YukonPete

I wonder if Orbx will ever wake up!

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I really enjoy my ORBX products but when are They going to wake up and support XP? The good news is just about every other developer is moving to include XP11 but not Orbx. They choose a beta sim AFS2 that has no add-ons.  This dumbfounds me!

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Never. It's personal and no one can convince me otherwise.

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4 minutes ago, Ron Attwood said:

They know something...

And the other developers moving to support XP11 don't? 

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5 minutes ago, Davidrebolton said:

If only they would make an Orbx Global XP11 equivalent!!, for areas without Ortho

The fact that no one has done this yet leads me to believe there's gotta be some underlying technical issues.

Any addon developer who produced such a texture replacement addon would instantly sell more copies than any other XP addon to date.

 

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1 minute ago, bonchie said:

The fact that no one has done this yet leads me to believe there's gotta be some underlying technical issues.

Any addon developer who produced such a texture replacement addon would instantly sell more copies than any other XP addon to date.

 

Yeah there has to be some underlining issue..

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21 minutes ago, bonchie said:

Never. It's personal and no one can convince me otherwise.

That's only one factor. The main reason that ORBX is not presently interested in XP is that the XP community has produced so much freeware scenery that the market for ORBX products is somewhat limited. What does surprise me is that 3rd party developers who specialize in big airports haven't really embraced XP either. After using XP11 since the initial beta (and XP10 before that), other than MrX6's scenery (which are now payware), the cupboard for commercial quality big airports is still rather limited. I guess that's my NA bias showing, but I keep hoping that the airport offerings will broaden.

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Those of us who actually use XP know how beautiful she is :blush:  And I really like P3Dv4.Its spectacular.  But I have no interest in a Beta sim ( AFS2 ) with no add-ons 

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I believe Orbx  isn't making scenery for XP for two reasons, and neither of them have anything to do with personal animosity between company CEO's.

1) I think this is the main one. It's possible to copy-protect payware aircraft and utilities that operate with plugins in XP, because the plugins can include authorization checks.

Scenery in XP doesn't work that way, it's a completely open file system with no built-in DRM. As long as that's the case, it's going to be a tough sell for a company like Orbx that has a lot of product they want to sell in a DRM'd format. 

2) The fact that XP already looks darned good all over the world with Laminar's approach to landclass and OSM-based autogen, combined with the Gateway system for user-created airports and WED to create them. On top of that, it's easy for users to create their own ortho-based scenery as well.

What's left for Orbx? I think they could sell a few "jewel box" airports like those highly detailed small GA airfields. But we already have outfits like Beti-X already doing that (and I suppose, taking a risk on the copy-protection front).

If Austin decided to include a built-in DRM scheme for scenery, I'll bet Orbx would jump into scenery for XP in a hot second. Thankfully, we enjoy a more open system for scenery creation in this simulation.

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44 minutes ago, bonchie said:

... that the market for AFS2 addons is more lucrative than XP11.

I do agree with you on that point. ORBX's embracing AFS2 was done instead of XP11 and was selected solely to prop up a flight sim that is presently more of a VR photo simulator than a flight simulator. But if the VR market ever takes off (so to speak), ORBX will have a winner. But at the moment the online tech "gurus" are now starting to savage the present VR technology. Some recent inflammatory articles:

https://www.pcgamesn.com/how-why-and-when-vr-will-fail

http://www.technewsworld.com/story/84440.html

http://techspective.net/2017/05/26/prevent-vr-becoming-next-3d/

These are probably the same people that also said the iPad would be a complete flop.

But did ORBX snub XP-11 in favor of AFS2? I should remind them what Charlie Brown once said:

 

tumblr_ope1fov3pA1s2wio8o4_500.jpg

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Beti-X is on the slow train, they have only made two airports in the last 2-4 years.

I think the main reason is # 2. I would love to see some of their regional scenery ! I am not sure how interested I would be in any of their airports since their is plenty of freeware airports !  I think Austins FU comment rubbed Orbx the wrong way.

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3 minutes ago, jabloomf1230 said:

I do agree with you on that point. ORBX's embracing AFS2 was done instead of XP11 and was selected solely to prop up a flight sim that is presently more of a VR photo simulator than a flight simulator. But if the VR market ever takes off (so to speak), ORBX will have a winner. But at the moment the online tech "gurus" are now starting to savage the present VR technology. Some recent inflammatory articles:

https://www.pcgamesn.com/how-why-and-when-vr-will-fail

http://www.technewsworld.com/story/84440.html

http://techspective.net/2017/05/26/prevent-vr-becoming-next-3d/

These are probably the same people that also said the iPad would be a complete flop.

But did ORBX snub XP-11 in favor of AFS2? I should remind them what Charlie Brown once said:

 

tumblr_ope1fov3pA1s2wio8o4_500.jpg

I have AFS2 and it's kind of cool but the flight dynamics suck and the orthos are low in res.  Now that we have orth4xp why bother ? I think the p3d crowed that hates XP would flock to it maybe. Speaking F-Simulators there another one in the works by the Infinity flight devs if I remember correctly. It's going to based on orthos too. 

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I'm kind of the opinion that there isn't much of a demand or need for ORBX to get involved with X-plane as there are many options available already.  What X-plane needs is good weather, good AI and seasonal textures, among other enhancements.  Maybe ORBX could put together a product that includes seasonal textures as a selling point, but I just don't see them finding a niche in X-Plane to dominate as they have in P3D and AFS2.  Of course, they may be able to do some airports...

 

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The exact, word for word, post has gone on a few forums.  If you wrote it read some of the replies then you might know why, so then you won't have to write to the newspapers, Presidents, and even higher if mail goes that high:laugh:.

zl2bmh

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Hi,

Imho the current success of x-plane bases on two pillars. The forward thinking and advanced Laminar Research software developer and the creative and generous x-plane community. Another pillar (3rd party developer like Hifi Sim Tech, PMDG…)  is under construction now and will drain the pool for other sim developer.

I think it’s not wrong to accept that orbx is neither the greatest proponent of x-planes great and free community nor a fan of tools like Ortho4Xplane.
I wrote in June 2016 at the org forum:

Quote

 

As I see it, it's all a matter of X-Planes success. If the number of X-Plane users continues to grow (we see many positive signs), at a certain point a critical mass will be reached. Then Orbx can no longer ignore the x-plane community, because someone else could jump in. I assume that the guys at orbx understand their business. Therefore, they cannot tolerate another company to be very successful in their core business. Imagine you would run the company ABC and you have success with X-plane sceneries. Will you voluntary limit your expansion when the X-Plane market is saturated or will you expand to new markets (FSX, P3D)?  Success brings opportunities...


 

Cheers :biggrin:
Tom

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I hope that instead, they can focus on AEFS2, which for me is now the main focus in as far as civil flight simming goes...

For a start their LOWI port into AEFS2 is phenomenal, to say the least... Well, AEFS2 is phenomenal....!

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Given the sudden about face, to me the words pram, spat, dummy and baby come to mind. Which brings us back to the OP.

I took one look at XP11 and reformatted my P3D SSD within weeks. No regrets. None, nada. I like the non-corporate non-grasping XP culture and the sheer visceral enjoyment of flying XP gives. I guess I speak as someone who knows a little bit about real flying, courtesy of the Royal Air Force training I was privileged to receive. Many others will know a lot more than I do of course, and in the end it's all a 'personal' thing.

:biggrin:

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If i may..

I just did a flight yesterday with both sims in the same area p3dv4,xp11-GTX 1080ti.

XP11- Rotate MD80 - KSAN-KLAS - Maximum detail, othoxp @17, bing imagery: 45-60 fps.

P3D4.0 - TFDI717- KSAN-KLAS - Maximum detail - ORBX SOCAL - 35-60-100 fps peaks, but generally slowish.  

Now i would post a video on how much embarassingly different these 2 scenarios and simulators look.

I enjoy both, but *******: flying both you can clearly understand why ORBX has no business in Xplane.

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I don't really care if they are coming to X-Plane or not. I think we can carry on without them just fine, as great scenery is coming in forms of free- and payware everyday.

I had FTX Global, Vector and all regions except Australia in FSX and P3D, but I really don't miss them. Everytime i fire up P3D with ORBX for the occasional ride in the Majestic Dash, I can't get over thinking how dated it looks compared to X-Plane.

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1 minute ago, mgeiss said:

I don't really care if they are coming to X-Plane or not. I think we can carry on without them just fine, as great scenery is coming in forms of free- and payware everyday.

+1, couldn't agree more with this. I don't really care too much. I do like their NA airports, but it's not the end of the sim without them. 

I just hope more devs concentrate on the small GA airfields. I'd love to see some high-quality small untowered airports for touring, payware or freeware.

Additionally, two more of my favourite devs have recently announced they are working on X-Plane, (Robin from NZ Godzone and Turbulent Designs (A fan of Russ White's sceneries)

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7 hours ago, YukonPete said:

Those of us who actually use XP know how beautiful she is :blush:  And I really like P3Dv4.Its spectacular.  But I have no interest in a Beta sim ( AFS2 ) with no add-ons 

But perhaps the makers of AeroflyFS2 were more co-operative towards ORBX than that maker of X-Plane?

Personally, I do support AeroflyFS2 and find it a great platform, despite its present shortcomings.

Kind regards, Michael

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