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Prepar3d V4.1 and VR

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From Flyinside FB page:

Quote

P3d V4 UPDATE !! We are getting there! We need to fix a few little things and prepare the website. We should launch tomorrow afternoon or Saturday U.S Time. SPECIAL PRICE for the existing Flyinside customers (any product) : 20$ and this for all October 2017. Don't miss the opportunity. Price for new customers will be at 27$.

Reaching for wallet.. will be interesting to see how they stack up against native.

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8 hours ago, Iceman2 said:

Does anyone know how to adjust the zoom in 4.1?

I would like to know this as well. In v4.0 I designated one of my axis on my throttle to zoom in and out, but this does not seem to work. Also, the key on the keyboard for zoom in/out does not work either. Has anyone gotten zoom to work in VR?

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REX AccuSeason Developer

REX Simulations

4 hours ago, MikeT707 said:

I would like to know this as well. In v4.0 I designated one of my axis on my throttle to zoom in and out, but this does not seem to work. Also, the key on the keyboard for zoom in/out does not work either. Has anyone gotten zoom to work in VR?

My Zoom defaults to 27 which is just a bit wide, Need to bring it in just a smidge.

 

Ice

Flyinside released today for P3D V4

Asus Maximus X Hero Z370/ Windows 10
MSI Gaming X 1080Ti (2100 mhz OC Watercooled)
8700k (4.7ghz OC Watercooled)
32GB DDR4 3000 Ram
500GB SAMSUNG 860 EVO SERIES SSD M.2

They f^%#$%^ did it!

P3V4 + FIP3D finally made me experience my ORBX scenaries the way I think they were meant to.. even on my reasonable, but not extreme machine (i5-4670k w/GTX1070)... my dreams.. no autogen pop up, shadows, 50-60 stable fps even on melbourne CBD.. It is not aerofly smooth, but darn it feels good!

I noticed I loose image quality with my 4K Pimax when using the new Flyinside. I have set the resolution in flyinside to max but if I compare the quality to the native P3D VR the resolution is like 1080 or less not 4K.

Any ideas

IM

11 hours ago, Giancarlo Pascalis said:

VR menu does not appear in p3d v4.1

Try to update your NVidia drivers if you haven't done it yet, seems to have fixed it for others:

On 10/11/2017 at 0:15 PM, David Mills said:

I just updated by NVidia 1070 driver and that solved the problem. The VR menu suddenly appeared and all is working well.

 

 

  • 3 weeks later...
On ‎10‎/‎11‎/‎2017 at 9:27 AM, LuisClement said:

Hello all, just solved mine somehow, downloaded latest nVidia drivers, installed, rebooted without rifit on, reconnected rift, ran p3d and the menu is there and working!?!?!
Good luck!

I had an issue with the "Virtual Reality" menu not appearing as well on v4.1 and this procedure fixed the problem for me. :)

Derek Rogers
PC Specs: Intel i7-4790K 4.6GHz : 16GB RAM : GTX 970 4GB

Wonder what they've got under their sleeve. VR isn't quite there yet for me to be foaming at the mouth.

  • 4 weeks later...

Anyone have horrid stereoscopic performance? I am having really bad stutters and screen tearing with ASW on Auto. Mono works perfectly with settings pumped all the way up and ASW off. 

My specs are:
CPU: i7 7700k OC to 4.9GHz
GPU: MSi 1070GTX with Driver Version 388.312
RAM: 16GB G.Skill 2400
OS: Windows 10 Version 1709 Build 16299.64
Sim: Prepar3D V4.1.7.22841
HMD: Oculus Rift CV1
 

Tried over on the LM forums but no one seems to have any answers. Any help would be greatly appreciated!

The answer is that ASW can be evil. :emu_melk: (depending on your base framerate it can be counterproductive)

Try turning and leaving it off.

We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically.
 
Devons rig
Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB /  1x Samsung - 970 EVO Plus 2TB NVMe /  1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5

Thanks HiFlyer. It does seem that my best option now is to use monoscopic with ASW off to get the best balance between performance and quality. It's really a bummer because I enjoy flying VR very much.

Additionally, I have tried FlyInside but I am getting a different but equally detrimental issue that FI seems to have no answer for. The aircraft surfaces seem to flicker in and out in the left eye. I haven't tried this since I added my new hardware so it may be worth another shot. 

I really do like LM's VR because it is easy to switch on/off. I fly, for example, an A2A plane and can do the walkaround and checklists in non-VR mode, then switch over to VR for takeoff, the flight, and landing. A bit easier than FI's "always on" VR mode.

 

4 hours ago, austindk said:

I really do like LM's VR because it is easy to switch on/off. I fly, for example, an A2A plane and can do the walkaround and checklists in non-VR mode, then switch over to VR for takeoff, the flight, and landing. A bit easier than FI's "always on" VR mode.

 

That is precisely why I would probably never go back to FI. Hopefully XP11s native VR implementation follows suit.

PC1: AMD Ryzen 9800X3D | Zotac RTX 5090 SOLID | Asus TUF X670E-Plus | G.SKILL 64GB DDR5 PC 6000 CL30 | 4TB NVMe  | Noctua NH-D15 | Asus TUF 1000W Gold | be quiet! Pure Base 500DX | Noctua NH-D15S | LG OLED CX 48" + 2x  Acer Nitro XV240YP 24" + 2x 15.6" Touch-screen Panels

PC2: AMD Ryzen 7500F | Asrock 7900 GRE Challenger OC | Gigabyte B650I AX | Corsair 32GB DDR5 6000 CL36 | 1TB NVMe  | CM Hyper 212 | Corsair 750W Gold | Lian Li TU150 ITX | SAMSUNG Odyssey G9 49"

Winctrl Ursa Minor Sidestick + Ursa Minor 32 Throttle & PAC - Thrustmaster Boeing TCA Yoke - Thrustmaster HOTAS Warthog - Honeycomb Bravo Throttle - MFG Crosswind Rudder Pedals - TrackIR - Stream Deck XL + Stream Deck Plus - Winctrl MCDU + 2 MFD's - Meta Quest 3 (VR)
 

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