts on this or tested it?  I'm still using 376.33 on a GTX980.

 

 

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It's fixed, there are some threads about, here and in FSL forums

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7 minutes ago, lodestar said:

It's fixed, there are some threads about, here and in FSL forums

So you'd recommend it for my GTX980?

 

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Just now, Jack_Sawyer said:

So you'd recommend it for my GTX980?

 

Should be ok for any card, there's no negative reports about this one. I installed it Today after reading about in FSL forums. Tested it and works great

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46 minutes ago, Jack_Sawyer said:

Has anyone chnaged to 381.89? I read at FSElite that they said it was supposed to have fixed VAS issues and leaks. 

 

HA!  Beleive that when I see it.

Easy way for me to check with my usual CYUL>CYYZ with scenery addons whereby I hit VAS outtage in P3D.

Will let you know.

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10 hours ago, Boomer said:

 

HA!  Beleive that when I see it.

Easy way for me to check with my usual CYUL>CYYZ with scenery addons whereby I hit VAS outtage in P3D.

Will let you know.

Can i ask - how do you test VAS outage/leak ?

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1 hour ago, YMML said:

Can i ask - how do you test VAS outage/leak ?

Fsuip can add a vas usage count at the top of the sim.

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55 minutes ago, Boomer said:

Fsuip can add a vas usage count at the top of the sim.

Looking forward to your results Boomer.   I have the driver downloaded and ready but want to hold off till people smarter than me on this weigh in with real experience.  I saw some people had graphs where they measured VAS, it was FSElite.

Also, since it's been a while since I upgraded a video driver and I use NVI do I have to do anything special with NVI?  Don't I have to same the NVI settings somewhere?

Thanks.

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Add me to the list interested in testing VAS results.  I was of the perhaps mistaken impression that the GPU used VRAM except for a shader cache and that can be turned off from any versions control panel.  The shader cache savings is at most maybe 200 MB.

It will be very interesting if Chris has results that conflict with my limited understanding of the differences between VAS and VRAM.

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4 hours ago, Jack_Sawyer said:

Don't I have to same the NVI settings somewhere?

Yes, just export your profile before you update There is a button for that at the top of the Inspector. Re-import the file you saved after the update.

PS. By "same," I assume you mean "save."

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1 hour ago, wsmeier said:

Yes, just export your profile before you update There is a button for that at the top of the Inspector. Re-import the file you saved after the update.

PS. By "same," I assume you mean "save."

Thanks, and yes, my mistake, I meant to say save.

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Fixed vas leak in fsx steam for me, make sure after installing you setup Nvidia Inspector again and to turn OFF shadercache it likes to flip it back to ON after each driver install. - David Lee

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As a rule I delete the NVidia folder and uninstall the old driver first,  and when installing the new one I do a custom install and have it install just the drivers nothing else. 

I just updated to the new driver and its worked fine.  I have not monitored my VAS however so don't know if its made a difference on that. 

I didn't do anything with NVidia inspector, ie save/reimport my profile,  my FSX is exactly the same as before the driver update,  so not sure if its necessary

I use the scenery config editor and turn on/off  scenery depending on where I am flying.  Since I began doing that before all my flights I have not gotten a VAS error,  and I run heavy scenery, airport addons, traffic etc...  

helps with FPS also I have noticed.

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VAS no better for me but as usual YMMV.

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2 minutes ago, Boomer said:

VAS no better for me but as usual YMMV.

Hi Boomer, what tool(s) did you use to monitor VAS?

And what is as usual at YMMV?

Thanks.

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2 hours ago, Jack_Sawyer said:

Hi Boomer, what tool(s) did you use to monitor VAS?

And what is as usual at YMMV?

Thanks.

In this case it means,. Your Mileage May Vary.  ymmv.     Around here I can see ppl thinking something else at first haha 

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Just now, johney_30 said:

In this case it means,. Your Mileage May Vary.  ymmv.     Around here I can see ppl thinking something else at first haha 

:laugh: And here I was thinking Boomer was testing at YMML, Melbourne!

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3 hours ago, johney_30 said:

As a rule I delete the NVidia folder and uninstall the old driver first,  and when installing the new one I do a custom install and have it install just the drivers nothing else. 

I just updated to the new driver and its worked fine.  I have not monitored my VAS however so don't know if its made a difference on that. 

I didn't do anything with NVidia inspector, ie save/reimport my profile,  my FSX is exactly the same as before the driver update,  so not sure if its necessary

I use the scenery config editor and turn on/off  scenery depending on where I am flying.  Since I began doing that before all my flights I have not gotten a VAS error,  and I run heavy scenery, airport addons, traffic etc...  

helps with FPS also I have noticed.

You should turn off shadercache. - David Lee

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I upgraded tonight, turned off Shadercache, good catch David!  And I'm absolutely astonished by what I see.  I use VirtualFly's meter and I saw a HUGE improvement in VAS.  Same areas as yesterday, Orbx Oz and same equipment.  They worked for me.

 

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I believe a VAS OOM is caused by more than just GPU memory leakage. VAS is a design limit in how the OS handles memory adress space for processes. 2(3)GB in a 32-bit environment and 4GB in a 64-bit environment. How the GPU memory factors into this I don't know. But I'm pretty certain VAS OOM problems for both FSX and PD3 is not over...

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It's not over, I know it'll never ever be over till they have a 64 bit sim.

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